Player Matchup

Cliodhna
Cliodhna
Daranun
Cliodhna
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,373 Elo+
Solo
Hades
Hades
IsKummaStyles
Hades
Level 49
God Stats
1W - 1L
1,471 SR
Queue Stats
134W - 154L
1,463 Elo+
Solo
Eset
Eset
LRheem
Eset
Level 122
God Stats
10W - 2L
1,813 SR
Queue Stats
179W - 144L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
Pakettimurot
Baron Samedi
Level 51
God Stats
10W - 13L
1,552 SR
Queue Stats
473W - 483L
1,462 Elo+
Party 1
Neith
Neith
mohkofanttti
Neith
Level 66
God Stats
2W - 2L
1,414 SR
Queue Stats
132W - 130L
1,503 Elo+
Party 1
Team Averages
Level 75
1,550 SR
1,464 Elo+

VS

Team Averages
Level 52
1,550 SR
1,361 Elo+
Bacchus
Bacchus
D4NNYYC00L3R
Bacchus
Level 108
God Stats
22W - 29L
1,589 SR
Queue Stats
174W - 169L
1,455 Elo+
Solo
Thanatos
Thanatos
Flodu-90
Thanatos
Level 66
God Stats
0W - 1L
1,742 SR
Queue Stats
12W - 4L
1,670 Elo+
Solo
Erlang Shen
Erlang Shen
Sigma2014
Erlang Shen
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
4W - 6L
1,298 Elo+
Party 2
Chernobog
Chernobog
ИзраильскаяМина
Chernobog
Level 25
God Stats
2W - 4L
1,151 SR
Queue Stats
2W - 7L
1,125 Elo+
Party 2
Nox
Nox
Психояйца
Nox
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Daranun
Cliodhna
11
5 / 1 / 2
6,266
627
6,132
9,258
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 1
6,054
605
5,259
10,508
10,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Eset
LRheem
Eset
12
1 / 0 / 2
6,754
675
5,349
4,062
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Pakettimurot
Baron Samedi
9
1 / 1 / 1
5,197
520
4,848
9,092
6,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 0 / 2
5,247
525
6,887
8,294
2,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D4NNYYC00L3R
Bacchus
8
0 / 0 / 0
5,275
528
5,650
9,318
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Flodu-90
Thanatos
11
1 / 2 / 0
5,747
575
3,166
10,814
4,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Sigma2014
Erlang Shen
8
0 / 3 / 0
5,079
508
6,796
11,792
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 2 / 0
5,090
509
5,293
7,828
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 0
5,538
554
2,175
6,581
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
2
2
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bacchus
D4NNYYC00L3R
Bacchus
0
0
0
0
W
Cliodhna
Daranun
Cliodhna
5
1
2
6
L
Thanatos
Flodu-90
Thanatos
1
2
0
0.5
W
2
0
1
2.5
W
Eset
LRheem
Eset
1
0
2
2
W
Baron Samedi
Pakettimurot
Baron Samedi
1
1
1
1.5
L
Erlang Shen
Sigma2014
Erlang Shen
0
3
0
0
W
0
0
2
1
L
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,475
Damage
23,080
41,214
Taken
46,333
24,461
Mitigated
25,916
19,175
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
D4NNYYC00L3R
Bacchus
5,650
705
276
3,178
9,318
8,499
0
2,041
7,277
21,610
1,800
W
Cliodhna
Daranun
Cliodhna
6,132
1,428
0
4,493
9,258
3,168
0
474
8,784
0
41,197
L
Thanatos
Flodu-90
Thanatos
3,166
593
0
6,838
10,814
4,698
0
965
9,849
0
45,839
W
5,259
881
245
4,999
10,508
10,164
0
0
10,508
36,335
795
W
Eset
LRheem
Eset
5,349
776
0
1,703
4,062
1,546
88
2,073
1,989
46,978
1,792
W
Baron Samedi
Pakettimurot
Baron Samedi
4,848
986
776
3,706
9,092
6,684
0
1,736
7,356
23,147
0
L
Erlang Shen
Sigma2014
Erlang Shen
6,796
4,407
0
2,485
11,792
7,598
0
4,824
6,968
0
29,698
W
6,887
2,852
0
3,253
8,294
2,899
0
3,094
5,200
0
39,264
L
5,293
2,938
0
3,439
7,828
2,605
0
2,272
5,556
0
30,519
L
2,175
279
0
1,510
6,581
2,516
0
4,895
1,686
34,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
26,729
308
Minions Killed
266
0
Camps Cleared
0
984,058
Distance Traveled
1,042,179
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,275
528
22
2
0
229,562
0
W
Cliodhna
6,266
627
68
7
0
245,774
0
L
Thanatos
5,747
575
76
8
0
217,503
2
W
Hades
6,054
605
64
6
0
167,998
0
W
Eset
6,754
675
87
9
0
189,461
0
W
Baron Samedi
5,197
520
24
2
0
178,186
4
L
Erlang Shen
5,079
508
43
4
0
223,459
0
W
Neith
5,247
525
65
7
0
202,639
1
L
Chernobog
5,090
509
51
5
0
171,247
0
L
Nox
5,538
554
74
7
0
200,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role