Player Matchup

Surtr
Surtr
Gold V
GGlenn
Surtr
Gold V
Level 155
God Stats
7W - 6L
1,513 SR
Queue Stats
154W - 155L
1,392 MMR
Solo
Anubis
Anubis
Gold III
Morphisse
Anubis
Gold III
Level 143
God Stats
1W - 2L
1,777 SR
Queue Stats
93W - 99L
1,402 MMR
Solo
Chiron
Chiron
Gold IV
iiiChuriii
Chiron
Gold IV
Level 117
God Stats
11W - 14L
1,532 SR
Queue Stats
110W - 106L
1,372 MMR
Solo
Ymir
Ymir
Gold IV
jogarba
Ymir
Gold IV
Level 109
God Stats
5W - 2L
1,773 SR
Queue Stats
99W - 111L
1,384 MMR
Solo
Thor
Thor
Gold V
xoCanyonxo
Thor
Gold V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,429 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,619 SR
1,396 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,437 SR
1,396 MMR
Scylla
Scylla
Gold II
Clutch Cab
Scylla
Gold II
Level 157
God Stats
2W - 4L
1,282 SR
Queue Stats
93W - 98L
1,419 MMR
Party 1
Ravana
Ravana
Gold V
Dxfoult
Ravana
Gold V
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 158L
1,422 MMR
Solo
Bellona
Bellona
Gold III
Nintendough
Bellona
Gold III
Level 172
God Stats
1W - 0L
1,242 SR
Queue Stats
31W - 33L
1,352 MMR
Party 1
Bacchus
Bacchus
Gold II
Oojibwe-Zimbabwe
Bacchus
Gold II
Level 155
God Stats
14W - 9L
1,661 SR
Queue Stats
223W - 236L
1,427 MMR
Solo
Cernunnos
Cernunnos
Silver I
THICC_MONDACON
Cernunnos
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GGlenn
Surtr
11
0 / 5 / 2
6,537
503
7,543
13,643
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Morphisse
Anubis
13
1 / 2 / 0
6,938
534
2,809
6,200
3,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
iiiChuriii
Chiron
13
0 / 2 / 1
7,156
550
3,337
6,253
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
jogarba
Ymir
9
1 / 2 / 1
5,980
460
1,150
9,272
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 0
6,750
519
1,979
10,494
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
Sun WukongAwilixCthulhu

VS

Bans
ThanatosLokiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Clutch Cab
Scylla
13
1 / 0 / 3
7,546
580
5,057
2,628
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Dxfoult
Ravana
14
2 / 0 / 6
7,873
606
6,189
5,797
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Nintendough
Bellona
13
6 / 2 / 0
8,471
652
6,415
15,113
15,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 1 / 5
6,683
514
5,062
6,283
5,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
THICC_MONDACON
Cernunnos
15
3 / 0 / 2
8,624
663
4,882
7,292
3,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
13
13
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
Clutch Cab
Scylla
1
0
3
2.5
W
Ravana
Dxfoult
Ravana
2
0
6
5
L
Surtr
GGlenn
Surtr
0
5
2
0.2
L
Anubis
Morphisse
Anubis
1
2
0
0.5
W
Bellona
Nintendough
Bellona
6
2
0
3
W
1
1
5
3.5
W
Cernunnos
THICC_MONDACON
Cernunnos
3
0
2
4
L
Chiron
iiiChuriii
Chiron
0
2
1
0.25
L
Ymir
jogarba
Ymir
1
2
1
0.75
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
27,605
45,862
Taken
37,113
24,538
Mitigated
27,358
15,982
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Clutch Cab
Scylla
5,057
277
0
771
2,628
900
200
795
1,833
60,665
0
W
Ravana
Dxfoult
Ravana
6,189
1,572
0
1,187
5,797
3,039
0
764
4,989
0
69,346
L
Surtr
GGlenn
Surtr
7,543
2,998
0
5,516
13,643
9,108
0
1,003
12,640
1,010
51,353
L
Anubis
Morphisse
Anubis
2,809
0
0
2,215
6,200
3,003
0
2,350
3,850
60,775
1,031
W
Bellona
Nintendough
Bellona
6,415
2,228
0
5,276
15,113
15,179
240
1,525
12,824
0
56,564
W
5,062
722
0
2,520
6,283
5,093
0
887
5,360
15,073
632
W
Cernunnos
THICC_MONDACON
Cernunnos
4,882
2,785
0
4,459
7,292
3,147
1,898
214
7,078
0
67,443
L
Chiron
iiiChuriii
Chiron
3,337
1,302
155
1,583
6,253
2,071
0
1,312
4,941
0
64,165
L
Ymir
jogarba
Ymir
1,150
323
0
1,208
9,272
6,293
0
3,796
5,476
13,524
919
L
1,979
357
0
5,305
10,494
4,063
0
1,658
8,836
0
44,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
39,197
427
Minions Killed
441
0
Camps Cleared
0
1,297,623
Distance Traveled
1,314,899
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,546
580
104
8
0
258,667
4
W
Ravana
7,873
606
93
7
0
292,168
0
L
Surtr
6,537
503
79
6
0
265,904
2
L
Anubis
6,938
534
118
9
0
250,850
0
W
Bellona
8,471
652
109
8
0
223,234
1
W
Bacchus
6,683
514
12
1
0
286,353
5
W
Cernunnos
8,624
663
123
9
0
254,477
3
L
Chiron
7,156
550
119
9
0
249,783
2
L
Ymir
5,980
460
25
2
0
259,610
0
L
Thor
6,750
519
86
7
0
271,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role