Player Matchup

Ne Zha
Ne Zha
Diamond IV
FastBLVDE7
Ne Zha
Diamond IV
Level 188
God Stats
13W - 9L
1,660 SR
Queue Stats
115W - 89L
2,288 MMR
Solo
Janus
Janus
Masters
ICYoncrrack
Janus
Masters
Level 133
God Stats
38W - 27L
1,675 SR
Queue Stats
461W - 431L
2,191 MMR
Party 1
Charon
Charon
Diamond III
LetMeJungle69
Charon
Diamond III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
2,358 MMR
Party 1
Apollo
Apollo
Masters
VeganaDestroyer
Apollo
Masters
Level 241
God Stats
263W - 222L
1,634 SR
Queue Stats
671W - 594L
2,686 MMR
Solo
Anhur
Anhur
Masters
ViiVES
Anhur
Masters
Level 127
God Stats
23W - 16L
1,581 SR
Queue Stats
606W - 551L
2,501 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 162
1,610 SR
2,405 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,561 SR
2,249 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond III
 
Ah Muzen Cab
Diamond III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond III
Anandamide
Agni
Diamond III
Level 161
God Stats
5W - 9L
1,476 SR
Queue Stats
387W - 359L
2,187 MMR
Solo
Hercules
Hercules
Masters
Ayuo
Hercules
Masters
Level 138
God Stats
3W - 3L
1,323 SR
Queue Stats
104W - 113L
2,432 MMR
Solo
Sobek
Sobek
Diamond III
iAnas7
Sobek
Diamond III
Level 158
God Stats
4W - 2L
1,713 SR
Queue Stats
195W - 170L
2,192 MMR
Solo
Ullr
Ullr
Masters
Сhаd
Ullr
Masters
Level 176
God Stats
1W - 6L
1,794 SR
Queue Stats
32W - 22L
2,937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FastBLVDE7
Ne Zha
11
1 / 2 / 8
6,115
510
6,556
10,855
5,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
6 / 1 / 3
7,757
646
8,368
5,234
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 7
6,490
541
6,074
13,568
10,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 1 / 1
7,371
614
5,773
8,583
3,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
ViiVES
Anhur
13
2 / 1 / 2
7,355
613
5,659
9,676
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bans
OdinAresAthena

VS

Bans
KuzenboBellonaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
0 / 1 / 1
6,404
534
5,986
6,849
2,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 3 / 0
6,270
523
7,396
7,342
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Ayuo
Hercules
11
2 / 1 / 1
6,045
504
4,049
7,975
3,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
iAnas7
Sobek
10
0 / 2 / 1
5,747
479
5,620
12,093
8,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Сhаd
Ullr
11
1 / 3 / 2
6,649
554
5,161
10,477
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
10
Kills
5
5
Deaths
10
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
1
0.5
L
2
3
0
0.67
L
Hercules
Ayuo
Hercules
2
1
1
2.5
W
Ne Zha
FastBLVDE7
Ne Zha
1
2
8
2.5
W
6
1
3
7.5
W
0
0
7
3.5
W
1
1
1
1.5
W
Anhur
ViiVES
Anhur
2
1
2
3
L
Sobek
iAnas7
Sobek
0
2
1
0.25
L
Ullr
Сhаd
Ullr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,430
Damage
28,212
47,916
Taken
44,736
24,909
Mitigated
19,927
12,449
Healing
15,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,986
2,509
0
1,063
6,849
2,104
0
2,002
4,759
0
61,654
L
7,396
354
0
1,608
7,342
2,457
0
3,383
3,853
37,401
910
L
Hercules
Ayuo
Hercules
4,049
1,160
0
4,969
7,975
3,584
0
994
6,901
0
42,801
W
Ne Zha
FastBLVDE7
Ne Zha
6,556
1,087
0
4,229
10,855
5,219
0
1,369
9,334
0
36,516
W
8,368
1,108
0
250
5,234
2,197
11
2,476
2,536
60,490
0
W
6,074
2,513
0
3,851
13,568
10,221
0
5,708
7,406
20,890
0
W
5,773
3,356
0
935
8,583
3,372
0
247
8,298
0
61,181
W
Anhur
ViiVES
Anhur
5,659
2,498
0
3,184
9,676
3,900
466
2,115
7,491
0
65,858
L
Sobek
iAnas7
Sobek
5,620
737
0
5,261
12,093
8,093
0
5,581
6,308
24,612
873
L
Ullr
Сhаd
Ullr
5,161
1,973
0
2,755
10,477
3,689
0
1,892
8,473
0
47,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
31,115
445
Minions Killed
368
0
Camps Cleared
0
1,360,973
Distance Traveled
1,222,642
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,404
534
99
8
0
227,580
1
L
Agni
6,270
523
78
7
0
242,819
4
L
Hercules
6,045
504
79
7
0
257,600
0
W
Ne Zha
6,115
510
62
5
0
294,690
0
W
Janus
7,757
646
120
10
0
284,184
1
W
Charon
6,490
541
22
2
0
264,346
0
W
Apollo
7,371
614
111
9
0
269,768
7
W
Anhur
7,355
613
130
11
0
247,985
1
L
Sobek
5,747
479
31
3
0
254,298
6
L
Ullr
6,649
554
81
7
0
240,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role