Player Matchup

Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BeardedYetiGuy
Fenrir
Level 106
God Stats
11W - 6L
1,526 SR
Queue Stats
130W - 117L
1,429 Elo+
Solo
Vamana
Vamana
J_o_k_e_r__1001
Vamana
Level 89
God Stats
2W - 1L
1,761 SR
Queue Stats
144W - 134L
1,471 Elo+
Solo
Skadi
Skadi
brikkedup99
Skadi
Level 82
God Stats
2W - 3L
1,550 SR
Queue Stats
53W - 47L
1,521 Elo+
Solo
Zeus
Zeus
oPromethium
Zeus
Level 114
God Stats
15W - 10L
1,708 SR
Queue Stats
189W - 183L
1,402 Elo+
Solo
Team Averages
Level 106
1,609 SR
1,464 Elo+

VS

Team Averages
Level 87
1,569 SR
1,438 Elo+
Vulcan
Vulcan
H042H
Vulcan
Level 68
God Stats
34W - 32L
1,593 SR
Queue Stats
101W - 127L
1,458 Elo+
Party 1
Ra
Ra
ZaRoN680
Ra
Level 127
God Stats
3W - 4L
1,455 SR
Queue Stats
262W - 294L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
banchyou26
Kuzenbo
Level 64
God Stats
14W - 19L
1,464 SR
Queue Stats
55W - 83L
1,351 Elo+
Party 1
Martichoras
Martichoras
ponponpon1928
Martichoras
Level 69
God Stats
25W - 22L
1,591 SR
Queue Stats
310W - 331L
1,476 Elo+
Party 1
Achilles
Achilles
subjectoneog
Achilles
Level 109
God Stats
6W - 1L
1,742 SR
Queue Stats
44W - 49L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 3 / 3
8,233
588
6,292
12,927
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
8 / 1 / 1
8,465
605
6,706
12,581
7,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 1 / 2
7,041
503
988
9,530
5,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 0 / 0
8,004
572
3,870
5,922
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 1 / 1
7,163
512
4,172
7,774
3,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
H042H
Vulcan
13
0 / 2 / 1
7,798
557
6,392
4,376
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 4
7,456
533
5,119
8,375
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
banchyou26
Kuzenbo
12
0 / 0 / 0
6,000
429
2,621
4,152
4,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
ponponpon1928
Martichoras
12
0 / 0 / 0
6,841
489
1,980
5,639
2,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
subjectoneog
Achilles
13
5 / 4 / 0
7,272
519
7,918
13,467
5,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
5
6
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
3
3
0.83
W
8
1
1
8.5
L
Vulcan
H042H
Vulcan
0
2
1
0.25
W
0
1
2
1
L
0
4
4
0.5
L
Kuzenbo
banchyou26
Kuzenbo
0
0
0
0
W
0
0
0
0
W
1
1
1
1.5
L
Martichoras
ponponpon1928
Martichoras
0
0
0
0
L
Achilles
subjectoneog
Achilles
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,028
Damage
24,030
48,734
Taken
36,009
23,520
Mitigated
16,028
9,498
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,292
3,113
0
5,022
12,927
4,088
0
2,754
10,031
0
69,286
W
6,706
843
0
1,148
12,581
7,749
611
1,872
10,709
0
41,837
L
Vulcan
H042H
Vulcan
6,392
3,639
0
590
4,376
1,637
105
459
3,694
51,806
1,952
W
988
129
0
1,722
9,530
5,629
270
5,589
3,941
0
44,768
L
5,119
671
144
1,694
8,375
2,423
766
1,272
7,103
54,004
684
L
Kuzenbo
banchyou26
Kuzenbo
2,621
1,173
0
1,115
4,152
4,287
51
214
3,938
19,193
0
W
3,870
671
0
82
5,922
2,070
397
1,777
3,856
0
67,636
W
4,172
218
0
1,524
7,774
3,984
312
1,637
5,984
67,647
0
L
Martichoras
ponponpon1928
Martichoras
1,980
84
0
856
5,639
2,376
0
536
5,103
0
67,261
L
Achilles
subjectoneog
Achilles
7,918
2,584
0
2,868
13,467
5,305
0
1,691
11,776
0
40,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,906
Gold Earned
35,367
472
Minions Killed
367
0
Camps Cleared
0
1,371,095
Distance Traveled
1,265,698
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,233
588
118
8
0
256,495
2
W
Fenrir
8,465
605
66
5
0
309,020
0
L
Vulcan
7,798
557
87
6
0
238,978
2
W
Vamana
7,041
503
66
5
0
274,812
0
L
Ra
7,456
533
86
6
0
232,995
0
L
Kuzenbo
6,000
429
24
2
0
258,616
0
W
Skadi
8,004
572
129
9
0
267,050
0
W
Zeus
7,163
512
93
7
0
263,718
0
L
Martichoras
6,841
489
110
8
0
224,833
0
L
Achilles
7,272
519
60
4
0
310,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role