Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Dabigmac824
Chiron
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,220 Elo+
Solo
Chaac
Chaac
DuhPurple
Chaac
Level 48
God Stats
4W - 3L
1,830 SR
Queue Stats
47W - 59L
1,409 Elo+
Solo
Terra
Terra
JuliPdee
Terra
Level 63
God Stats
4W - 14L
1,347 SR
Queue Stats
276W - 271L
1,477 Elo+
Solo
Vulcan
Vulcan
Ss_metalslime_sS
Vulcan
Level 91
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 215L
1,451 Elo+
Party 1
Team Averages
Level 67
1,535 SR
1,411 Elo+

VS

Team Averages
Level 100
1,390 SR
1,358 Elo+
Neith
Neith
Boulders 3030
Neith
Level 54
God Stats
0W - 2L
1,300 SR
Queue Stats
2W - 9L
1,236 Elo+
Solo
Kuzenbo
Kuzenbo
Fabio2007Br
Kuzenbo
Level 238
God Stats
0W - 1L
1,266 SR
Queue Stats
36W - 50L
1,376 Elo+
Solo
Thor
Thor
FireYeti502
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 88L
1,440 Elo+
Solo
Tiamat
Tiamat
Liisen
Tiamat
Level 100
God Stats
0W - 3L
1,654 SR
Queue Stats
115W - 128L
1,381 Elo+
Solo
Cthulhu
Cthulhu
PANDAH850
Cthulhu
Level 48
God Stats
0W - 4L
1,228 SR
Queue Stats
97W - 127L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 4 / 5
8,490
531
6,330
15,335
8,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
13
3 / 0 / 1
7,930
496
4,702
9,110
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
DuhPurple
Chaac
13
2 / 4 / 1
8,212
513
7,329
14,856
7,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Terra
JuliPdee
Terra
12
1 / 0 / 2
8,181
511
3,268
12,805
10,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 1 / 2
8,704
544
7,801
7,330
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
4,555
285
229
897
239
Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Fabio2007Br
Kuzenbo
12
0 / 2 / 0
7,451
466
6,114
9,651
9,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
5 / 4 / 0
7,917
495
6,270
15,272
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Liisen
Tiamat
13
0 / 2 / 1
7,726
483
4,481
9,685
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PANDAH850
Cthulhu
14
4 / 2 / 3
9,034
565
18,529
13,103
14,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
9
9
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
4
5
1.13
L
0
1
0
0
W
Chiron
3
0
1
3.5
W
Chaac
DuhPurple
Chaac
2
4
1
0.63
L
Kuzenbo
Fabio2007Br
Kuzenbo
0
2
0
0
L
5
4
0
1.25
W
Terra
JuliPdee
Terra
1
0
2
2
L
Tiamat
Liisen
Tiamat
0
2
1
0.25
L
Cthulhu
PANDAH850
Cthulhu
4
2
3
2.75
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,430
Damage
35,623
59,436
Taken
48,608
33,301
Mitigated
34,986
11,607
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,330
2,589
0
1,961
15,335
8,060
0
3,618
11,505
0
67,395
L
229
0
0
120
897
239
0
411
486
0
3,033
W
Chiron
4,702
2,186
327
3,337
9,110
3,782
2,411
5,623
3,425
0
58,545
W
Chaac
DuhPurple
Chaac
7,329
2,195
0
2,748
14,856
7,665
0
10,143
3,604
0
42,216
L
Kuzenbo
Fabio2007Br
Kuzenbo
6,114
2,373
0
2,854
9,651
9,780
88
1,265
8,386
39,452
466
L
6,270
1,814
0
4,918
15,272
5,935
0
3,093
12,179
0
50,255
W
Terra
JuliPdee
Terra
3,268
760
26
2,528
12,805
10,731
87
4,198
8,389
32,836
2,736
L
Tiamat
Liisen
Tiamat
4,481
506
0
2,499
9,685
4,623
220
5,241
4,444
57,932
1,772
L
Cthulhu
PANDAH850
Cthulhu
18,529
1,645
96
2,500
13,103
14,409
0
463
12,640
59,653
2,053
W
7,801
2,875
0
680
7,330
3,063
493
4,232
3,098
64,983
1,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,517
Gold Earned
36,683
427
Minions Killed
320
0
Camps Cleared
0
1,485,241
Distance Traveled
1,137,134
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,490
531
96
6
0
328,441
1
L
Neith
4,555
285
4
0
0
57,353
0
W
Chiron
7,930
496
99
6
0
260,856
0
W
Chaac
8,212
513
68
4
0
282,757
0
L
Kuzenbo
7,451
466
47
3
0
238,783
0
L
Thor
7,917
495
63
4
0
294,923
1
W
Terra
8,181
511
53
3
0
289,831
3
L
Tiamat
7,726
483
114
7
0
261,949
0
L
Cthulhu
9,034
565
92
6
0
284,126
0
W
Vulcan
8,704
544
111
7
0
323,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role