Player Matchup

Ra
Ra
MrKain0218
Ra
Level 148
God Stats
13W - 10L
1,774 SR
Queue Stats
65W - 76L
1,448 Elo+
Party 1
Arachne
Arachne
MushBunny
Arachne
Level 128
God Stats
2W - 0L
1,421 SR
Queue Stats
26W - 35L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
ya26
Gilgamesh
Level 149
God Stats
4W - 1L
1,494 SR
Queue Stats
66W - 71L
1,465 Elo+
Party 1
Team Averages
Level 142
1,563 SR
1,439 Elo+

VS

Team Averages
Level 69
1,542 SR
1,410 Elo+
Zhong Kui
Zhong Kui
BloatedDolphins
Zhong Kui
Level 124
God Stats
59W - 51L
1,627 SR
Queue Stats
115W - 127L
1,451 Elo+
Solo
Camazotz
Camazotz
GunneryMoose
Camazotz
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,489 Elo+
Party 2
Bellona
Bellona
LastNamikaze
Bellona
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
84W - 116L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 12
11,617
894
15,593
10,895
4,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MushBunny
Arachne
15
6 / 2 / 8
10,560
812
8,968
11,037
5,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ya26
Gilgamesh
16
7 / 0 / 12
10,862
836
12,365
17,204
18,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloatedDolphins
Zhong Kui
14
3 / 7 / 0
9,111
701
12,615
14,561
10,465
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Camazotz
GunneryMoose
Camazotz
12
0 / 7 / 3
7,794
600
4,077
13,326
5,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
LastNamikaze
Bellona
13
1 / 6 / 3
8,500
654
7,605
17,929
16,458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
20
Kills
4
4
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BloatedDolphins
Zhong Kui
3
7
0
0.43
L
Camazotz
GunneryMoose
Camazotz
0
7
3
0.21
L
Bellona
LastNamikaze
Bellona
1
6
3
0.42
W
7
2
12
6.5
W
Arachne
MushBunny
Arachne
6
2
8
5
W
Gilgamesh
ya26
Gilgamesh
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,926
Damage
24,297
39,136
Taken
45,816
29,207
Mitigated
32,366
14,266
Healing
6,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BloatedDolphins
Zhong Kui
12,615
1,821
0
1,598
14,561
10,465
0
4,736
9,481
48,275
725
L
Camazotz
GunneryMoose
Camazotz
4,077
898
0
1,726
13,326
5,443
0
3,640
9,063
0
10,550
L
Bellona
LastNamikaze
Bellona
7,605
2,628
0
2,822
17,929
16,458
0
6,932
10,319
0
42,345
W
15,593
1,769
2,636
5,833
10,895
4,745
1,282
5,547
5,348
64,539
0
W
Arachne
MushBunny
Arachne
8,968
5,812
0
3,202
11,037
5,744
240
3,322
7,715
0
35,015
W
Gilgamesh
ya26
Gilgamesh
12,365
3,061
0
2,595
17,204
18,718
384
3,833
13,371
0
26,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
25,405
168
Minions Killed
159
0
Camps Cleared
0
775,801
Distance Traveled
642,827
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,111
701
73
6
0
192,408
0
L
Camazotz
7,794
600
18
1
0
217,466
0
L
Bellona
8,500
654
68
5
0
232,953
0
W
Ra
11,617
894
108
8
0
249,881
3
W
Arachne
10,560
812
35
3
0
268,104
0
W
Gilgamesh
10,862
836
25
2
0
257,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role