Player Matchup

Merlin
Merlin
CrowAo
Merlin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
Jonathan301
Baron Samedi
Level 89
God Stats
1W - 0L
1,195 SR
Queue Stats
12W - 15L
1,508 Elo+
Party 1
Fenrir
Fenrir
firesandwaters
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,497 Elo+
Party 1
Team Averages
Level 112
1,398 SR
1,519 Elo+

VS

Team Averages
Level 101
1,578 SR
1,462 Elo+
Eset
Eset
Jmans18
Eset
Level 56
God Stats
41W - 36L
1,537 SR
Queue Stats
157W - 153L
1,426 Elo+
Party 2
Bacchus
Bacchus
SlinKDoN
Bacchus
Level 89
God Stats
41W - 28L
1,619 SR
Queue Stats
137W - 145L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
XxKingOfKC25xX
Sun Wukong
Level 158
God Stats
39W - 35L
1,579 SR
Queue Stats
685W - 688L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CrowAo
Merlin
13
1 / 3 / 6
7,517
683
6,161
6,725
2,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Jonathan301
Baron Samedi
14
2 / 1 / 9
8,332
757
10,848
6,512
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 0 / 3
9,038
822
11,406
11,469
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Jmans18
Eset
11
0 / 5 / 1
7,036
640
3,123
7,755
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SlinKDoN
Bacchus
11
1 / 5 / 2
7,102
646
6,416
15,862
13,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
XxKingOfKC25xX
Sun Wukong
13
3 / 2 / 1
8,056
732
8,439
10,328
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
4
4
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
CrowAo
Merlin
1
3
6
1.33
L
Eset
Jmans18
Eset
0
5
1
0.1
W
Baron Samedi
Jonathan301
Baron Samedi
2
1
9
6.5
L
Bacchus
SlinKDoN
Bacchus
1
5
2
0.4
L
Sun Wukong
XxKingOfKC25xX
Sun Wukong
3
2
1
1.75
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,415
Damage
17,978
24,706
Taken
33,945
15,284
Mitigated
24,599
6,611
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CrowAo
Merlin
6,161
485
0
585
6,725
2,527
0
2,765
3,683
31,257
0
L
Eset
Jmans18
Eset
3,123
266
0
990
7,755
2,691
0
1,975
5,387
20,714
0
W
Baron Samedi
Jonathan301
Baron Samedi
10,848
1,785
980
1,823
6,512
3,301
0
2,519
3,577
30,598
1,676
L
Bacchus
SlinKDoN
Bacchus
6,416
300
204
4,373
15,862
13,924
0
8,987
6,405
18,393
880
L
Sun Wukong
XxKingOfKC25xX
Sun Wukong
8,439
1,316
0
2,772
10,328
7,984
0
5,401
4,508
0
32,460
W
11,406
2,516
0
3,223
11,469
9,456
0
3,062
7,555
81
23,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,887
Gold Earned
22,194
124
Minions Killed
122
0
Camps Cleared
0
573,857
Distance Traveled
566,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,517
683
64
6
0
168,711
0
L
Eset
7,036
640
43
4
0
171,028
0
W
Baron Samedi
8,332
757
39
4
0
182,165
0
L
Bacchus
7,102
646
27
2
0
193,615
0
L
Sun Wukong
8,056
732
52
5
0
201,376
1
W
Fenrir
9,038
822
21
2
0
222,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role