Player Matchup

Achilles
Achilles
Bigmanuel420
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 166L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
LeakBG
Guan Yu
Level 159
God Stats
2W - 0L
1,723 SR
Queue Stats
28W - 33L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MoneyManLex
Ah Muzen Cab
Level 143
God Stats
10W - 5L
1,617 SR
Queue Stats
220W - 237L
1,473 Elo+
Party 1
Ares
Ares
PhuttYoCouch
Ares
Level 175
God Stats
5W - 0L
1,500 SR
Queue Stats
107W - 122L
1,496 Elo+
Party 1
Kukulkan
Kukulkan
SHMC Hype
Kukulkan
Level 155
God Stats
1W - 1L
1,481 SR
Queue Stats
92W - 84L
1,528 Elo+
Party 1
Team Averages
Level 151
1,564 SR
1,499 Elo+

VS

Team Averages
Level 153
1,404 SR
1,478 Elo+
King Arthur
King Arthur
Darkwolf1225
King Arthur
Level 207
God Stats
0W - 4L
1,159 SR
Queue Stats
162W - 170L
1,541 Elo+
Solo
Bacchus
Bacchus
OOGLY
Bacchus
Level 206
God Stats
8W - 10L
1,363 SR
Queue Stats
490W - 487L
1,503 Elo+
Solo
Ix Chel
Ix Chel
TheJester2002
Ix Chel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,481 Elo+
Solo
Cliodhna
Cliodhna
capras2910
Cliodhna
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,420 Elo+
Solo
Neith
Neith
masterdragonfire
Neith
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bigmanuel420
Achilles
16
0 / 2 / 15
10,450
697
8,356
18,994
31,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
LeakBG
Guan Yu
17
0 / 2 / 19
10,094
673
12,299
21,618
22,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
MoneyManLex
Ah Muzen Cab
18
6 / 1 / 11
11,065
738
14,012
7,113
5,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 16
11,146
743
12,448
18,147
28,416
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
SHMC Hype
Kukulkan
20
10 / 1 / 10
12,501
833
34,774
7,329
4,949
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Darkwolf1225
King Arthur
17
1 / 4 / 5
9,361
624
7,705
18,746
22,734
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
OOGLY
Bacchus
13
1 / 4 / 1
8,336
556
5,820
14,936
17,095
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ix Chel
15
0 / 5 / 3
8,368
558
10,274
14,931
11,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
capras2910
Cliodhna
17
2 / 5 / 3
9,403
627
16,133
20,019
10,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 4 / 4
9,726
648
15,388
19,042
10,433
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
22
Kills
6
7
Deaths
22
71
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bigmanuel420
Achilles
0
2
15
3.75
L
King Arthur
Darkwolf1225
King Arthur
1
4
5
0.88
W
Guan Yu
LeakBG
Guan Yu
0
2
19
4.75
W
Ah Muzen Cab
MoneyManLex
Ah Muzen Cab
6
1
11
11.5
L
Bacchus
OOGLY
Bacchus
1
4
1
0.38
W
6
1
16
14
W
Kukulkan
SHMC Hype
Kukulkan
10
1
10
15
L
Ix Chel
0
5
3
0.3
L
Cliodhna
capras2910
Cliodhna
2
5
3
0.7
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,889
Damage
55,320
73,201
Taken
87,674
92,414
Mitigated
72,113
30,253
Healing
30,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bigmanuel420
Achilles
8,356
1,184
1,003
2,319
18,994
31,009
48
4,805
14,189
0
13,961
L
King Arthur
Darkwolf1225
King Arthur
7,705
326
1,864
4,617
18,746
22,734
0
6,994
11,286
0
16,461
W
Guan Yu
LeakBG
Guan Yu
12,299
751
13,097
9,504
21,618
22,829
192
4,028
17,590
0
18,445
W
Ah Muzen Cab
MoneyManLex
Ah Muzen Cab
14,012
3,589
201
344
7,113
5,211
2,538
1,757
5,356
0
36,488
L
Bacchus
OOGLY
Bacchus
5,820
266
531
1,303
14,936
17,095
0
7,699
6,756
12,085
0
W
12,448
752
372
2,349
18,147
28,416
1,012
3,323
14,824
16,040
506
W
Kukulkan
SHMC Hype
Kukulkan
34,774
2,019
915
149
7,329
4,949
1,854
2,181
5,148
65,039
2,359
L
Ix Chel
10,274
1,967
7,091
3,349
14,931
11,656
0
8,078
6,457
18,313
0
L
Cliodhna
capras2910
Cliodhna
16,133
679
1,144
3,512
20,019
10,195
0
10,399
9,246
0
30,749
L
15,388
4,675
663
6,076
19,042
10,433
56
10,044
8,276
0
46,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,256
Gold Earned
45,194
184
Minions Killed
175
0
Camps Cleared
0
1,336,363
Distance Traveled
1,199,924
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,450
697
5
0
0
286,513
0
L
King Arthur
9,361
624
26
2
0
260,020
2
W
Guan Yu
10,094
673
16
1
0
290,255
0
W
Ah Muzen Cab
11,065
738
49
3
0
237,787
0
L
Bacchus
8,336
556
18
1
0
178,196
0
W
Ares
11,146
743
15
1
0
269,857
0
W
Kukulkan
12,501
833
99
7
0
251,951
0
L
Ix Chel
8,368
558
16
1
0
240,328
0
L
Cliodhna
9,403
627
48
3
0
285,906
0
L
Neith
9,726
648
67
4
0
235,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role