Player Matchup

Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PEÑAAROL1891
Heimdallr
Level 156
God Stats
8W - 8L
1,466 SR
Queue Stats
59W - 38L
1,629 Elo+
Party 1
Hades
Hades
SweetyTrap
Hades
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 95L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Zendavastus
Gilgamesh
Level 124
God Stats
3W - 4L
1,490 SR
Queue Stats
122W - 115L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
ZetaKa
Erlang Shen
Level 151
God Stats
1W - 2L
1,226 SR
Queue Stats
60W - 56L
1,526 Elo+
Party 1
Team Averages
Level 143
1,436 SR
1,522 Elo+

VS

Team Averages
Level 135
1,601 SR
1,490 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Driizu
Medusa
Level 108
God Stats
9W - 3L
1,828 SR
Queue Stats
146W - 147L
1,425 Elo+
Solo
Chronos
Chronos
FarofaMoída
Chronos
Level 181
God Stats
1W - 3L
1,676 SR
Queue Stats
27W - 33L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 0 / 0
5,458
496
2,134
7,766
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Heimdallr
PEÑAAROL1891
Heimdallr
12
2 / 0 / 3
6,792
617
3,756
5,026
2,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hades
12
2 / 1 / 3
6,737
612
4,364
7,435
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Gilgamesh
Zendavastus
Gilgamesh
12
3 / 0 / 4
6,516
592
4,414
8,788
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
ZetaKa
Erlang Shen
10
0 / 1 / 7
6,548
595
2,687
8,830
7,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 1
6,578
598
4,042
3,590
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
 
Thanatos
12
0 / 1 / 2
6,044
549
2,349
8,557
3,688
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
 
Loki
7
1 / 3 / 0
4,875
443
1,595
7,718
3,550
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Driizu
Medusa
4
0 / 4 / 0
4,157
378
758
4,455
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chronos
FarofaMoída
Chronos
11
0 / 2 / 0
6,435
585
4,462
7,039
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
8
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
0
1
L
Kukulkan
 
Kukulkan
1
1
1
1.5
L
Thanatos
 
Thanatos
0
1
2
1
L
Loki
 
Loki
1
3
0
0.33
L
Medusa
Driizu
Medusa
0
4
0
0
L
Chronos
FarofaMoída
Chronos
0
2
0
0
W
Heimdallr
PEÑAAROL1891
Heimdallr
2
0
3
3.5
W
Hades
2
1
3
3.5
W
Gilgamesh
Zendavastus
Gilgamesh
3
0
4
5
W
Erlang Shen
ZetaKa
Erlang Shen
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,355
Damage
13,206
37,845
Taken
31,359
22,675
Mitigated
12,887
17,047
Healing
9,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,134
596
0
2,600
7,766
5,291
0
3,027
4,739
0
28,979
L
Kukulkan
 
Kukulkan
4,042
607
0
665
3,590
1,363
0
2,041
1,325
59,764
0
L
Thanatos
 
Thanatos
2,349
613
0
6,507
8,557
3,688
0
250
8,255
0
48,960
L
Loki
 
Loki
1,595
358
0
946
7,718
3,550
0
1,428
6,202
0
11,700
L
Medusa
Driizu
Medusa
758
255
0
385
4,455
1,054
0
0
4,455
0
5,303
L
Chronos
FarofaMoída
Chronos
4,462
656
0
1,181
7,039
3,232
588
117
6,618
46,611
1,691
W
Heimdallr
PEÑAAROL1891
Heimdallr
3,756
1,450
0
2,008
5,026
2,027
1,247
654
4,372
0
54,100
W
Hades
4,364
749
1,106
4,485
7,435
3,386
0
2,522
4,913
47,348
2,825
W
Gilgamesh
Zendavastus
Gilgamesh
4,414
1,302
0
3,684
8,788
4,750
0
1,475
7,313
0
49,535
W
Erlang Shen
ZetaKa
Erlang Shen
2,687
1,330
0
3,164
8,830
7,221
334
1,046
7,784
0
20,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,051
Gold Earned
28,089
352
Minions Killed
298
0
Camps Cleared
0
1,132,514
Distance Traveled
1,034,761
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,458
496
43
4
0
214,863
3
L
Kukulkan
6,578
598
108
10
0
216,700
2
L
Thanatos
6,044
549
80
7
0
258,105
0
L
Loki
4,875
443
19
2
0
240,498
2
L
Medusa
4,157
378
9
1
0
88,223
0
L
Chronos
6,435
585
82
7
0
231,235
0
W
Heimdallr
6,792
617
92
8
0
206,298
2
W
Hades
6,737
612
116
11
0
235,065
3
W
Gilgamesh
6,516
592
80
7
0
256,195
0
W
Erlang Shen
6,548
595
21
2
0
220,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role