Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Angy-42-
Skadi
Level 142
God Stats
8W - 4L
1,600 SR
Queue Stats
318W - 355L
1,415 Elo+
Solo
Yu Huang
Yu Huang
Chiibiusa
Yu Huang
Level 81
God Stats
2W - 0L
1,700 SR
Queue Stats
13W - 11L
1,483 Elo+
Party 1
Bakasura
Bakasura
GeW Kazuhika
Bakasura
Level 136
God Stats
1W - 1L
1,198 SR
Queue Stats
36W - 34L
1,473 Elo+
Party 1
Xing Tian
Xing Tian
ThuG Taga
Xing Tian
Level 76
God Stats
13W - 3L
1,695 SR
Queue Stats
346W - 329L
1,439 Elo+
Solo
Team Averages
Level 93
1,538 SR
1,462 Elo+

VS

Team Averages
Level 107
1,501 SR
1,452 Elo+
Bakasura
Bakasura
Blaspemí
Bakasura
Level 171
God Stats
7W - 3L
1,818 SR
Queue Stats
650W - 649L
1,360 Elo+
Solo
Cthulhu
Cthulhu
BuZz La Tatane
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 22L
1,459 Elo+
Party 2
Ymir
Ymir
Esteburne RS 95
Ymir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,540 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Goya158
Ah Muzen Cab
Level 54
God Stats
0W - 3L
1,185 SR
Queue Stats
83W - 79L
1,414 Elo+
Solo
Charybdis
Charybdis
becci90
Charybdis
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 8 / 7
11,061
851
9,955
14,406
6,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Skadi
Angy-42-
Skadi
18
5 / 3 / 8
11,285
868
10,179
7,984
4,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yu Huang
Chiibiusa
Yu Huang
18
2 / 3 / 7
10,775
829
8,522
10,672
5,705
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
GeW Kazuhika
Bakasura
19
5 / 8 / 7
12,083
929
10,392
20,198
13,620
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xing Tian
ThuG Taga
Xing Tian
17
6 / 4 / 14
12,148
934
11,033
25,776
37,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blaspemí
Bakasura
20
12 / 5 / 6
11,836
910
13,207
19,705
24,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

1
0 / 2 / 0
3,463
266
0
1,621
593
1
0 / 2 / 0
3,463
266
0
1,669
612
Ah Muzen Cab
Goya158
Ah Muzen Cab
20
7 / 4 / 9
11,587
891
20,117
15,916
8,587
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
becci90
Charybdis
19
6 / 8 / 14
11,128
856
18,926
16,136
7,348
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
54
21
Kills
25
26
Deaths
21
43
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
8
7
0.81
W
Skadi
Angy-42-
Skadi
5
3
8
3
L
Bakasura
Blaspemí
Bakasura
12
5
6
3
L
0
2
0
0
W
Yu Huang
Chiibiusa
Yu Huang
2
3
7
1.83
L
0
2
0
0
W
Bakasura
GeW Kazuhika
Bakasura
5
8
7
1.06
L
Ah Muzen Cab
Goya158
Ah Muzen Cab
7
4
9
2.88
W
Xing Tian
ThuG Taga
Xing Tian
6
4
14
3.25
L
Charybdis
becci90
Charybdis
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,081
Damage
52,250
79,036
Taken
55,047
67,934
Mitigated
41,230
17,921
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,955
4,692
240
347
14,406
6,419
1,485
0
13,163
0
29,939
W
Skadi
Angy-42-
Skadi
10,179
2,745
786
1,138
7,984
4,237
0
0
7,817
0
26,615
L
Bakasura
Blaspemí
Bakasura
13,207
7,184
847
6,473
19,705
24,090
0
3,981
15,286
0
15,083
L
0
0
0
0
1,621
593
0
1,210
411
0
0
W
Yu Huang
Chiibiusa
Yu Huang
8,522
1,495
524
1,095
10,672
5,705
2,907
0
10,089
25,381
0
L
0
0
0
0
1,669
612
0
994
675
0
0
W
Bakasura
GeW Kazuhika
Bakasura
10,392
6,373
586
5,395
20,198
13,620
2,419
0
19,010
0
19,272
L
Ah Muzen Cab
Goya158
Ah Muzen Cab
20,117
11,792
566
4,250
15,916
8,587
164
5,968
9,594
0
47,572
W
Xing Tian
ThuG Taga
Xing Tian
11,033
679
2,835
4,975
25,776
37,953
319
0
24,173
18,972
4,179
L
Charybdis
becci90
Charybdis
18,926
9,794
760
1,465
16,136
7,348
67
5,349
10,351
0
38,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,352
Gold Earned
41,477
194
Minions Killed
133
0
Camps Cleared
0
1,101,202
Distance Traveled
664,442
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,061
851
52
4
0
192,725
0
W
Skadi
11,285
868
24
2
0
186,277
0
L
Bakasura
11,836
910
30
2
0
239,285
0
L
Cthulhu
3,463
266
0
0
0
737
0
W
Yu Huang
10,775
829
34
3
0
235,513
0
L
Ymir
3,463
266
0
0
0
742
0
W
Bakasura
12,083
929
54
4
0
240,504
0
L
Ah Muzen Cab
11,587
891
60
5
0
236,749
0
W
Xing Tian
12,148
934
30
2
0
246,183
0
L
Charybdis
11,128
856
43
3
0
186,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role