Player Matchup

Zeus
Zeus
EIHIFD
Zeus
Level 153
God Stats
4W - 3L
1,636 SR
Queue Stats
190W - 82L
1,749 Elo+
Solo
Gilgamesh
Gilgamesh
ThatBoIWeezy
Gilgamesh
Level 103
God Stats
3W - 2L
1,414 SR
Queue Stats
84W - 79L
1,516 Elo+
Party 2
Thor
Thor
sviddles
Thor
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,490 Elo+
Party 2
Team Averages
Level 120
1,517 SR
1,585 Elo+

VS

Team Averages
Level 166
1,565 SR
1,511 Elo+
Discordia
Discordia
 
Discordia
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
PENRAY
Bakasura
Level 161
God Stats
3W - 4L
1,700 SR
Queue Stats
9W - 17L
1,395 Elo+
Party 1
Atlas
Atlas
xxx998877
Atlas
Level 129
God Stats
48W - 23L
1,496 SR
Queue Stats
68W - 37L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EIHIFD
Zeus
9
0 / 1 / 0
4,573
762
2,753
3,451
943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
ThatBoIWeezy
Gilgamesh
8
0 / 0 / 0
4,367
728
3,034
4,383
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thor
8
0 / 1 / 0
4,387
731
1,633
4,084
1,244
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 0 / 1
4,874
812
3,084
2,430
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
PENRAY
Bakasura
7
2 / 0 / 0
4,930
822
1,816
4,132
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Atlas
xxx998877
Atlas
10
0 / 0 / 2
4,932
822
4,064
2,898
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
2
2
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
1
0.5
W
Zeus
EIHIFD
Zeus
0
1
0
0
L
Bakasura
PENRAY
Bakasura
2
0
0
2
W
Gilgamesh
ThatBoIWeezy
Gilgamesh
0
0
0
0
W
Thor
0
1
0
0
L
Atlas
xxx998877
Atlas
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,420
Damage
8,964
11,918
Taken
9,460
4,073
Mitigated
5,256
994
Healing
2,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,084
0
0
500
2,430
842
0
1,052
1,343
18,715
858
W
Zeus
EIHIFD
Zeus
2,753
572
0
708
3,451
943
0
1,574
1,417
19,300
3,025
L
Bakasura
PENRAY
Bakasura
1,816
1,317
0
1,192
4,132
2,495
0
1,365
2,619
0
6,191
W
Gilgamesh
ThatBoIWeezy
Gilgamesh
3,034
939
0
156
4,383
1,886
0
2,325
1,588
0
7,740
W
Thor
1,633
342
0
130
4,084
1,244
0
1,693
1,802
0
9,969
L
Atlas
xxx998877
Atlas
4,064
1,026
0
390
2,898
1,919
0
240
2,527
8,870
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,327
Gold Earned
14,736
75
Minions Killed
81
0
Camps Cleared
0
345,965
Distance Traveled
355,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,874
812
48
8
0
124,191
0
W
Zeus
4,573
762
43
7
0
101,840
0
L
Bakasura
4,930
822
19
3
0
96,505
0
W
Gilgamesh
4,367
728
15
3
0
124,323
0
W
Thor
4,387
731
17
3
0
119,802
0
L
Atlas
4,932
822
14
2
0
134,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role