Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Toksar
Geb
Level 128
God Stats
2W - 1L
1,545 SR
Queue Stats
17W - 10L
1,618 Elo+
Solo
Charybdis
Charybdis
xJukeMasterJones
Charybdis
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
532W - 377L
1,683 Elo+
Solo
Team Averages
Level 105
1,515 SR
1,600 Elo+

VS

Team Averages
Level 139
1,448 SR
1,631 Elo+
Hachiman
Hachiman
Ghost-Eddy31
Hachiman
Level 117
God Stats
16W - 21L
1,631 SR
Queue Stats
209W - 232L
1,562 Elo+
Solo
Janus
Janus
JoelOverwatch
Janus
Level 142
God Stats
2W - 1L
1,532 SR
Queue Stats
88W - 48L
1,625 Elo+
Party 1
Ne Zha
Ne Zha
tonyboss96
Ne Zha
Level 158
God Stats
2W - 1L
1,180 SR
Queue Stats
84W - 35L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 3 / 4
9,569
797
7,896
7,642
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Toksar
Geb
13
0 / 3 / 10
8,428
702
7,543
13,454
11,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
15
6 / 2 / 4
10,072
839
7,358
9,541
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ghost-Eddy31
Hachiman
14
4 / 3 / 4
9,302
775
7,545
9,768
4,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 3
8,627
719
10,405
8,149
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
tonyboss96
Ne Zha
14
2 / 3 / 6
8,866
739
8,089
9,647
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
10
Kills
8
8
Deaths
10
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
4
2
L
Hachiman
Ghost-Eddy31
Hachiman
4
3
4
2
L
2
4
3
0.88
W
Geb
Toksar
Geb
0
3
10
1.67
L
Ne Zha
tonyboss96
Ne Zha
2
3
6
1.67
W
Charybdis
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,797
Damage
26,039
30,637
Taken
27,564
17,321
Mitigated
12,162
1,915
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,896
484
0
1,065
7,642
2,876
539
1,902
5,501
39,591
397
L
Hachiman
Ghost-Eddy31
Hachiman
7,545
3,885
0
972
9,768
4,151
771
5,043
4,422
0
40,707
L
10,405
458
0
500
8,149
3,595
520
3,879
4,014
35,701
963
W
Geb
Toksar
Geb
7,543
665
0
500
13,454
11,739
0
3,137
9,902
18,563
1,964
L
Ne Zha
tonyboss96
Ne Zha
8,089
560
0
1,811
9,647
4,416
417
4,611
4,726
0
26,150
W
Charybdis
7,358
2,726
0
350
9,541
2,706
1,007
4,359
4,762
0
27,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,069
Gold Earned
26,795
155
Minions Killed
159
0
Camps Cleared
0
670,212
Distance Traveled
659,020
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,569
797
93
8
0
214,515
1
L
Hachiman
9,302
775
64
5
0
205,209
0
L
Janus
8,627
719
63
5
0
203,911
0
W
Geb
8,428
702
24
2
0
228,721
0
L
Ne Zha
8,866
739
32
3
0
249,900
0
W
Charybdis
10,072
839
38
3
0
226,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role