Player Matchup

Bakasura
Bakasura
BaldWrigg
Bakasura
Level 88
God Stats
2W - 0L
1,705 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Geb
Geb
DopeKasa
Geb
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 176L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
Wrigz
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
pipuUA
Heimdallr
Level 56
God Stats
48W - 39L
1,471 SR
Queue Stats
223W - 208L
1,448 Elo+
Solo
Medusa
Medusa
tes391
Medusa
Level 58
God Stats
30W - 20L
1,466 SR
Queue Stats
207W - 212L
1,438 Elo+
Solo
Team Averages
Level 52
1,528 SR
1,455 Elo+

VS

Team Averages
Level 66
1,428 SR
1,428 Elo+
Ares
Ares
Jotace-12
Ares
Level 68
God Stats
14W - 24L
1,495 SR
Queue Stats
101W - 101L
1,496 Elo+
Party 1
Achilles
Achilles
hopefulsouls
Achilles
Level 48
God Stats
10W - 7L
1,641 SR
Queue Stats
194W - 196L
1,355 Elo+
Party 3
Thor
Thor
jag_jorge
Thor
Level 104
God Stats
7W - 11L
1,382 SR
Queue Stats
238W - 222L
1,519 Elo+
Party 1
Anubis
Anubis
kili309
Anubis
Level 28
God Stats
0W - 4L
1,122 SR
Queue Stats
54W - 69L
1,312 Elo+
Party 3
Danzaburou
Danzaburou
riki04206riki004
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 36L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BaldWrigg
Bakasura
9
1 / 0 / 3
4,991
624
1,044
5,201
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 1 / 1
4,760
595
2,708
5,946
3,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Wrigz
Sun Wukong
8
1 / 0 / 0
4,676
585
1,456
2,810
1,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
pipuUA
Heimdallr
8
1 / 1 / 0
4,538
567
3,913
4,477
1,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
tes391
Medusa
9
5 / 1 / 1
5,949
744
4,174
4,534
987
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
2 / 1 / 0
4,884
611
3,292
6,989
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
hopefulsouls
Achilles
6
0 / 0 / 0
3,943
493
886
1,870
819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
10
1 / 1 / 0
4,969
621
1,257
5,431
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
kili309
Anubis
6
0 / 6 / 0
3,868
484
2,300
5,676
1,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
riki04206riki004
Danzaburou
8
0 / 2 / 2
4,155
519
3,463
6,218
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
3
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BaldWrigg
Bakasura
1
0
3
2.5
W
1
1
1
1.5
L
Ares
2
1
0
2
W
Sun Wukong
Wrigz
Sun Wukong
1
0
0
1
L
Achilles
hopefulsouls
Achilles
0
0
0
0
L
Thor
1
1
0
1
L
Anubis
kili309
Anubis
0
6
0
0
W
Heimdallr
pipuUA
Heimdallr
1
1
0
1
L
Danzaburou
riki04206riki004
Danzaburou
0
2
2
0.5
W
Medusa
tes391
Medusa
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,295
Damage
11,198
22,968
Taken
26,184
9,652
Mitigated
11,342
7,524
Healing
7,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BaldWrigg
Bakasura
1,044
773
0
1,664
5,201
2,028
0
173
5,028
0
24,985
W
2,708
256
0
2,372
5,946
3,518
0
1,715
4,231
13,102
0
L
Ares
3,292
591
161
1,750
6,989
4,379
0
1,315
5,646
12,670
0
W
Sun Wukong
Wrigz
Sun Wukong
1,456
72
0
687
2,810
1,403
0
0
2,628
0
16,953
L
Achilles
hopefulsouls
Achilles
886
0
0
974
1,870
819
0
0
1,708
0
11,984
L
Thor
1,257
62
0
3,010
5,431
1,951
0
0
5,350
0
31,826
L
Anubis
kili309
Anubis
2,300
78
0
565
5,676
1,983
0
0
5,587
16,913
0
W
Heimdallr
pipuUA
Heimdallr
3,913
1,627
0
2,014
4,477
1,716
0
1,515
2,962
0
28,346
L
Danzaburou
riki04206riki004
Danzaburou
3,463
1,334
0
1,483
6,218
2,210
0
1,393
4,825
0
24,618
W
Medusa
tes391
Medusa
4,174
1,594
0
787
4,534
987
426
2,189
2,345
0
33,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
21,819
195
Minions Killed
140
0
Camps Cleared
0
820,903
Distance Traveled
667,309
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,991
624
56
7
0
194,931
2
W
Geb
4,760
595
7
1
0
163,377
1
L
Ares
4,884
611
18
2
0
158,522
2
W
Sun Wukong
4,676
585
28
4
0
162,464
0
L
Achilles
3,943
493
16
2
0
85,666
0
L
Thor
4,969
621
62
8
0
166,847
0
L
Anubis
3,868
484
23
3
0
105,832
0
W
Heimdallr
4,538
567
54
7
0
140,701
0
L
Danzaburou
4,155
519
21
3
0
150,442
0
W
Medusa
5,949
744
50
6
0
159,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role