Player Matchup

Nu Wa
Nu Wa
I LIV NEXT 2 U2
Nu Wa
Level 153
God Stats
8W - 7L
1,590 SR
Queue Stats
60W - 67L
1,506 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Raludom-Rellim
Kumbhakarna
Level 159
God Stats
14W - 17L
1,574 SR
Queue Stats
81W - 78L
1,572 Elo+
Solo
Sun Wukong
Sun Wukong
Saxen
Sun Wukong
Level 137
God Stats
13W - 3L
1,756 SR
Queue Stats
27W - 17L
1,490 Elo+
Solo
Nut
Nut
Scott4441
Nut
Level 128
God Stats
6W - 4L
1,527 SR
Queue Stats
100W - 106L
1,457 Elo+
Party 1
Bastet
Bastet
cshirro
Bastet
Level 149
God Stats
15W - 7L
1,660 SR
Queue Stats
148W - 123L
1,605 Elo+
Solo
Team Averages
Level 145
1,621 SR
1,526 Elo+

VS

Team Averages
Level 148
1,471 SR
1,545 Elo+
Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dyjok_
Artemis
Level 118
God Stats
1W - 6L
1,295 SR
Queue Stats
107W - 103L
1,537 Elo+
Solo
Poseidon
Poseidon
Sylveonnnn
Poseidon
Level 158
God Stats
0W - 1L
1,795 SR
Queue Stats
18W - 11L
1,639 Elo+
Solo
Horus
Horus
WuLF HouNDliNG
Horus
Level 128
God Stats
14W - 15L
1,543 SR
Queue Stats
127W - 117L
1,565 Elo+
Solo
Sol
Sol
luxiorgaming
Sol
Level 179
God Stats
3W - 5L
1,222 SR
Queue Stats
91W - 92L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,200
700
2,105
2,387
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Raludom-Rellim
Kumbhakarna
7
0 / 2 / 0
3,840
640
347
6,017
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Sun Wukong
Saxen
Sun Wukong
8
1 / 1 / 0
4,831
805
2,785
5,081
2,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
3,726
621
2,039
4,416
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
cshirro
Bastet
9
3 / 0 / 1
4,726
788
2,983
6,036
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 2 / 1
3,841
640
2,577
4,862
2,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Dyjok_
Artemis
7
3 / 1 / 0
4,280
713
2,628
3,278
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
Sylveonnnn
Poseidon
8
1 / 0 / 1
4,258
710
2,919
4,258
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 0 / 3
4,374
729
1,609
3,849
2,301
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 3 / 0
5,175
863
2,386
4,920
1,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
2
1
0.25
L
Artemis
Dyjok_
Artemis
3
1
0
3
W
1
2
2
1
W
Kumbhakarna
Raludom-Rellim
Kumbhakarna
0
2
0
0
W
Sun Wukong
Saxen
Sun Wukong
1
1
0
1
W
0
1
0
0
L
Poseidon
Sylveonnnn
Poseidon
1
0
1
1.5
L
0
0
3
1.5
W
Bastet
cshirro
Bastet
3
0
1
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,259
Damage
12,119
23,937
Taken
21,167
9,015
Mitigated
8,479
9,379
Healing
7,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
2,577
864
0
1,763
4,862
2,562
0
167
4,695
0
18,086
L
Artemis
Dyjok_
Artemis
2,628
930
0
1,475
3,278
1,009
0
192
3,086
0
22,867
W
2,105
498
0
730
2,387
698
0
1,592
795
18,468
0
W
Kumbhakarna
Raludom-Rellim
Kumbhakarna
347
25
0
1,184
6,017
2,859
0
680
5,337
8,541
0
W
Sun Wukong
Saxen
Sun Wukong
2,785
674
0
2,357
5,081
2,269
8
281
4,800
0
29,684
W
2,039
1,265
0
1,485
4,416
1,244
0
965
3,451
0
24,715
L
Poseidon
Sylveonnnn
Poseidon
2,919
704
0
750
4,258
1,282
0
541
3,717
26,846
834
L
1,609
528
80
2,061
3,849
2,301
0
429
3,420
0
14,545
W
Bastet
cshirro
Bastet
2,983
1,182
0
3,623
6,036
1,945
0
1,466
4,570
0
31,199
L
2,386
1,223
0
1,482
4,920
1,325
1,049
1,123
3,797
29,834
5,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,323
Gold Earned
21,928
217
Minions Killed
206
0
Camps Cleared
0
638,523
Distance Traveled
633,501
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,841
640
29
5
0
94,033
0
L
Artemis
4,280
713
38
6
0
117,274
0
W
Nu Wa
4,200
700
37
6
0
109,296
0
W
Kumbhakarna
3,840
640
17
3
0
111,701
0
W
Sun Wukong
4,831
805
55
9
0
125,022
3
W
Nut
3,726
621
46
8
0
121,795
0
L
Poseidon
4,258
710
52
9
0
156,298
0
L
Horus
4,374
729
28
5
0
132,242
0
W
Bastet
4,726
788
62
10
0
170,709
0
L
Sol
5,175
863
59
10
0
133,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role