Player Matchup

Artemis
Artemis
 
Artemis
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bignutsgaming
Thanatos
Level 17
God Stats
3W - 2L
1,626 SR
Queue Stats
5W - 13L
1,225 Elo+
Party 1
Surtr
Surtr
gabriel1172
Surtr
Level 37
God Stats
6W - 9L
1,450 SR
Queue Stats
10W - 34L
1,211 Elo+
Party 1
Bellona
Bellona
jurbeldis
Bellona
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 10L
1,177 Elo+
Party 1
Anubis
Anubis
superior_yam319
Anubis
Level 149
God Stats
2W - 2L
1,580 SR
Queue Stats
316W - 323L
1,387 Elo+
Solo
Team Averages
Level 75
1,531 SR
1,300 Elo+

VS

Team Averages
Level 109
1,473 SR
1,457 Elo+
Artemis
Artemis
 
Artemis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Hymunt
Agni
Level 113
God Stats
155W - 128L
1,480 SR
Queue Stats
303W - 309L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
ROCKSTAR_GAT
Ao Kuang
Level 69
God Stats
78W - 56L
1,524 SR
Queue Stats
143W - 132L
1,445 Elo+
Solo
Ymir
Ymir
marcusdragnell98
Ymir
Level 127
God Stats
5W - 9L
1,599 SR
Queue Stats
361W - 343L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
valserthegamer
Sun Wukong
Level 115
God Stats
0W - 2L
1,261 SR
Queue Stats
197W - 189L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 1 / 5
5,288
529
6,196
4,511
1,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Bignutsgaming
Thanatos
11
5 / 0 / 0
6,045
605
2,056
8,129
2,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 3 / 2
6,587
659
8,439
11,072
7,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
jurbeldis
Bellona
10
2 / 1 / 3
5,320
532
4,173
7,473
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 3 / 0
6,150
615
4,775
6,082
3,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 4 / 1
4,504
450
3,906
6,677
1,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Agni
Hymunt
Agni
11
4 / 1 / 2
5,952
595
4,905
6,366
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
ROCKSTAR_GAT
Ao Kuang
10
3 / 2 / 3
5,828
583
3,315
6,777
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 3 / 0
4,175
418
2,669
7,284
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
valserthegamer
Sun Wukong
8
1 / 5 / 0
4,931
493
4,191
10,150
7,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
8
8
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
5
3.5
L
Artemis
 
Artemis
0
4
1
0.13
W
Thanatos
Bignutsgaming
Thanatos
5
0
0
5
L
Agni
Hymunt
Agni
4
1
2
5
L
Ao Kuang
ROCKSTAR_GAT
Ao Kuang
3
2
3
2.25
W
4
3
2
1.67
W
Bellona
jurbeldis
Bellona
2
1
3
3.5
L
0
3
0
0
W
3
3
0
1
L
Sun Wukong
valserthegamer
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,639
Damage
18,986
37,267
Taken
37,254
19,635
Mitigated
17,796
17,247
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,196
2,274
0
1,602
4,511
1,397
540
1,727
2,707
0
34,714
L
Artemis
 
Artemis
3,906
2,294
0
250
6,677
1,853
0
1,165
5,512
0
23,797
W
Thanatos
Bignutsgaming
Thanatos
2,056
876
0
8,578
8,129
2,958
334
405
7,724
0
39,268
L
Agni
Hymunt
Agni
4,905
430
0
2,000
6,366
1,670
0
3,277
3,089
33,539
732
L
Ao Kuang
ROCKSTAR_GAT
Ao Kuang
3,315
1,022
0
2,570
6,777
2,192
0
456
6,321
22,394
1,166
W
8,439
3,205
0
2,650
11,072
7,268
2
1,350
9,070
699
37,772
W
Bellona
jurbeldis
Bellona
4,173
1,298
0
2,510
7,473
4,909
273
2,869
4,138
0
22,107
L
2,669
354
0
943
7,284
4,995
0
0
7,284
14,904
0
W
4,775
209
0
1,907
6,082
3,103
0
3,339
2,375
40,882
0
L
Sun Wukong
valserthegamer
Sun Wukong
4,191
986
0
2,853
10,150
7,086
0
469
9,681
0
26,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,390
Gold Earned
25,390
264
Minions Killed
219
0
Camps Cleared
0
919,569
Distance Traveled
853,178
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,288
529
43
4
0
156,408
0
L
Artemis
4,504
450
35
4
0
154,301
0
W
Thanatos
6,045
605
75
8
0
234,777
0
L
Agni
5,952
595
71
7
0
193,106
2
L
Ao Kuang
5,828
583
45
5
0
153,415
0
W
Surtr
6,587
659
57
6
0
179,909
0
W
Bellona
5,320
532
32
3
0
184,257
0
L
Ymir
4,175
418
22
2
0
181,468
4
W
Anubis
6,150
615
57
6
0
164,218
0
L
Sun Wukong
4,931
493
46
5
0
170,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role