Player Matchup

Chronos
Chronos
Duroeforte92
Chronos
Level 71
God Stats
6W - 1L
1,764 SR
Queue Stats
265W - 274L
1,420 Elo+
Solo
Artemis
Artemis
Golgothas
Artemis
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 41L
1,488 Elo+
Solo
Bacchus
Bacchus
Jester_Pwd
Bacchus
Level 28
God Stats
17W - 18L
1,299 SR
Queue Stats
61W - 75L
1,235 Elo+
Party 1
Lancelot
Lancelot
RazyzeRaz
Lancelot
Level 158
God Stats
22W - 28L
1,446 SR
Queue Stats
673W - 661L
1,458 Elo+
Solo
King Arthur
King Arthur
Zz-DiAbLo-zZ
King Arthur
Level 43
God Stats
29W - 26L
1,198 SR
Queue Stats
333W - 335L
1,331 Elo+
Party 1
Team Averages
Level 69
1,441 SR
1,387 Elo+

VS

Team Averages
Level 103
1,480 SR
1,408 Elo+
Vulcan
Vulcan
MrRekoJ86
Vulcan
Level 127
God Stats
81W - 75L
1,517 SR
Queue Stats
136W - 156L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
Ohhh_Deer
Sun Wukong
Level 32
God Stats
3W - 5L
1,380 SR
Queue Stats
10W - 19L
1,332 Elo+
Solo
Arachne
Arachne
Wojciech902
Arachne
Level 144
God Stats
10W - 10L
1,524 SR
Queue Stats
305W - 307L
1,460 Elo+
Party 2
Bellona
Bellona
manecas_TX_jr
Bellona
Level 95
God Stats
9W - 12L
1,376 SR
Queue Stats
27W - 34L
1,418 Elo+
Solo
Bacchus
Bacchus
walhior
Bacchus
Level 117
God Stats
14W - 7L
1,603 SR
Queue Stats
81W - 88L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Duroeforte92
Chronos
11
1 / 0 / 3
6,248
625
1,175
5,407
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Golgothas
Artemis
9
0 / 1 / 0
5,064
506
4,066
4,391
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Jester_Pwd
Bacchus
9
2 / 0 / 0
5,285
529
3,441
5,633
4,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
RazyzeRaz
Lancelot
11
3 / 1 / 1
5,955
596
4,816
7,253
3,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

King Arthur
Zz-DiAbLo-zZ
King Arthur
10
2 / 2 / 0
5,570
557
5,079
9,453
5,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
MrRekoJ86
Vulcan
10
0 / 3 / 1
5,542
554
3,658
4,193
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Ohhh_Deer
Sun Wukong
8
0 / 1 / 1
4,372
437
2,628
5,221
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Wojciech902
Arachne
9
1 / 1 / 0
4,963
496
2,454
6,683
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
11
2 / 2 / 0
6,115
612
4,735
8,357
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
walhior
Bacchus
8
0 / 1 / 1
4,173
417
1,938
6,335
4,296
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
8
Kills
3
4
Deaths
8
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
Duroeforte92
Chronos
1
0
3
2.5
W
Artemis
Golgothas
Artemis
0
1
0
0
W
Bacchus
Jester_Pwd
Bacchus
2
0
0
2
L
Vulcan
MrRekoJ86
Vulcan
0
3
1
0.17
L
Sun Wukong
Ohhh_Deer
Sun Wukong
0
1
1
0.5
W
Lancelot
RazyzeRaz
Lancelot
3
1
1
3.5
L
Arachne
Wojciech902
Arachne
1
1
0
1
W
King Arthur
Zz-DiAbLo-zZ
King Arthur
2
2
0
1
L
Bellona
2
2
0
1
L
Bacchus
walhior
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,577
Damage
15,413
32,137
Taken
30,789
17,992
Mitigated
17,894
11,190
Healing
7,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Duroeforte92
Chronos
1,175
301
0
2,718
5,407
1,673
0
3,054
1,923
40,252
1,159
W
Artemis
Golgothas
Artemis
4,066
2,246
0
726
4,391
1,730
0
1,066
3,325
0
37,682
W
Bacchus
Jester_Pwd
Bacchus
3,441
490
281
2,405
5,633
4,946
0
872
4,761
13,167
1,864
L
Vulcan
MrRekoJ86
Vulcan
3,658
1,253
0
532
4,193
1,599
0
933
3,260
32,674
1,214
L
Sun Wukong
Ohhh_Deer
Sun Wukong
2,628
496
72
163
5,221
3,831
0
1,433
3,788
0
21,607
W
Lancelot
RazyzeRaz
Lancelot
4,816
1,337
0
2,404
7,253
3,803
0
116
7,135
0
51,700
L
Arachne
Wojciech902
Arachne
2,454
1,787
0
2,864
6,683
2,255
0
258
6,345
0
34,496
W
King Arthur
Zz-DiAbLo-zZ
King Arthur
5,079
678
0
2,656
9,453
5,840
0
0
8,797
0
30,515
L
Bellona
4,735
1,654
0
2,341
8,357
5,913
0
0
7,661
0
40,597
L
Bacchus
walhior
Bacchus
1,938
170
122
957
6,335
4,296
0
1,877
4,458
10,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,122
Gold Earned
25,165
295
Minions Killed
253
0
Camps Cleared
0
989,908
Distance Traveled
942,915
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,248
625
92
9
0
201,031
0
W
Artemis
5,064
506
73
7
0
160,790
0
W
Bacchus
5,285
529
11
1
0
215,940
3
L
Vulcan
5,542
554
62
6
0
187,363
1
L
Sun Wukong
4,372
437
37
4
0
195,513
0
W
Lancelot
5,955
596
68
7
0
211,089
0
L
Arachne
4,963
496
57
6
0
225,238
0
W
King Arthur
5,570
557
51
5
0
201,058
1
L
Bellona
6,115
612
79
8
0
152,354
0
L
Bacchus
4,173
417
18
2
0
182,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role