Player Matchup

Raijin
Raijin
 
Raijin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HellChicken
Amaterasu
Level 127
God Stats
1W - 0L
1,609 SR
Queue Stats
59W - 57L
1,540 Elo+
Party 2
Team Averages
Level 100
1,536 SR
1,513 Elo+

VS

Team Averages
Level 111
1,524 SR
1,471 Elo+
Artio
Artio
Agnarx
Artio
Level 107
God Stats
0W - 1L
1,379 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Olorun
Olorun
SmallApe2K9
Olorun
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 74L
1,468 Elo+
Party 1
Ravana
Ravana
XxDyslXIon51th
Ravana
Level 105
God Stats
2W - 3L
1,692 SR
Queue Stats
84W - 92L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
5 / 1 / 2
9,110
828
14,113
7,364
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
 
Xing Tian
13
1 / 0 / 7
8,079
734
5,435
13,772
10,156
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Amaterasu
HellChicken
Amaterasu
13
2 / 4 / 6
8,487
772
5,717
13,304
6,517
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Agnarx
Artio
12
0 / 2 / 4
6,862
624
3,386
10,217
10,302
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
10
0 / 4 / 2
6,830
621
6,653
9,780
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
4 / 2 / 0
7,316
665
7,817
9,360
5,547
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
4
5
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
2
6
W
Xing Tian
 
Xing Tian
1
0
7
4.5
L
Artio
Agnarx
Artio
0
2
4
1
W
Amaterasu
HellChicken
Amaterasu
2
4
6
1.25
L
Olorun
0
4
2
0.25
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,265
Damage
17,856
34,440
Taken
29,357
19,608
Mitigated
20,370
10,232
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,113
1,494
0
1,725
7,364
2,935
537
2,045
5,199
52,587
0
W
Xing Tian
 
Xing Tian
5,435
530
0
4,724
13,772
10,156
368
3,750
9,812
17,077
1,871
L
Artio
Agnarx
Artio
3,386
420
345
3,090
10,217
10,302
0
6,976
3,167
14,022
241
W
Amaterasu
HellChicken
Amaterasu
5,717
2,765
0
3,783
13,304
6,517
1,679
4,065
8,934
0
31,606
L
Olorun
6,653
2,895
660
1,354
9,780
4,521
0
6,133
3,625
30,158
2,759
L
7,817
2,770
0
1,694
9,360
5,547
0
6,227
3,121
0
14,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,676
Gold Earned
21,008
150
Minions Killed
86
0
Camps Cleared
0
600,739
Distance Traveled
499,251
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,110
828
78
7
0
189,874
0
W
Xing Tian
8,079
734
32
3
0
216,335
0
L
Artio
6,862
624
16
1
0
207,037
0
W
Amaterasu
8,487
772
40
4
0
194,530
0
L
Olorun
6,830
621
56
5
0
133,972
0
L
Ravana
7,316
665
14
1
0
158,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role