Player Matchup

Zhong Kui
Zhong Kui
Fx dreamz x
Zhong Kui
Level 123
God Stats
5W - 4L
1,540 SR
Queue Stats
138W - 129L
1,476 Elo+
Party 3
Bacchus
Bacchus
Har0ld28
Bacchus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,437 Elo+
Party 3
Mercury
Mercury
SnowKing0814
Mercury
Level 101
God Stats
2W - 4L
1,259 SR
Queue Stats
155W - 165L
1,513 Elo+
Party 2
Yemoja
Yemoja
SnowQueen1006
Yemoja
Level 123
God Stats
3W - 3L
1,629 SR
Queue Stats
219W - 215L
1,545 Elo+
Party 2
King Arthur
King Arthur
The ThiccNode
King Arthur
Level 125
God Stats
5W - 2L
1,673 SR
Queue Stats
103W - 97L
1,493 Elo+
Party 3
Team Averages
Level 115
1,520 SR
1,493 Elo+

VS

Team Averages
Level 78
1,467 SR
1,454 Elo+
Scylla
Scylla
Centeria
Scylla
Level 89
God Stats
4W - 7L
1,415 SR
Queue Stats
316W - 334L
1,445 Elo+
Solo
Lancelot
Lancelot
Colocaty
Lancelot
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,413 Elo+
Solo
Susano
Susano
Fipax
Susano
Level 104
God Stats
0W - 3L
1,271 SR
Queue Stats
31W - 42L
1,400 Elo+
Party 1
Yemoja
Yemoja
SuckerFlint
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
eatk0
Vulcan
Level 64
God Stats
6W - 2L
1,649 SR
Queue Stats
154W - 140L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fx dreamz x
Zhong Kui
15
9 / 1 / 10
9,314
931
11,822
11,972
15,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Har0ld28
Bacchus
14
0 / 1 / 17
8,536
854
9,302
15,849
21,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
SnowKing0814
Mercury
15
8 / 3 / 8
8,676
868
9,743
9,862
5,216
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 11
8,059
806
2,089
9,357
7,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
The ThiccNode
King Arthur
15
3 / 1 / 15
8,659
866
11,689
13,459
15,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Centeria
Scylla
14
2 / 1 / 4
7,940
794
12,031
6,323
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Colocaty
Lancelot
12
1 / 5 / 3
7,115
712
6,744
11,469
9,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
Fipax
Susano
11
1 / 7 / 4
7,024
702
5,614
10,932
5,087
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
14
2 / 2 / 3
8,200
820
6,541
10,035
7,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
eatk0
Vulcan
13
1 / 5 / 5
7,960
796
16,213
8,169
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
20
Kills
7
7
Deaths
20
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Centeria
Scylla
2
1
4
4
L
Lancelot
Colocaty
Lancelot
1
5
3
0.5
L
Susano
Fipax
Susano
1
7
4
0.43
W
Zhong Kui
Fx dreamz x
Zhong Kui
9
1
10
14
W
Bacchus
Har0ld28
Bacchus
0
1
17
8.5
W
Mercury
SnowKing0814
Mercury
8
3
8
4
W
0
1
11
5.5
L
Yemoja
2
2
3
1.75
W
King Arthur
The ThiccNode
King Arthur
3
1
15
10.5
L
Vulcan
eatk0
Vulcan
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,645
Damage
47,143
60,499
Taken
46,928
65,273
Mitigated
29,367
28,386
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Centeria
Scylla
12,031
262
322
1,334
6,323
2,863
0
3,064
3,174
20,348
0
L
Lancelot
Colocaty
Lancelot
6,744
671
146
618
11,469
9,497
0
3,265
8,025
0
9,821
L
Susano
Fipax
Susano
5,614
1,072
532
373
10,932
5,087
0
5,320
5,375
0
9,288
W
Zhong Kui
Fx dreamz x
Zhong Kui
11,822
698
1,335
3,590
11,972
15,819
612
6,999
4,973
20,909
2,632
W
Bacchus
Har0ld28
Bacchus
9,302
851
2,577
4,249
15,849
21,758
32
7,951
7,898
13,196
2,678
W
Mercury
SnowKing0814
Mercury
9,743
3,994
1,289
1,047
9,862
5,216
166
5,441
4,421
0
20,901
W
2,089
474
10,310
2,768
9,357
7,239
339
6,312
3,045
10,503
0
L
Yemoja
6,541
1,314
2,970
1,930
10,035
7,930
0
4,940
4,959
12,247
0
W
King Arthur
The ThiccNode
King Arthur
11,689
1,185
788
433
13,459
15,241
79
7,800
5,659
0
26,323
L
Vulcan
eatk0
Vulcan
16,213
9,043
1,792
634
8,169
3,990
0
4,208
3,914
34,975
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,244
Gold Earned
38,239
103
Minions Killed
82
0
Camps Cleared
0
975,339
Distance Traveled
923,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,940
794
18
2
0
210,058
0
L
Lancelot
7,115
712
7
1
0
197,793
0
L
Susano
7,024
702
9
1
0
169,666
0
W
Zhong Kui
9,314
931
18
2
0
179,385
0
W
Bacchus
8,536
854
17
2
0
204,598
0
W
Mercury
8,676
868
31
3
0
203,995
0
W
Yemoja
8,059
806
13
1
0
157,975
0
L
Yemoja
8,200
820
7
1
0
179,674
0
W
King Arthur
8,659
866
24
2
0
229,386
0
L
Vulcan
7,960
796
41
4
0
166,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role