Player Matchup

Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
KajzerKKa
Kuzenbo
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 105L
1,330 MMR
Solo
Camazotz
Camazotz
Bronze IV
NachTheKid
Camazotz
Bronze IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,333 MMR
Solo
Bellona
Bellona
Silver IV
TotalPineapple
Bellona
Silver IV
Level 107
God Stats
1W - 3L
1,707 SR
Queue Stats
33W - 36L
1,361 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,541 SR
1,405 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,431 SR
1,381 MMR
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
ArturTheBox
Bacchus
Silver I
Level 110
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 41L
1,304 MMR
Solo
Rama
Rama
Bronze III
Ayanokoji-SimpN
Rama
Bronze III
Level 149
God Stats
1W - 1L
1,336 SR
Queue Stats
18W - 18L
1,316 MMR
Solo
Persephone
Persephone
Gold V
Ballano_21
Persephone
Gold V
Level 127
God Stats
7W - 8L
1,521 SR
Queue Stats
46W - 54L
1,354 MMR
Party 1
Awilix
Awilix
Gold IV
jymmi321
Awilix
Gold IV
Level 157
God Stats
2W - 5L
1,298 SR
Queue Stats
58W - 66L
1,432 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 3 / 1
7,681
549
6,849
9,675
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
13
1 / 3 / 0
7,360
526
9,439
10,600
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
KajzerKKa
Kuzenbo
10
0 / 3 / 0
6,149
439
5,101
10,620
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
NachTheKid
Camazotz
12
3 / 3 / 1
6,954
497
3,662
13,725
5,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 3 / 0
6,990
499
7,124
16,210
12,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThanatosAresLokiOsirisAthena

VS

Bans
ThothMaman BrigitteSusanoAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 0 / 4
9,469
676
11,741
11,240
10,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
ArturTheBox
Bacchus
13
3 / 0 / 9
8,250
589
7,865
12,726
13,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 2 / 2
7,519
537
5,153
10,471
4,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Ballano_21
Persephone
14
2 / 3 / 6
8,591
614
6,626
7,653
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
jymmi321
Awilix
14
3 / 0 / 7
7,554
540
6,620
11,185
5,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
5
Kills
15
15
Deaths
5
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
L
Danzaburou
 
Danzaburou
1
3
0
0.33
W
Cthulhu
 
Cthulhu
5
0
4
7
W
Bacchus
ArturTheBox
Bacchus
3
0
9
7.5
W
2
2
2
1.5
W
Persephone
Ballano_21
Persephone
2
3
6
1.67
L
Kuzenbo
KajzerKKa
Kuzenbo
0
3
0
0
L
Camazotz
NachTheKid
Camazotz
3
3
1
1.17
L
0
3
0
0
W
Awilix
jymmi321
Awilix
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,175
Damage
38,005
60,830
Taken
53,275
38,386
Mitigated
35,972
21,222
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,849
817
0
2,712
9,675
3,893
10
4,703
4,948
61,026
116
L
Danzaburou
 
Danzaburou
9,439
3,491
0
3,460
10,600
5,188
890
2,197
8,403
0
72,881
W
Cthulhu
 
Cthulhu
11,741
1,140
826
2,388
11,240
10,260
0
467
10,152
67,431
3,771
W
Bacchus
ArturTheBox
Bacchus
7,865
857
0
4,566
12,726
13,518
85
5,291
7,392
31,898
754
W
5,153
4,567
0
500
10,471
4,065
255
519
9,952
0
62,369
W
Persephone
Ballano_21
Persephone
6,626
226
0
975
7,653
2,914
0
2,903
4,646
64,606
0
L
Kuzenbo
KajzerKKa
Kuzenbo
5,101
1,863
0
1,359
10,620
11,953
50
4,540
5,952
18,425
2,152
L
Camazotz
NachTheKid
Camazotz
3,662
652
0
7,192
13,725
5,332
0
5,266
8,249
0
43,179
L
7,124
1,553
0
6,499
16,210
12,020
0
7,702
7,660
0
53,047
W
Awilix
jymmi321
Awilix
6,620
2,379
0
500
11,185
5,215
45
2,791
8,316
0
63,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,134
Gold Earned
41,383
418
Minions Killed
497
0
Camps Cleared
0
1,395,402
Distance Traveled
1,573,038
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,681
549
121
9
0
258,513
4
L
Danzaburou
7,360
526
113
8
0
262,853
3
W
Cthulhu
9,469
676
138
10
0
294,240
0
W
Bacchus
8,250
589
37
3
0
319,655
7
W
Rama
7,519
537
115
8
0
269,411
2
W
Persephone
8,591
614
111
8
0
315,009
0
L
Kuzenbo
6,149
439
20
1
0
271,380
4
L
Camazotz
6,954
497
64
5
0
323,974
2
L
Bellona
6,990
499
100
7
0
278,682
2
W
Awilix
7,554
540
96
7
0
374,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role