Player Matchup

He Bo
He Bo
JoTa_x2
He Bo
Level 108
God Stats
0W - 2L
1,289 SR
Queue Stats
73W - 65L
1,534 Elo+
Solo
Ymir
Ymir
TGI_Fitz
Ymir
Level 13
God Stats
0W - 7L
1,059 SR
Queue Stats
0W - 8L
1,075 Elo+
Party 1
Surtr
Surtr
TMAC51
Surtr
Level 67
God Stats
11W - 11L
1,515 SR
Queue Stats
66W - 67L
1,461 Elo+
Solo
Fenrir
Fenrir
TemPMayo
Fenrir
Level 68
God Stats
3W - 2L
1,498 SR
Queue Stats
61W - 67L
1,481 Elo+
Party 1
Skadi
Skadi
xXxRathalosxXx
Skadi
Level 175
God Stats
3W - 3L
1,583 SR
Queue Stats
119W - 103L
1,517 Elo+
Solo
Team Averages
Level 86
1,389 SR
1,413 Elo+

VS

Team Averages
Level 95
1,527 SR
1,488 Elo+
Cu Chulainn
Cu Chulainn
DarkmareSe
Cu Chulainn
Level 98
God Stats
2W - 2L
1,377 SR
Queue Stats
56W - 60L
1,435 Elo+
Party 3
Cthulhu
Cthulhu
Izero02
Cthulhu
Level 96
God Stats
49W - 24L
1,711 SR
Queue Stats
128W - 113L
1,606 Elo+
Party 3
Thanatos
Thanatos
OlSaintNickalis
Thanatos
Level 107
God Stats
46W - 42L
1,521 SR
Queue Stats
135W - 132L
1,469 Elo+
Party 2
Eset
Eset
Veil_the_Reaper
Eset
Level 87
God Stats
7W - 3L
1,659 SR
Queue Stats
247W - 237L
1,458 Elo+
Party 2
Charybdis
Charybdis
xVitalxKillerx
Charybdis
Level 86
God Stats
3W - 5L
1,368 SR
Queue Stats
507W - 483L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JoTa_x2
He Bo
8
0 / 1 / 1
4,067
678
1,448
2,517
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
4
0 / 3 / 0
3,241
540
430
4,698
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
TMAC51
Surtr
2
0 / 2 / 0
2,837
473
390
2,094
879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
TemPMayo
Fenrir
7
1 / 1 / 0
3,669
612
1,529
5,328
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,701
617
2,933
2,760
728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DarkmareSe
Cu Chulainn
6
1 / 0 / 2
4,198
700
3,031
3,917
1,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Izero02
Cthulhu
9
3 / 0 / 0
5,228
871
2,431
1,928
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
8
0 / 0 / 0
3,929
655
1,698
5,447
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 0
4,321
720
1,383
2,185
829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
xVitalxKillerx
Charybdis
7
2 / 0 / 1
4,237
706
1,772
2,288
617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
7
7
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DarkmareSe
Cu Chulainn
1
0
2
2
W
Cthulhu
Izero02
Cthulhu
3
0
0
3
L
He Bo
JoTa_x2
He Bo
0
1
1
0.5
W
Thanatos
0
0
0
0
L
Ymir
0
3
0
0
L
Surtr
TMAC51
Surtr
0
2
0
0
L
Fenrir
TemPMayo
Fenrir
1
1
0
1
W
1
1
0
1
W
Charybdis
xVitalxKillerx
Charybdis
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,730
Damage
10,315
17,397
Taken
15,765
6,897
Mitigated
6,153
3,679
Healing
8,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DarkmareSe
Cu Chulainn
3,031
458
72
645
3,917
1,906
0
269
3,648
0
18,786
W
Cthulhu
Izero02
Cthulhu
2,431
338
0
584
1,928
975
319
41
1,835
25,890
1,736
L
He Bo
JoTa_x2
He Bo
1,448
184
0
743
2,517
737
0
992
1,525
22,062
413
W
Thanatos
1,698
772
0
5,851
5,447
1,826
0
809
4,638
0
22,838
L
Ymir
430
200
0
286
4,698
2,432
0
0
4,698
2,384
0
L
Surtr
TMAC51
Surtr
390
154
0
207
2,094
879
0
1,205
697
107
3,326
L
Fenrir
TemPMayo
Fenrir
1,529
440
0
1,367
5,328
2,121
0
1,263
3,977
0
17,960
W
1,383
195
0
503
2,185
829
0
570
1,615
21,572
0
W
Charybdis
xVitalxKillerx
Charybdis
1,772
1,097
0
888
2,288
617
0
161
2,127
0
19,074
L
2,933
903
0
1,076
2,760
728
0
0
2,760
0
28,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,515
Gold Earned
21,913
147
Minions Killed
208
0
Camps Cleared
0
508,003
Distance Traveled
625,332
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
4,198
700
23
4
0
132,801
2
W
Cthulhu
5,228
871
59
10
0
116,106
0
L
He Bo
4,067
678
49
8
0
116,690
0
W
Thanatos
3,929
655
47
8
0
148,318
0
L
Ymir
3,241
540
1
0
0
120,234
0
L
Surtr
2,837
473
7
1
0
28,839
0
L
Fenrir
3,669
612
35
6
0
143,124
0
W
Eset
4,321
720
43
7
0
127,046
0
W
Charybdis
4,237
706
36
6
0
101,061
2
L
Skadi
3,701
617
55
9
0
99,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role