Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver IV
Beezbe
Raijin
Silver IV
Level 59
God Stats
3W - 4L
1,299 SR
Queue Stats
74W - 82L
782 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
Loulouuuuu
Erlang Shen
Bronze I
Level 53
God Stats
3W - 4L
1,710 SR
Queue Stats
92W - 107L
576 MMR
Solo
Cerberus
Cerberus
Silver V
Roikkumies
Cerberus
Silver V
Level 56
God Stats
1W - 4L
1,477 SR
Queue Stats
22W - 47L
718 MMR
Solo
Surtr
Surtr
Silver IV
xXCurstonatorXx
Surtr
Silver IV
Level 127
God Stats
1W - 3L
1,377 SR
Queue Stats
139W - 165L
636 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,473 SR
842 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,466 SR
957 MMR
Hercules
Hercules
Bronze I
 
Hercules
Bronze I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Silver IV
BZDYA
Fafnir
Silver IV
Level 127
God Stats
2W - 4L
1,465 SR
Queue Stats
79W - 102L
530 MMR
Solo
Charybdis
Charybdis
Silver II
CRiTTeRS NL
Charybdis
Silver II
Level 69
God Stats
3W - 5L
1,315 SR
Queue Stats
66W - 75L
938 MMR
Solo
Aphrodite
Aphrodite
Silver II
Siolar
Aphrodite
Silver II
Level 213
God Stats
95W - 66L
1,551 SR
Queue Stats
182W - 178L
995 MMR
Solo
Cthulhu
Cthulhu
Silver IV
dawidgamin
Cthulhu
Silver IV
Level 57
God Stats
13W - 19L
1,499 SR
Queue Stats
57W - 73L
820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
2 / 1 / 1
8,489
499
7,711
11,562
5,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Raijin
Beezbe
Raijin
15
4 / 4 / 0
8,571
504
13,065
12,604
5,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Erlang Shen
Loulouuuuu
Erlang Shen
15
2 / 2 / 1
8,165
480
3,265
16,953
11,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Roikkumies
Cerberus
11
0 / 4 / 3
6,453
380
6,254
16,631
10,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 4 / 2
8,086
476
6,892
14,852
12,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
LokiAthenaBellonaThanatosAo Kuang

VS

Bans
ArachneZeusAresGebDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 4 / 3
9,397
553
14,231
19,108
17,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fafnir
BZDYA
Fafnir
15
4 / 1 / 6
9,083
534
7,334
18,074
13,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
CRiTTeRS NL
Charybdis
18
2 / 2 / 2
10,624
625
9,492
12,553
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Siolar
Aphrodite
16
1 / 2 / 5
9,091
535
6,343
12,956
5,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
dawidgamin
Cthulhu
15
5 / 0 / 4
9,350
550
10,732
13,969
12,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
9
Kills
15
15
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
1
1
2.5
W
Hercules
 
Hercules
3
4
3
1.13
W
Fafnir
BZDYA
Fafnir
4
1
6
7
L
Raijin
Beezbe
Raijin
4
4
0
1
W
Charybdis
CRiTTeRS NL
Charybdis
2
2
2
1.5
L
Erlang Shen
Loulouuuuu
Erlang Shen
2
2
1
1.25
L
Cerberus
Roikkumies
Cerberus
0
4
3
0.38
W
Aphrodite
Siolar
Aphrodite
1
2
5
1.75
W
Cthulhu
dawidgamin
Cthulhu
5
0
4
7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,187
Damage
48,132
72,602
Taken
76,660
44,538
Mitigated
54,575
16,039
Healing
38,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,711
4,492
0
4,538
11,562
5,118
0
1,725
9,837
0
77,614
W
Hercules
 
Hercules
14,231
4,421
0
8,243
19,108
17,529
505
3,762
14,028
0
67,481
W
Fafnir
BZDYA
Fafnir
7,334
2,145
0
7,540
18,074
13,790
434
4,273
13,181
43,697
0
L
Raijin
Beezbe
Raijin
13,065
1,180
0
1,894
12,604
5,444
0
7,568
4,945
62,444
1,663
W
Charybdis
CRiTTeRS NL
Charybdis
9,492
5,307
0
5,906
12,553
5,353
5,130
776
11,601
0
107,505
L
Erlang Shen
Loulouuuuu
Erlang Shen
3,265
2,225
0
3,286
16,953
11,629
0
6,189
10,666
0
67,880
L
Cerberus
Roikkumies
Cerberus
6,254
503
0
2,960
16,631
10,211
0
6,206
10,279
21,573
526
W
Aphrodite
Siolar
Aphrodite
6,343
428
4,137
8,773
12,956
5,577
2,422
5,883
6,358
71,895
1,392
W
Cthulhu
dawidgamin
Cthulhu
10,732
790
525
3,067
13,969
12,326
200
2,233
11,396
43,667
3,099
L
6,892
1,930
0
3,361
14,852
12,136
0
2,107
11,872
698
48,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,764
Gold Earned
47,545
452
Minions Killed
515
0
Camps Cleared
0
1,523,297
Distance Traveled
1,701,241
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,489
499
111
7
0
326,673
5
W
Hercules
9,397
553
98
6
0
334,765
5
W
Fafnir
9,083
534
58
3
0
387,693
0
L
Raijin
8,571
504
105
6
0
293,497
3
W
Charybdis
10,624
625
169
10
0
302,072
0
L
Erlang Shen
8,165
480
104
6
0
355,656
2
L
Cerberus
6,453
380
37
2
0
300,780
0
W
Aphrodite
9,091
535
117
7
0
310,939
5
W
Cthulhu
9,350
550
73
4
0
365,772
0
L
Surtr
8,086
476
95
6
0
246,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role