Player Matchup

Ares
Ares
Foxtrot701
Ares
Level 67
God Stats
7W - 5L
1,509 SR
Queue Stats
409W - 394L
1,406 Elo+
Solo
Surtr
Surtr
LT Firejay
Surtr
Level 129
God Stats
48W - 39L
1,533 SR
Queue Stats
301W - 271L
1,441 Elo+
Solo
Xbalanque
Xbalanque
M_D_Ace212
Xbalanque
Level 156
God Stats
29W - 30L
1,492 SR
Queue Stats
284W - 295L
1,446 Elo+
Solo
Eset
Eset
YuRevoltIng
Eset
Level 65
God Stats
2W - 3L
1,354 SR
Queue Stats
43W - 32L
1,490 Elo+
Solo
Serqet
Serqet
tek_faby_op
Serqet
Level 47
God Stats
0W - 5L
1,167 SR
Queue Stats
114W - 120L
1,441 Elo+
Solo
Team Averages
Level 93
1,411 SR
1,445 Elo+

VS

Team Averages
Level 87
1,524 SR
1,435 Elo+
Ne Zha
Ne Zha
Boundrdo
Ne Zha
Level 85
God Stats
1W - 0L
1,715 SR
Queue Stats
77W - 83L
1,394 Elo+
Solo
Sobek
Sobek
Fondre
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 41L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Weweslayer44
Morgan Le Fay
Level 66
God Stats
3W - 0L
1,178 SR
Queue Stats
290W - 275L
1,353 Elo+
Solo
Horus
Horus
XILordzIX
Horus
Level 107
God Stats
6W - 13L
1,673 SR
Queue Stats
272W - 270L
1,460 Elo+
Solo
Neith
Neith
huppacabras22
Neith
Level 68
God Stats
21W - 14L
1,553 SR
Queue Stats
200W - 203L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,363
433
7,490
14,421
13,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
15
0 / 2 / 0
9,099
535
8,774
16,177
16,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
M_D_Ace212
Xbalanque
15
1 / 4 / 2
8,991
529
4,726
13,321
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 1
7,508
442
8,636
11,416
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
14
0 / 3 / 1
7,731
455
3,446
16,045
7,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Boundrdo
Ne Zha
16
0 / 0 / 3
8,947
526
7,801
11,847
7,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Fondre
Sobek
13
0 / 1 / 12
8,624
507
6,193
13,397
15,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Weweslayer44
Morgan Le Fay
14
3 / 2 / 8
8,627
507
10,394
10,351
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
XILordzIX
Horus
16
8 / 1 / 3
9,713
571
8,247
14,037
9,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
7 / 0 / 5
9,964
586
15,515
9,852
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
18
18
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Boundrdo
Ne Zha
0
0
3
1.5
W
Sobek
Fondre
Sobek
0
1
12
6
L
1
3
2
0.67
L
Surtr
0
2
0
0
L
Xbalanque
M_D_Ace212
Xbalanque
1
4
2
0.5
W
Morgan Le Fay
Weweslayer44
Morgan Le Fay
3
2
8
3.5
W
Horus
XILordzIX
Horus
8
1
3
9.5
L
2
6
1
0.42
W
7
0
5
9.5
L
Serqet
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,072
Damage
48,150
71,380
Taken
59,484
47,644
Mitigated
41,856
15,026
Healing
24,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Boundrdo
Ne Zha
7,801
1,119
0
5,572
11,847
7,865
596
277
11,570
0
76,645
W
Sobek
Fondre
Sobek
6,193
693
0
4,984
13,397
15,102
32
5,483
7,914
25,065
681
L
7,490
595
0
2,717
14,421
13,626
0
6,460
7,498
17,865
0
L
Surtr
8,774
3,121
0
2,534
16,177
16,189
0
1,259
14,886
1,427
73,193
L
Xbalanque
M_D_Ace212
Xbalanque
4,726
1,944
0
3,899
13,321
5,363
490
1,248
12,029
0
79,838
W
Morgan Le Fay
Weweslayer44
Morgan Le Fay
10,394
670
0
2,904
10,351
5,008
0
5,975
4,376
56,669
0
W
Horus
XILordzIX
Horus
8,247
4,718
1,062
4,196
14,037
9,010
612
3,591
10,446
0
66,837
L
8,636
259
348
2,529
11,416
4,958
0
5,272
5,726
53,878
0
W
15,515
4,353
0
5,576
9,852
4,871
740
1,036
8,372
0
88,922
L
Serqet
3,446
692
0
2,999
16,045
7,508
0
1,253
14,570
0
71,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
45,875
430
Minions Killed
503
0
Camps Cleared
0
1,608,852
Distance Traveled
1,657,132
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,947
526
130
8
0
298,110
0
W
Sobek
8,624
507
37
2
0
352,139
5
L
Ares
7,363
433
18
1
0
339,002
0
L
Surtr
9,099
535
113
7
0
302,214
3
L
Xbalanque
8,991
529
119
7
0
280,759
0
W
Morgan Le Fay
8,627
507
112
7
0
321,330
0
W
Horus
9,713
571
76
4
0
359,763
0
L
Eset
7,508
442
82
5
0
317,929
0
W
Neith
9,964
586
148
9
0
325,790
5
L
Serqet
7,731
455
98
6
0
368,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role