Player Matchup

Osiris
Osiris
AceFrosty0541
Osiris
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,195 Elo+
Solo
Danzaburou
Danzaburou
Andrez2863
Danzaburou
Level 65
God Stats
4W - 4L
1,758 SR
Queue Stats
111W - 94L
1,446 Elo+
Party 1
Ra
Ra
SHAD0W HIPSTER
Ra
Level 48
God Stats
0W - 2L
1,321 SR
Queue Stats
76W - 71L
1,450 Elo+
Party 1
Sobek
Sobek
XDiggyXP
Sobek
Level 58
God Stats
2W - 6L
1,362 SR
Queue Stats
108W - 131L
1,412 Elo+
Solo
Nemesis
Nemesis
lucnahu
Nemesis
Level 58
God Stats
7W - 5L
1,681 SR
Queue Stats
69W - 59L
1,505 Elo+
Solo
Team Averages
Level 59
1,524 SR
1,402 Elo+

VS

Team Averages
Level 109
1,453 SR
1,438 Elo+
Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GRIMIX 11B
Baron Samedi
Level 87
God Stats
7W - 9L
1,269 SR
Queue Stats
156W - 166L
1,319 Elo+
Solo
Camazotz
Camazotz
Rickgeta_Gaming
Camazotz
Level 132
God Stats
2W - 3L
1,500 SR
Queue Stats
190W - 193L
1,483 Elo+
Solo
Hachiman
Hachiman
eF Mount
Hachiman
Level 43
God Stats
68W - 69L
1,499 SR
Queue Stats
237W - 293L
1,414 Elo+
Solo
Bellona
Bellona
wtfisachucko
Bellona
Level 153
God Stats
10W - 5L
1,499 SR
Queue Stats
344W - 340L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
5,986
428
4,730
10,904
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Andrez2863
Danzaburou
11
2 / 3 / 0
6,738
481
7,531
8,883
3,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 6 / 0
7,064
505
5,557
10,205
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
XDiggyXP
Sobek
9
0 / 4 / 2
6,168
441
3,579
14,325
11,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
lucnahu
Nemesis
9
1 / 7 / 1
6,043
432
3,714
11,967
3,681
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 2 / 8
7,273
520
4,688
11,528
10,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
GRIMIX 11B
Baron Samedi
15
6 / 1 / 6
8,968
641
6,574
7,498
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
15
13 / 1 / 4
9,222
659
7,410
11,197
4,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
eF Mount
Hachiman
12
5 / 0 / 2
7,467
533
11,750
7,659
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
wtfisachucko
Bellona
14
0 / 1 / 5
8,911
637
9,059
12,912
9,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
5
Kills
24
24
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
2
8
2
L
1
4
1
0.38
L
Danzaburou
Andrez2863
Danzaburou
2
3
0
0.67
W
Baron Samedi
GRIMIX 11B
Baron Samedi
6
1
6
9
W
Camazotz
13
1
4
15
L
1
6
0
0.17
L
Sobek
XDiggyXP
Sobek
0
4
2
0.25
W
Hachiman
eF Mount
Hachiman
5
0
2
6
L
Nemesis
lucnahu
Nemesis
1
7
1
0.21
W
Bellona
wtfisachucko
Bellona
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
39,481
56,284
Taken
50,794
29,599
Mitigated
31,076
13,493
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,688
1,176
188
2,428
11,528
10,518
243
2,224
9,304
23,207
0
L
4,730
1,751
0
2,047
10,904
7,047
0
0
10,904
0
28,480
L
Danzaburou
Andrez2863
Danzaburou
7,531
2,752
0
2,211
8,883
3,353
0
1,975
6,838
0
50,923
W
Baron Samedi
GRIMIX 11B
Baron Samedi
6,574
368
243
1,943
7,498
3,945
0
2,969
4,529
57,387
1,434
W
Camazotz
7,410
2,445
0
3,598
11,197
4,754
0
1,218
9,979
0
56,763
L
5,557
738
96
2,404
10,205
3,989
95
3,110
6,699
51,656
717
L
Sobek
XDiggyXP
Sobek
3,579
120
0
5,288
14,325
11,529
0
2,706
11,561
11,025
889
W
Hachiman
eF Mount
Hachiman
11,750
6,222
0
4,670
7,659
2,768
0
1,611
6,048
0
51,800
L
Nemesis
lucnahu
Nemesis
3,714
1,483
0
1,447
11,967
3,681
0
2,636
9,109
0
23,812
W
Bellona
wtfisachucko
Bellona
9,059
3,518
0
4,488
12,912
9,091
109
836
12,076
0
76,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
41,841
248
Minions Killed
403
0
Camps Cleared
0
1,202,053
Distance Traveled
1,438,418
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,273
520
24
2
0
250,861
0
L
Osiris
5,986
428
28
2
0
250,757
3
L
Danzaburou
6,738
481
81
6
0
272,583
0
W
Baron Samedi
8,968
641
111
8
0
275,178
0
W
Camazotz
9,222
659
64
5
0
321,517
0
L
Ra
7,064
505
87
6
0
215,116
0
L
Sobek
6,168
441
12
1
0
238,425
3
W
Hachiman
7,467
533
73
5
0
273,660
0
L
Nemesis
6,043
432
40
3
0
225,172
0
W
Bellona
8,911
637
131
9
0
317,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role