Player Matchup

Anhur
Anhur
ConfusedRook245
Anhur
Level 155
God Stats
15W - 12L
1,646 SR
Queue Stats
346W - 334L
1,551 Elo+
Solo
Eset
Eset
Elnegroaussie
Eset
Level 45
God Stats
4W - 2L
1,451 SR
Queue Stats
115W - 145L
1,516 Elo+
Solo
Pele
Pele
LowHorizon
Pele
Level 125
God Stats
1W - 1L
1,706 SR
Queue Stats
58W - 34L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZaPapaSnow
Morgan Le Fay
Level 79
God Stats
4W - 6L
1,417 SR
Queue Stats
63W - 64L
1,412 Elo+
Solo
Charon
Charon
queen12341234
Charon
Level 148
God Stats
12W - 7L
1,609 SR
Queue Stats
201W - 104L
1,672 Elo+
Solo
Team Averages
Level 110
1,566 SR
1,550 Elo+

VS

Team Averages
Level 102
1,508 SR
1,445 Elo+
Nox
Nox
 
Nox
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DoughGhost
Bacchus
Level 87
God Stats
29W - 19L
1,695 SR
Queue Stats
74W - 88L
1,584 Elo+
Solo
Hun Batz
Hun Batz
SLATTGOD2001
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,341 Elo+
Party 1
Achilles
Achilles
Slushiestclub60
Achilles
Level 129
God Stats
48W - 29L
1,649 SR
Queue Stats
100W - 89L
1,507 Elo+
Solo
Neith
Neith
gloomybear2002
Neith
Level 9
God Stats
4W - 7L
1,198 SR
Queue Stats
5W - 11L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,071
1,179
6,994
7,931
3,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 3 / 1
6,121
1,020
3,188
6,439
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
1 / 3 / 2
6,730
1,122
5,415
6,849
2,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ZaPapaSnow
Morgan Le Fay
10
0 / 0 / 0
5,601
934
0
0
0
12
0 / 3 / 3
6,969
1,162
5,227
9,184
7,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

329

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 0 / 8
6,726
1,121
4,488
1,937
1,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
DoughGhost
Bacchus
11
2 / 0 / 4
7,275
1,213
3,042
5,457
6,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
SLATTGOD2001
Hun Batz
12
1 / 1 / 7
6,750
1,125
9,726
6,964
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
12
5 / 1 / 3
7,324
1,221
7,860
5,579
5,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
0 / 1 / 7
6,408
1,068
3,233
4,235
1,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
9
9
Deaths
3
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
8
5
L
2
0
1
2.5
W
Bacchus
DoughGhost
Bacchus
2
0
4
4
L
0
3
1
0.17
L
1
3
2
0.67
W
Hun Batz
SLATTGOD2001
Hun Batz
1
1
7
4.5
W
Achilles
5
1
3
6.5
L
Morgan Le Fay
ZaPapaSnow
Morgan Le Fay
0
0
0
0
W
0
1
7
3.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,824
Damage
28,349
30,403
Taken
24,172
16,513
Mitigated
17,728
2,282
Healing
2,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,488
124
0
376
1,937
1,083
0
611
1,326
12,273
0
L
6,994
4,313
0
250
7,931
3,399
0
1,419
6,467
0
20,899
W
Bacchus
DoughGhost
Bacchus
3,042
107
0
872
5,457
6,445
0
2,432
3,025
6,672
0
L
3,188
231
144
123
6,439
2,616
0
2,542
3,737
10,196
0
L
5,415
992
0
1,245
6,849
2,609
0
1,454
5,265
0
25,611
W
Hun Batz
SLATTGOD2001
Hun Batz
9,726
1,226
0
0
6,964
3,365
0
1,634
5,330
0
27,423
W
Achilles
7,860
1,297
0
615
5,579
5,279
0
2,681
2,898
0
13,883
L
Morgan Le Fay
ZaPapaSnow
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
3,233
896
0
215
4,235
1,556
0
1,057
3,178
0
14,124
L
5,227
1,191
62
458
9,184
7,889
0
1,695
7,404
10,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,492
Gold Earned
34,483
106
Minions Killed
118
6
Camps Cleared
5
470,691
Distance Traveled
603,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,726
1,121
29
5
2
121,872
0
L
Anhur
7,071
1,179
37
6
1
105,958
0
W
Bacchus
7,275
1,213
7
1
0
125,699
0
L
Eset
6,121
1,020
25
4
0
116,435
0
L
Pele
6,730
1,122
29
5
5
124,955
0
W
Hun Batz
6,750
1,125
34
6
2
121,932
0
W
Achilles
7,324
1,221
18
3
0
125,212
0
L
Morgan Le Fay
5,601
934
0
0
0
0
0
W
Neith
6,408
1,068
30
5
1
108,373
0
L
Charon
6,969
1,162
15
3
0
123,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role