Player Matchup

Athena
Athena
AstralStriker
Athena
Level 198
God Stats
6W - 0L
1,912 SR
Queue Stats
217W - 206L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JoFendo
Ah Muzen Cab
Level 202
God Stats
3W - 2L
1,695 SR
Queue Stats
61W - 55L
1,526 Elo+
Party 1
Chiron
Chiron
RinkaV
Chiron
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 60L
1,521 Elo+
Solo
Khepri
Khepri
SnippierCross8
Khepri
Level 153
God Stats
16W - 17L
1,511 SR
Queue Stats
173W - 161L
1,509 Elo+
Solo
Tyr
Tyr
orbsessions
Tyr
Level 156
God Stats
9W - 12L
1,391 SR
Queue Stats
325W - 323L
1,553 Elo+
Party 1
Team Averages
Level 173
1,602 SR
1,529 Elo+

VS

Team Averages
Level 156
1,499 SR
1,485 Elo+
Horus
Horus
CoachPistolero
Horus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
336W - 368L
1,414 Elo+
Party 2
Sol
Sol
IchDrehAmRad
Sol
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 69L
1,532 Elo+
Party 2
Serqet
Serqet
Zentya
Serqet
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 139L
1,397 Elo+
Solo
Ra
Ra
Ŋắņęx
Ra
Level 219
God Stats
12W - 12L
1,497 SR
Queue Stats
238W - 311L
1,491 Elo+
Party 2
Hercules
Hercules
Εnno
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 98L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 2
5,287
529
3,457
6,141
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
JoFendo
Ah Muzen Cab
11
2 / 0 / 0
6,201
620
2,905
2,448
909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
RinkaV
Chiron
10
0 / 0 / 0
5,166
517
3,232
4,547
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 1
5,377
538
1,410
4,528
3,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 0 / 0
6,546
655
3,724
7,332
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,471
547
1,753
6,255
4,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 0
5,868
587
3,112
4,620
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
Zentya
Serqet
9
0 / 1 / 0
4,804
480
1,063
7,296
3,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,278
528
1,950
4,161
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Εnno
Hercules
11
0 / 0 / 0
5,928
593
3,693
7,314
7,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
0
0
0
L
0
0
0
0
W
Ah Muzen Cab
JoFendo
Ah Muzen Cab
2
0
0
2
W
Chiron
RinkaV
Chiron
0
0
0
0
W
0
0
1
0.5
L
Serqet
Zentya
Serqet
0
1
0
0
W
0
0
0
0
L
0
1
0
0
L
Hercules
Εnno
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,728
Damage
11,571
24,996
Taken
29,646
14,691
Mitigated
17,928
11,868
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,457
913
0
3,566
6,141
3,638
0
536
5,605
39,560
1,735
L
1,753
980
1,331
3,518
6,255
4,583
0
1,601
4,654
0
17,312
L
3,112
1,586
0
2,733
4,620
1,634
1,246
572
4,048
42,257
8,115
W
Ah Muzen Cab
JoFendo
Ah Muzen Cab
2,905
813
0
487
2,448
909
0
832
1,454
0
50,379
W
Chiron
RinkaV
Chiron
3,232
1,043
427
1,510
4,547
1,722
0
1,646
2,901
0
39,197
W
1,410
94
163
2,012
4,528
3,230
0
1,828
2,700
17,492
0
L
Serqet
Zentya
Serqet
1,063
259
0
1,429
7,296
3,123
0
1,137
6,159
0
31,462
W
3,724
435
0
3,703
7,332
5,192
0
0
6,710
0
49,959
L
1,950
409
259
1,523
4,161
1,548
0
1,526
2,635
40,881
0
L
Hercules
Εnno
Hercules
3,693
1,031
0
3,954
7,314
7,040
0
0
7,314
0
40,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
27,349
363
Minions Killed
349
0
Camps Cleared
0
1,029,482
Distance Traveled
1,028,299
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,287
529
64
6
0
248,083
0
L
Horus
5,471
547
31
3
0
231,578
0
L
Sol
5,868
587
86
9
0
171,716
0
W
Ah Muzen Cab
6,201
620
96
10
0
211,020
2
W
Chiron
5,166
517
71
7
0
186,124
4
W
Khepri
5,377
538
29
3
0
201,572
0
L
Serqet
4,804
480
56
6
0
217,532
4
W
Tyr
6,546
655
103
10
0
182,683
2
L
Ra
5,278
528
92
9
0
212,727
0
L
Hercules
5,928
593
84
8
0
194,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role