Player Matchup

Izanami
Izanami
Guez_FC
Izanami
Level 41
God Stats
77W - 72L
1,132 SR
Queue Stats
192W - 229L
1,381 Elo+
Party 3
Baron Samedi
Baron Samedi
StrangerIX
Baron Samedi
Level 63
God Stats
8W - 11L
1,479 SR
Queue Stats
19W - 27L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
crash_nator_59
Gilgamesh
Level 48
God Stats
6W - 4L
1,715 SR
Queue Stats
27W - 30L
1,370 Elo+
Solo
Cthulhu
Cthulhu
hoc86tr
Cthulhu
Level 48
God Stats
0W - 1L
1,732 SR
Queue Stats
16W - 25L
1,324 Elo+
Party 1
Camazotz
Camazotz
twistar_husse
Camazotz
Level 91
God Stats
1W - 1L
1,758 SR
Queue Stats
182W - 209L
1,441 Elo+
Party 3
Team Averages
Level 58
1,563 SR
1,377 Elo+

VS

Team Averages
Level 94
1,467 SR
1,377 Elo+
Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Finnfanaccount
Cthulhu
Level 89
God Stats
7W - 6L
1,257 SR
Queue Stats
228W - 223L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
GilgaGilga
Cernunnos
Level 103
God Stats
10W - 9L
1,154 SR
Queue Stats
24W - 27L
1,188 Elo+
Solo
Hercules
Hercules
Sandybaggy1
Hercules
Level 107
God Stats
3W - 0L
1,810 SR
Queue Stats
29W - 31L
1,370 Elo+
Party 2
Arachne
Arachne
Stan12
Arachne
Level 67
God Stats
27W - 19L
1,615 SR
Queue Stats
172W - 175L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Guez_FC
Izanami
13
1 / 3 / 0
7,384
434
5,722
9,628
3,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
StrangerIX
Baron Samedi
13
1 / 3 / 2
7,315
430
7,424
12,096
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
crash_nator_59
Gilgamesh
13
0 / 1 / 0
8,095
476
3,604
14,891
9,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
hoc86tr
Cthulhu
10
0 / 6 / 1
7,023
413
8,391
18,342
13,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
twistar_husse
Camazotz
14
2 / 1 / 1
7,620
448
6,293
17,877
8,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 2 / 0
8,562
504
3,742
6,887
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 0 / 2
10,402
612
15,753
11,392
13,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
GilgaGilga
Cernunnos
14
6 / 0 / 4
8,440
496
13,094
10,506
4,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Sandybaggy1
Hercules
13
2 / 0 / 8
7,575
446
7,542
11,667
9,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Stan12
Arachne
13
1 / 2 / 3
7,589
446
7,839
15,814
7,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
14
14
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
0
0.5
W
4
0
2
5
W
Cernunnos
GilgaGilga
Cernunnos
6
0
4
8
L
Izanami
Guez_FC
Izanami
1
3
0
0.33
W
Hercules
Sandybaggy1
Hercules
2
0
8
6
W
Arachne
Stan12
Arachne
1
2
3
1.25
L
Baron Samedi
StrangerIX
Baron Samedi
1
3
2
0.67
L
Gilgamesh
crash_nator_59
Gilgamesh
0
1
0
0
L
Cthulhu
hoc86tr
Cthulhu
0
6
1
0.08
L
Camazotz
twistar_husse
Camazotz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,434
Damage
47,970
72,834
Taken
56,266
41,632
Mitigated
38,460
19,366
Healing
20,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,742
41
0
500
6,887
2,786
17
2,461
4,426
63,644
2,260
W
15,753
864
334
2,728
11,392
13,601
0
1,673
9,719
73,313
2,913
W
Cernunnos
GilgaGilga
Cernunnos
13,094
7,411
122
6,957
10,506
4,505
1,268
5,111
5,395
0
57,850
L
Izanami
Guez_FC
Izanami
5,722
2,699
0
2,566
9,628
3,362
752
2,156
7,033
0
61,151
W
Hercules
Sandybaggy1
Hercules
7,542
1,904
0
4,984
11,667
9,829
340
3,548
8,119
0
31,632
W
Arachne
Stan12
Arachne
7,839
6,410
0
4,973
15,814
7,739
419
3,022
12,792
0
51,965
L
Baron Samedi
StrangerIX
Baron Samedi
7,424
318
425
3,219
12,096
6,333
0
3,169
8,759
47,826
0
L
Gilgamesh
crash_nator_59
Gilgamesh
3,604
717
0
2,893
14,891
9,609
0
6,361
7,678
0
63,927
L
Cthulhu
hoc86tr
Cthulhu
8,391
606
1,557
1,992
18,342
13,909
260
2,448
15,165
28,340
0
L
Camazotz
twistar_husse
Camazotz
6,293
1,075
0
6,714
17,877
8,419
0
3,033
14,590
0
71,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,437
Gold Earned
42,568
423
Minions Killed
452
0
Camps Cleared
0
1,679,733
Distance Traveled
1,591,581
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,562
504
102
6
0
274,230
4
W
Cthulhu
10,402
612
165
10
0
312,448
1
W
Cernunnos
8,440
496
76
4
0
310,028
0
L
Izanami
7,384
434
97
6
0
326,302
0
W
Hercules
7,575
446
34
2
0
334,631
6
W
Arachne
7,589
446
75
4
0
360,244
0
L
Baron Samedi
7,315
430
76
4
0
283,991
0
L
Gilgamesh
8,095
476
113
7
0
333,353
0
L
Cthulhu
7,023
413
30
2
0
336,114
0
L
Camazotz
7,620
448
107
6
0
399,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role