Player Matchup

Ymir
Ymir
DanielCasas
Ymir
Level 139
God Stats
1W - 3L
1,276 SR
Queue Stats
11W - 14L
1,470 Elo+
Solo
Anhur
Anhur
Eth0os
Anhur
Level 86
God Stats
43W - 37L
1,533 SR
Queue Stats
123W - 121L
1,455 Elo+
Solo
Nu Wa
Nu Wa
FuryQuake23
Nu Wa
Level 189
God Stats
67W - 53L
1,562 SR
Queue Stats
289W - 280L
1,483 Elo+
Solo
Lancelot
Lancelot
RTR Ilumi
Lancelot
Level 128
God Stats
2W - 2L
1,244 SR
Queue Stats
321W - 325L
1,503 Elo+
Solo
Amaterasu
Amaterasu
RaPaxQ
Amaterasu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,435 Elo+
Solo
Team Averages
Level 129
1,423 SR
1,469 Elo+

VS

Team Averages
Level 153
1,628 SR
1,499 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Arurutie
Skadi
Level 158
God Stats
11W - 6L
1,945 SR
Queue Stats
226W - 223L
1,476 Elo+
Solo
Ares
Ares
RK Renegax
Ares
Level 158
God Stats
40W - 39L
1,564 SR
Queue Stats
637W - 643L
1,520 Elo+
Party 1
Zeus
Zeus
SeiyaPhantasia
Zeus
Level 158
God Stats
7W - 2L
1,632 SR
Queue Stats
188W - 178L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,645
475
4,458
14,118
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Eth0os
Anhur
12
5 / 4 / 1
7,478
534
7,625
10,763
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,633
474
5,453
7,765
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
RTR Ilumi
Lancelot
12
1 / 4 / 1
6,671
477
4,883
13,336
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
RaPaxQ
Amaterasu
12
0 / 3 / 0
7,094
507
3,139
12,372
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 0 / 4
8,209
586
7,197
7,434
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Da Ji
 
Da Ji
13
4 / 1 / 7
7,977
570
6,932
12,867
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Arurutie
Skadi
13
0 / 4 / 1
7,056
504
6,836
8,347
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
0 / 2 / 10
7,113
508
3,998
12,079
10,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
13 / 0 / 2
9,332
667
14,602
5,253
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
20
20
Deaths
7
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
4
5
W
Da Ji
 
Da Ji
4
1
7
7.5
W
Skadi
Arurutie
Skadi
0
4
1
0.13
L
1
4
3
0.63
L
Anhur
Eth0os
Anhur
5
4
1
1.38
L
0
5
0
0
W
0
2
10
2.5
L
Lancelot
RTR Ilumi
Lancelot
1
4
1
0.38
L
Amaterasu
RaPaxQ
Amaterasu
0
3
0
0
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,558
Damage
39,565
58,354
Taken
45,980
28,659
Mitigated
23,180
14,075
Healing
12,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,197
1,636
0
1,710
7,434
2,466
842
1,533
5,901
0
58,583
W
Da Ji
 
Da Ji
6,932
1,547
0
6,461
12,867
5,297
0
2,200
10,667
0
66,583
W
Skadi
Arurutie
Skadi
6,836
3,599
0
1,838
8,347
2,537
0
1,236
7,111
0
66,649
L
4,458
1,041
174
3,761
14,118
10,086
40
6,053
7,817
15,644
2,496
L
Anhur
Eth0os
Anhur
7,625
4,396
0
3,809
10,763
3,432
489
2,176
8,505
0
48,969
L
5,453
1,157
0
375
7,765
2,188
0
1,839
5,695
45,124
0
W
3,998
251
0
2,278
12,079
10,826
0
4,321
7,758
14,588
1,993
L
Lancelot
RTR Ilumi
Lancelot
4,883
921
0
2,055
13,336
5,130
0
4,682
8,375
0
54,899
L
Amaterasu
RaPaxQ
Amaterasu
3,139
1,426
0
3,901
12,372
7,823
0
2,302
9,974
0
45,013
W
14,602
1,621
0
622
5,253
2,054
0
1,092
4,161
60,152
1,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
39,687
339
Minions Killed
412
0
Camps Cleared
0
1,371,912
Distance Traveled
1,350,322
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,209
586
85
6
0
266,774
0
W
Da Ji
7,977
570
96
7
0
272,370
6
W
Skadi
7,056
504
99
7
0
250,313
4
L
Ymir
6,645
475
21
2
0
281,621
2
L
Anhur
7,478
534
74
5
0
227,973
1
L
Nu Wa
6,633
474
75
5
0
252,778
0
W
Ares
7,113
508
23
2
0
275,814
0
L
Lancelot
6,671
477
83
6
0
328,003
0
L
Amaterasu
7,094
507
86
6
0
281,537
4
W
Zeus
9,332
667
109
8
0
285,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role