Player Matchup

Cu Chulainn
Cu Chulainn
GuidedTAKO
Cu Chulainn
Level 108
God Stats
32W - 34L
1,512 SR
Queue Stats
81W - 80L
1,497 Elo+
Solo
Hou Yi
Hou Yi
Ichkaansiho
Hou Yi
Level 145
God Stats
7W - 6L
1,594 SR
Queue Stats
261W - 241L
1,528 Elo+
Solo
Ao Kuang
Ao Kuang
PrnkMaster
Ao Kuang
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,452 Elo+
Solo
Janus
Janus
SUKitTR3B3C
Janus
Level 158
God Stats
1W - 2L
1,301 SR
Queue Stats
44W - 50L
1,464 Elo+
Solo
Bellona
Bellona
shaiiac
Bellona
Level 66
God Stats
14W - 7L
1,852 SR
Queue Stats
356W - 326L
1,504 Elo+
Solo
Team Averages
Level 116
1,552 SR
1,489 Elo+

VS

Team Averages
Level 99
1,558 SR
1,484 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Stantiix
Baron Samedi
Level 63
God Stats
6W - 9L
1,711 SR
Queue Stats
171W - 165L
1,423 Elo+
Solo
Charybdis
Charybdis
Viiejoon
Charybdis
Level 125
God Stats
23W - 31L
1,466 SR
Queue Stats
418W - 409L
1,456 Elo+
Solo
Aphrodite
Aphrodite
W1cc3n
Aphrodite
Level 98
God Stats
1W - 3L
1,492 SR
Queue Stats
94W - 94L
1,497 Elo+
Solo
Arachne
Arachne
xKillaKellzx
Arachne
Level 139
God Stats
17W - 11L
1,620 SR
Queue Stats
188W - 191L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GuidedTAKO
Cu Chulainn
11
1 / 0 / 0
6,427
643
5,374
6,358
5,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
9
1 / 0 / 2
5,297
530
5,658
4,433
1,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
PrnkMaster
Ao Kuang
9
2 / 0 / 0
5,071
507
1,400
6,414
2,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 1 / 1
5,883
588
2,612
3,807
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
shaiiac
Bellona
10
1 / 0 / 2
6,239
624
3,036
8,092
5,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 1 / 0
4,663
466
1,592
6,999
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Stantiix
Baron Samedi
10
1 / 1 / 0
5,414
541
2,329
3,442
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Viiejoon
Charybdis
9
0 / 1 / 1
4,666
467
5,367
6,237
2,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
W1cc3n
Aphrodite
8
0 / 2 / 1
4,941
494
2,237
6,205
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
xKillaKellzx
Arachne
9
0 / 0 / 1
4,815
482
2,683
7,331
2,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
1
1
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
1
0
0
W
Cu Chulainn
GuidedTAKO
Cu Chulainn
1
0
0
1
W
Hou Yi
1
0
2
2
W
Ao Kuang
PrnkMaster
Ao Kuang
2
0
0
2
W
0
1
1
0.5
L
Baron Samedi
Stantiix
Baron Samedi
1
1
0
1
L
Charybdis
Viiejoon
Charybdis
0
1
1
0.5
L
Aphrodite
W1cc3n
Aphrodite
0
2
1
0.25
W
Bellona
shaiiac
Bellona
1
0
2
2
L
Arachne
xKillaKellzx
Arachne
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,080
Damage
14,208
29,104
Taken
30,214
16,043
Mitigated
15,079
8,477
Healing
12,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,592
631
0
1,866
6,999
5,353
0
276
6,122
0
24,853
W
Cu Chulainn
GuidedTAKO
Cu Chulainn
5,374
857
0
2,210
6,358
5,321
0
0
6,358
0
47,990
W
Hou Yi
5,658
2,981
0
1,903
4,433
1,614
0
1,124
3,309
0
36,748
W
Ao Kuang
PrnkMaster
Ao Kuang
1,400
704
0
1,023
6,414
2,543
0
939
5,475
26,226
0
W
2,612
69
0
671
3,807
1,272
0
644
3,163
48,650
0
L
Baron Samedi
Stantiix
Baron Samedi
2,329
76
123
901
3,442
1,848
0
1,638
1,734
28,682
866
L
Charybdis
Viiejoon
Charybdis
5,367
2,523
0
1,938
6,237
2,356
0
709
5,422
0
38,001
L
Aphrodite
W1cc3n
Aphrodite
2,237
557
1,015
3,118
6,205
2,838
0
133
6,072
14,113
585
W
Bellona
shaiiac
Bellona
3,036
514
0
2,670
8,092
5,293
0
1,656
6,436
0
32,392
L
Arachne
xKillaKellzx
Arachne
2,683
2,131
0
4,029
7,331
2,684
0
970
6,201
0
30,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
24,499
357
Minions Killed
229
0
Camps Cleared
0
1,075,894
Distance Traveled
912,923
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,663
466
41
4
0
133,310
0
W
Cu Chulainn
6,427
643
95
10
0
165,928
1
W
Hou Yi
5,297
530
62
6
0
207,550
2
W
Ao Kuang
5,071
507
44
4
0
253,686
0
W
Janus
5,883
588
103
10
0
205,351
1
L
Baron Samedi
5,414
541
54
5
0
191,883
3
L
Charybdis
4,666
467
69
7
0
195,278
2
L
Aphrodite
4,941
494
11
1
0
164,795
2
W
Bellona
6,239
624
53
5
0
243,379
0
L
Arachne
4,815
482
54
5
0
227,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role