Player Matchup

Poseidon
Poseidon
FernandoXD777
Poseidon
Level 148
God Stats
53W - 32L
1,523 SR
Queue Stats
447W - 412L
1,502 Elo+
Solo
Ymir
Ymir
KingBauz
Ymir
Level 99
God Stats
23W - 18L
1,568 SR
Queue Stats
232W - 232L
1,454 Elo+
Solo
Hel
Hel
gavnlol-_-
Hel
Level 85
God Stats
4W - 2L
1,617 SR
Queue Stats
476W - 469L
1,483 Elo+
Solo
Surtr
Surtr
guinho-hiagamie
Surtr
Level 36
God Stats
7W - 8L
1,500 SR
Queue Stats
141W - 157L
1,422 Elo+
Solo
Ullr
Ullr
ttrain11
Ullr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,536 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,480 Elo+

VS

Team Averages
Level 110
1,601 SR
1,495 Elo+
Fenrir
Fenrir
BigCountry45
Fenrir
Level 99
God Stats
6W - 5L
1,507 SR
Queue Stats
328W - 314L
1,423 Elo+
Solo
Medusa
Medusa
Miltoche
Medusa
Level 128
God Stats
0W - 1L
1,744 SR
Queue Stats
23W - 11L
1,518 Elo+
Solo
Osiris
Osiris
SoleMirror424
Osiris
Level 84
God Stats
0W - 1L
1,720 SR
Queue Stats
34W - 25L
1,501 Elo+
Solo
Aphrodite
Aphrodite
Thiczums
Aphrodite
Level 83
God Stats
15W - 11L
1,534 SR
Queue Stats
203W - 215L
1,436 Elo+
Solo
Hel
Hel
xx Blackwire xx
Hel
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FernandoXD777
Poseidon
14
1 / 1 / 1
7,593
690
3,888
5,538
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
3 / 0 / 3
6,563
597
5,388
8,901
4,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 4
6,415
583
4,988
8,645
5,494
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
4 / 0 / 1
7,835
712
8,161
11,067
7,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
11
2 / 1 / 3
6,090
554
6,866
10,033
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 3 / 0
5,144
468
3,195
11,265
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Miltoche
Medusa
9
1 / 2 / 1
5,279
480
7,028
8,371
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 4 / 0
5,163
469
4,465
9,900
8,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Thiczums
Aphrodite
12
0 / 0 / 1
5,780
525
2,622
6,045
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 1
5,365
488
4,215
11,260
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
11
Kills
3
3
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
3
0
0.33
W
Poseidon
FernandoXD777
Poseidon
1
1
1
1.5
W
Ymir
3
0
3
4.5
L
Medusa
Miltoche
Medusa
1
2
1
0.75
L
0
4
0
0
L
Aphrodite
Thiczums
Aphrodite
0
0
1
0.5
W
1
1
4
3
W
4
0
1
4.5
W
Ullr
2
1
3
3.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,291
Damage
21,525
44,184
Taken
46,841
23,823
Mitigated
24,792
21,731
Healing
19,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,195
251
0
4,037
11,265
4,024
0
4,299
6,966
0
29,414
W
Poseidon
FernandoXD777
Poseidon
3,888
733
0
2,303
5,538
1,851
0
1,605
3,933
72,717
0
W
Ymir
5,388
1,076
0
1,246
8,901
4,909
767
1,017
7,884
46,178
3,000
L
Medusa
Miltoche
Medusa
7,028
2,155
0
495
8,371
3,043
167
2,705
5,666
0
40,827
L
4,465
1,702
0
2,078
9,900
8,822
0
780
9,120
0
35,616
L
Aphrodite
Thiczums
Aphrodite
2,622
426
417
3,723
6,045
2,300
0
3,152
2,893
39,979
0
W
4,988
489
4,258
6,194
8,645
5,494
129
1,290
7,355
28,306
1,650
W
8,161
3,939
0
5,527
11,067
7,445
154
0
11,067
937
53,532
W
Ullr
6,866
1,925
0
2,203
10,033
4,124
315
2,627
7,406
0
45,987
L
4,215
356
2,667
5,978
11,260
6,603
25
3,602
7,658
30,554
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,496
Gold Earned
26,731
419
Minions Killed
283
0
Camps Cleared
0
1,127,689
Distance Traveled
1,028,089
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,144
468
51
5
0
236,705
0
W
Poseidon
7,593
690
138
13
0
234,250
5
W
Ymir
6,563
597
79
7
0
255,194
3
L
Medusa
5,279
480
60
5
0
185,964
0
L
Osiris
5,163
469
44
4
0
190,779
0
L
Aphrodite
5,780
525
82
7
0
220,005
4
W
Hel
6,415
583
55
5
0
208,536
0
W
Surtr
7,835
712
92
8
0
226,727
0
W
Ullr
6,090
554
55
5
0
202,982
0
L
Hel
5,365
488
46
4
0
194,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role