Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
KneelB3foreMe
Mulan
Gold III
Level 266
God Stats
60W - 35L
1,748 SR
Queue Stats
327W - 310L
1,245 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
SMW_2016
Kukulkan
Bronze IV
Level 115
God Stats
1W - 0L
1,582 SR
Queue Stats
12W - 19L
1,261 MMR
Party 1
He Bo
He Bo
Bronze III
TheYaco82
He Bo
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 204L
1,307 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,566 SR
1,363 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,516 SR
1,284 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
 
Pele
Gold V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Silver III
DEATHSPIT6
Surtr
Silver III
Level 66
God Stats
7W - 8L
1,479 SR
Queue Stats
35W - 53L
964 MMR
Solo
Chang'e
Chang'e
Silver I
OzxzO
Chang'e
Silver I
Level 157
God Stats
57W - 44L
1,590 SR
Queue Stats
518W - 533L
1,216 MMR
Solo
Scylla
Scylla
Silver I
Trollerr20
Scylla
Silver I
Level 124
God Stats
9W - 11L
1,508 SR
Queue Stats
120W - 128L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 3 / 1
7,697
592
5,900
11,351
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
 
Izanami
12
2 / 5 / 4
7,205
554
5,299
8,984
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
5 / 0 / 2
8,931
687
13,702
14,024
12,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SMW_2016
Kukulkan
13
2 / 3 / 0
7,602
585
2,428
5,830
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
TheYaco82
He Bo
14
2 / 1 / 4
7,496
577
6,651
8,069
2,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
VulcanAthenaZhong KuiThanatos

VS

Bans
Ao KuangSkadiAwilixAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 6 / 3
7,422
571
8,740
15,187
8,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pele
 
Pele
11
1 / 1 / 0
5,735
441
3,706
10,471
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Surtr
10
0 / 4 / 0
5,826
448
4,472
11,046
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
OzxzO
Chang'e
13
4 / 2 / 4
7,295
561
10,140
10,709
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Trollerr20
Scylla
13
0 / 1 / 2
6,978
537
3,182
5,507
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
13
Kills
12
12
Deaths
14
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
1
0.83
W
Izanami
 
Izanami
2
5
4
0.8
L
Bastet
 
Bastet
7
6
3
1.42
L
Pele
 
Pele
1
1
0
1
L
Surtr
0
4
0
0
W
5
0
2
6
L
Chang'e
OzxzO
Chang'e
4
2
4
3
W
Kukulkan
SMW_2016
Kukulkan
2
3
0
0.67
W
He Bo
TheYaco82
He Bo
2
1
4
4
L
Scylla
Trollerr20
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,980
Damage
30,240
48,258
Taken
52,920
24,923
Mitigated
22,504
16,694
Healing
17,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,900
494
479
3,645
11,351
4,828
0
5,207
5,652
52,278
2,729
W
Izanami
 
Izanami
5,299
3,309
0
1,125
8,984
2,923
1,538
3,587
5,003
0
42,567
L
Bastet
 
Bastet
8,740
1,630
171
3,405
15,187
8,128
8
4,272
10,697
0
34,249
L
Pele
 
Pele
3,706
927
0
4,440
10,471
3,383
0
1,647
8,608
0
45,075
L
Surtr
4,472
2,444
0
3,169
11,046
5,416
0
223
10,382
806
34,192
W
13,702
3,120
0
7,284
14,024
12,071
0
428
13,556
630
67,281
L
Chang'e
OzxzO
Chang'e
10,140
296
480
3,742
10,709
3,666
0
4,360
5,946
49,398
0
W
Kukulkan
SMW_2016
Kukulkan
2,428
49
0
500
5,830
2,484
0
1,447
4,383
48,577
0
W
He Bo
TheYaco82
He Bo
6,651
186
0
3,661
8,069
2,617
0
1,863
6,132
52,771
603
L
Scylla
Trollerr20
Scylla
3,182
0
0
1,913
5,507
1,911
0
3,740
1,627
53,116
621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,931
Gold Earned
33,256
471
Minions Killed
371
0
Camps Cleared
0
1,313,163
Distance Traveled
1,247,229
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,697
592
80
6
0
254,218
1
W
Izanami
7,205
554
82
6
0
240,670
0
L
Bastet
7,422
571
39
3
0
269,742
0
L
Pele
5,735
441
69
5
0
279,889
2
L
Surtr
5,826
448
62
5
0
162,414
0
W
Mulan
8,931
687
114
9
0
271,669
1
L
Chang'e
7,295
561
84
6
0
279,424
0
W
Kukulkan
7,602
585
97
7
0
241,660
0
W
He Bo
7,496
577
98
8
0
304,946
0
L
Scylla
6,978
537
117
9
0
255,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role