Player Matchup

Horus
Horus
Platinum II
 
Horus
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
KizaTheCreator
Anhur
Gold IV
Level 32
God Stats
10W - 4L
1,718 SR
Queue Stats
37W - 42L
1,780 MMR
Solo
Scylla
Scylla
Platinum V
Userdead2
Scylla
Platinum V
Level 120
God Stats
1W - 0L
1,564 SR
Queue Stats
25W - 16L
1,964 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 100
1,594 SR
1,748 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,679 SR
1,564 MMR
Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold I
Eef-Hoos-
Cthulhu
Gold I
Level 148
God Stats
1W - 4L
1,703 SR
Queue Stats
68W - 71L
1,794 MMR
Party 1
Vulcan
Vulcan
Gold V
MellowHype024
Vulcan
Gold V
Level 47
God Stats
1W - 2L
1,833 SR
Queue Stats
64W - 63L
1,398 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
5 / 0 / 8
8,677
868
7,898
10,799
9,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

13
7 / 2 / 5
8,927
893
12,366
11,396
5,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Userdead2
Scylla
14
1 / 0 / 12
8,407
841
9,432
6,549
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
BellonaThothAresAchillesPersephone

VS

Bans
KuzenboMorgan Le FayAh Muzen CabAgniMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 6 / 1
6,201
620
4,843
11,738
6,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Eef-Hoos-
Cthulhu
13
1 / 2 / 1
7,043
704
7,190
12,880
9,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 0
6,699
670
6,740
9,144
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
13
Kills
2
2
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
8
9
L
Ne Zha
 
Ne Zha
0
6
1
0.08
L
Cthulhu
Eef-Hoos-
Cthulhu
1
2
1
0.75
W
7
2
5
4.75
L
1
5
0
0.2
W
Scylla
Userdead2
Scylla
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,696
Damage
18,773
28,744
Taken
33,762
17,885
Mitigated
19,479
13,818
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,898
2,820
1,290
6,848
10,799
9,512
362
4,981
5,234
0
24,787
L
Ne Zha
 
Ne Zha
4,843
935
0
1,198
11,738
6,739
0
4,120
7,051
0
15,418
L
Cthulhu
Eef-Hoos-
Cthulhu
7,190
624
53
3,261
12,880
9,796
0
3,264
8,956
19,018
24
W
12,366
6,018
0
3,514
11,396
5,724
1,197
5,693
5,187
0
38,006
L
6,740
2,455
0
635
9,144
2,944
0
1,702
7,010
22,086
0
W
Scylla
Userdead2
Scylla
9,432
841
0
2,166
6,549
2,649
440
2,357
3,743
49,178
929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
19,943
158
Minions Killed
88
0
Camps Cleared
0
609,619
Distance Traveled
535,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,677
868
27
3
0
226,829
0
L
Ne Zha
6,201
620
28
3
0
161,923
0
L
Cthulhu
7,043
704
26
3
0
198,183
0
W
Anhur
8,927
893
45
5
0
178,246
0
L
Vulcan
6,699
670
34
3
0
175,214
0
W
Scylla
8,407
841
86
9
0
204,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role