Player Matchup

Ullr
Ullr
 
Ullr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Owen2005pro
Serqet
Level 109
God Stats
4W - 4L
1,299 SR
Queue Stats
148W - 168L
1,462 Elo+
Party 2
Janus
Janus
raul_07_69
Janus
Level 55
God Stats
14W - 18L
1,434 SR
Queue Stats
73W - 82L
1,401 Elo+
Party 2
King Arthur
King Arthur
temp-414450
King Arthur
Level 146
God Stats
3W - 2L
1,596 SR
Queue Stats
144W - 158L
1,472 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xThePunisher_97
Kumbhakarna
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 76L
1,499 Elo+
Solo
Team Averages
Level 116
1,466 SR
1,467 Elo+

VS

Team Averages
Level 77
1,540 SR
1,490 Elo+
Janus
Janus
Av0nt
Janus
Level 144
God Stats
86W - 93L
1,542 SR
Queue Stats
357W - 350L
1,523 Elo+
Party 1
Ymir
Ymir
Diincan
Ymir
Level 54
God Stats
18W - 9L
1,510 SR
Queue Stats
200W - 224L
1,464 Elo+
Party 3
Anhur
Anhur
Ptolomeyy
Anhur
Level 38
God Stats
9W - 6L
1,802 SR
Queue Stats
145W - 154L
1,452 Elo+
Party 3
Hercules
Hercules
Renat23
Hercules
Level 86
God Stats
0W - 2L
1,318 SR
Queue Stats
100W - 103L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
SamTheSucc
Cliodhna
Level 64
God Stats
2W - 6L
1,530 SR
Queue Stats
125W - 136L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 0 / 1
5,835
584
3,151
5,489
2,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serqet
10
3 / 1 / 3
5,667
567
3,475
9,044
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
11
1 / 0 / 1
5,865
587
1,390
3,346
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
temp-414450
King Arthur
11
2 / 0 / 0
6,701
670
6,156
9,582
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Kumbhakarna
xThePunisher_97
Kumbhakarna
8
1 / 0 / 3
5,204
520
1,766
6,781
3,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Av0nt
Janus
11
0 / 1 / 0
5,786
579
3,267
3,377
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Diincan
Ymir
7
0 / 1 / 0
4,946
495
2,868
6,829
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Ptolomeyy
Anhur
7
0 / 2 / 0
4,300
430
2,299
4,122
1,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Renat23
Hercules
9
0 / 2 / 1
5,182
518
4,224
9,304
6,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cliodhna
SamTheSucc
Cliodhna
9
1 / 2 / 0
5,000
500
4,423
8,114
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
L
Janus
Av0nt
Janus
0
1
0
0
L
Ymir
Diincan
Ymir
0
1
0
0
W
Serqet
3
1
3
4.5
L
Anhur
Ptolomeyy
Anhur
0
2
0
0
L
Hercules
Renat23
Hercules
0
2
1
0.25
L
Cliodhna
SamTheSucc
Cliodhna
1
2
0
0.5
W
Janus
1
0
1
1.5
W
King Arthur
temp-414450
King Arthur
2
0
0
2
W
Kumbhakarna
xThePunisher_97
Kumbhakarna
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,938
Damage
17,081
34,242
Taken
31,746
17,342
Mitigated
16,270
7,008
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,151
1,117
0
1,948
5,489
2,012
0
1,369
4,120
0
43,663
L
Janus
Av0nt
Janus
3,267
133
0
250
3,377
1,244
0
1,243
2,010
44,722
622
L
Ymir
Diincan
Ymir
2,868
816
0
2,191
6,829
4,666
0
346
6,273
16,062
1,451
W
Serqet
3,475
685
0
640
9,044
3,772
0
693
8,265
0
35,607
L
Anhur
Ptolomeyy
Anhur
2,299
1,675
0
1,374
4,122
1,306
0
213
3,909
0
23,715
L
Hercules
Renat23
Hercules
4,224
1,080
0
2,654
9,304
6,300
0
0
8,668
0
28,631
L
Cliodhna
SamTheSucc
Cliodhna
4,423
1,059
0
4,457
8,114
2,754
0
1,190
6,665
0
28,106
W
Janus
1,390
52
0
623
3,346
1,025
0
1,656
1,496
39,620
855
W
King Arthur
temp-414450
King Arthur
6,156
928
0
1,511
9,582
6,916
0
0
9,195
0
50,528
W
Kumbhakarna
xThePunisher_97
Kumbhakarna
1,766
201
0
2,286
6,781
3,617
0
2,012
4,595
8,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,272
Gold Earned
25,214
320
Minions Killed
268
0
Camps Cleared
0
1,084,626
Distance Traveled
985,089
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,835
584
78
8
0
186,953
0
L
Janus
5,786
579
102
10
0
192,916
1
L
Ymir
4,946
495
13
1
0
191,501
1
W
Serqet
5,667
567
63
6
0
240,701
0
L
Anhur
4,300
430
47
5
0
170,360
0
L
Hercules
5,182
518
57
6
0
193,553
0
L
Cliodhna
5,000
500
49
5
0
236,759
0
W
Janus
5,865
587
80
8
0
222,547
0
W
King Arthur
6,701
670
90
9
0
211,987
0
W
Kumbhakarna
5,204
520
9
1
0
222,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role