Player Matchup

Ullr
Ullr
DorianSlay
Ullr
Level 69
God Stats
7W - 8L
1,369 SR
Queue Stats
27W - 21L
1,546 Elo+
Party 1
Bacchus
Bacchus
LilMango
Bacchus
Level 45
God Stats
4W - 4L
1,499 SR
Queue Stats
54W - 38L
1,495 Elo+
Party 1
Vulcan
Vulcan
Speakerkn0ckerz
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,470 Elo+
Party 1
Team Averages
Level 59
1,456 SR
1,504 Elo+

VS

Team Averages
Level 142
1,454 SR
1,536 Elo+
Sol
Sol
DimitryAgaiin
Sol
Level 149
God Stats
1W - 1L
1,222 SR
Queue Stats
77W - 74L
1,494 Elo+
Solo
Ymir
Ymir
Ex Pooja
Ymir
Level 119
God Stats
12W - 5L
1,609 SR
Queue Stats
15W - 10L
1,555 Elo+
Party 2
Bastet
Bastet
Rinful
Bastet
Level 157
God Stats
2W - 2L
1,530 SR
Queue Stats
23W - 16L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,609
661
3,688
6,660
2,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
LilMango
Bacchus
10
0 / 4 / 0
6,143
614
5,318
10,644
10,053
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 6 / 0
6,149
615
5,973
7,569
3,011
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 5
8,764
876
7,653
7,345
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
12
3 / 0 / 8
7,556
756
5,534
8,777
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Rinful
Bastet
14
3 / 0 / 8
8,269
827
7,677
5,684
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
11
11
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
0
1
0
0
W
Ymir
3
0
8
7
L
Bacchus
LilMango
Bacchus
0
4
0
0
W
Bastet
Rinful
Bastet
3
0
8
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,979
Damage
20,864
24,873
Taken
21,806
15,535
Mitigated
11,899
1,991
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,653
2,559
0
4,730
7,345
2,911
768
3,070
4,275
40,832
0
L
3,688
948
0
1,125
6,660
2,471
0
2,208
4,357
0
35,000
W
Ymir
5,534
827
0
1,215
8,777
6,706
0
5,363
3,414
16,899
982
L
Bacchus
LilMango
Bacchus
5,318
946
0
866
10,644
10,053
0
5,585
4,789
10,449
388
W
Bastet
Rinful
Bastet
7,677
2,102
0
1,507
5,684
2,282
191
2,639
3,045
0
30,000
L
5,973
3,181
0
0
7,569
3,011
0
4,697
2,621
14,149
349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,901
Gold Earned
24,589
121
Minions Killed
134
0
Camps Cleared
0
514,213
Distance Traveled
572,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,764
876
70
7
0
173,560
0
L
Ullr
6,609
661
63
6
0
183,332
0
W
Ymir
7,556
756
18
2
0
187,312
0
L
Bacchus
6,143
614
14
1
0
189,381
0
W
Bastet
8,269
827
46
5
0
211,779
0
L
Vulcan
6,149
615
44
4
0
141,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role