Player Matchup

Skadi
Skadi
AssassinSealed
Skadi
Level 28
God Stats
4W - 4L
1,799 SR
Queue Stats
10W - 11L
1,616 Elo+
Party 1
Cerberus
Cerberus
ItsNaix-
Cerberus
Level 106
God Stats
1W - 1L
1,301 SR
Queue Stats
78W - 80L
1,461 Elo+
Party 1
Hades
Hades
Wondies
Hades
Level 29
God Stats
1W - 2L
1,498 SR
Queue Stats
37W - 36L
1,503 Elo+
Party 1
Team Averages
Level 54
1,533 SR
1,527 Elo+

VS

Team Averages
Level 51
1,569 SR
1,494 Elo+
Kuzenbo
Kuzenbo
JULIMASTERS
Kuzenbo
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
36W - 39L
1,535 Elo+
Solo
Medusa
Medusa
SmiteSuxDonk
Medusa
Level 44
God Stats
121W - 124L
1,544 SR
Queue Stats
137W - 155L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
UNITEDx4057
Baron Samedi
Level 64
God Stats
6W - 2L
1,664 SR
Queue Stats
148W - 123L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 7
8,735
728
8,992
7,636
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
ItsNaix-
Cerberus
15
5 / 1 / 7
8,995
750
6,055
8,136
8,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hades
Wondies
Hades
11
1 / 2 / 8
7,871
656
3,028
8,168
3,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JULIMASTERS
Kuzenbo
13
1 / 1 / 2
8,131
678
4,075
10,133
10,521
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
8
0 / 12 / 1
6,715
560
5,041
13,888
4,015
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
UNITEDx4057
Baron Samedi
14
2 / 1 / 0
8,723
727
7,682
4,195
2,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Cerberus
ItsNaix-
Cerberus
5
1
7
8.5
L
Kuzenbo
JULIMASTERS
Kuzenbo
1
1
2
2
L
Medusa
0
12
1
0.04
L
Baron Samedi
UNITEDx4057
Baron Samedi
2
1
0
2
W
Hades
Wondies
Hades
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,075
Damage
16,798
23,940
Taken
28,216
16,568
Mitigated
16,728
6,964
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,992
3,553
0
513
7,636
3,848
661
3,704
3,853
0
19,829
W
Cerberus
ItsNaix-
Cerberus
6,055
388
0
3,526
8,136
8,830
30
4,005
4,037
38,370
1,685
L
Kuzenbo
JULIMASTERS
Kuzenbo
4,075
1,487
0
370
10,133
10,521
90
2,760
7,053
16,746
338
L
Medusa
5,041
1,941
0
233
13,888
4,015
639
3,858
9,719
0
8,873
L
Baron Samedi
UNITEDx4057
Baron Samedi
7,682
298
1,085
1,733
4,195
2,192
367
1,051
3,036
34,859
1,110
W
Hades
Wondies
Hades
3,028
733
67
2,858
8,168
3,890
138
3,140
4,983
25,055
1,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,601
Gold Earned
23,569
161
Minions Killed
93
0
Camps Cleared
0
542,579
Distance Traveled
514,201
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,735
728
31
3
0
179,468
0
W
Cerberus
8,995
750
80
7
0
225,943
5
L
Kuzenbo
8,131
678
27
2
0
220,952
0
L
Medusa
6,715
560
6
1
0
140,998
0
L
Baron Samedi
8,723
727
60
5
0
152,251
0
W
Hades
7,871
656
50
4
0
137,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role