Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JMF4Muli
Merlin
Level 109
God Stats
4W - 3L
1,516 SR
Queue Stats
361W - 378L
1,440 Elo+
Solo
Janus
Janus
Jackanori8610
Janus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 22L
1,414 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ROSKOXXX
Morgan Le Fay
Level 89
God Stats
7W - 6L
1,397 SR
Queue Stats
336W - 351L
1,364 Elo+
Solo
Chronos
Chronos
mycarfunny
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,455 Elo+
Party 1
Team Averages
Level 93
1,483 SR
1,435 Elo+

VS

Team Averages
Level 87
1,546 SR
1,447 Elo+
Zhong Kui
Zhong Kui
Fipax
Zhong Kui
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 42L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
FugtigiFugen
Cthulhu
Level 123
God Stats
7W - 4L
1,456 SR
Queue Stats
246W - 251L
1,468 Elo+
Solo
Ymir
Ymir
GrinningLich
Ymir
Level 98
God Stats
1W - 1L
1,547 SR
Queue Stats
40W - 23L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
ataratata
Sun Wukong
Level 48
God Stats
2W - 2L
1,549 SR
Queue Stats
140W - 169L
1,384 Elo+
Solo
Xbalanque
Xbalanque
eatk0
Xbalanque
Level 64
God Stats
3W - 1L
1,677 SR
Queue Stats
154W - 140L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 5 / 7
9,782
815
13,790
17,098
13,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
JMF4Muli
Merlin
15
2 / 7 / 4
8,670
723
9,953
11,285
4,522
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 11 / 5
8,057
671
5,818
14,285
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ROSKOXXX
Morgan Le Fay
17
5 / 1 / 9
9,175
765
14,287
8,460
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos
mycarfunny
Chronos
15
3 / 6 / 10
8,992
749
10,969
14,069
5,824
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fipax
Zhong Kui
18
10 / 1 / 13
10,820
902
13,941
12,206
11,243
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
FugtigiFugen
Cthulhu
17
3 / 3 / 17
10,241
853
14,320
15,524
9,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
4 / 2 / 13
10,011
834
4,521
14,663
14,576
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
ataratata
Sun Wukong
16
6 / 3 / 15
10,429
869
10,367
17,426
18,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
eatk0
Xbalanque
15
6 / 5 / 14
10,110
843
17,957
13,248
7,165
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
101
14
Kills
29
30
Deaths
14
35
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
5
7
1.3
W
Zhong Kui
Fipax
Zhong Kui
10
1
13
16.5
W
Cthulhu
FugtigiFugen
Cthulhu
3
3
17
3.83
W
4
2
13
5.25
L
Merlin
JMF4Muli
Merlin
2
7
4
0.57
L
1
11
5
0.32
L
Morgan Le Fay
ROSKOXXX
Morgan Le Fay
5
1
9
9.5
W
Sun Wukong
ataratata
Sun Wukong
6
3
15
4.5
W
Xbalanque
eatk0
Xbalanque
6
5
14
2.6
L
Chronos
mycarfunny
Chronos
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,817
Damage
61,106
65,197
Taken
73,067
33,575
Mitigated
61,610
11,501
Healing
26,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,790
1,389
1,005
4,762
17,098
13,519
0
5,899
11,199
0
25,918
W
Zhong Kui
Fipax
Zhong Kui
13,941
2,012
2,164
3,337
12,206
11,243
1,777
7,156
4,900
23,534
0
W
Cthulhu
FugtigiFugen
Cthulhu
14,320
185
3,740
2,190
15,524
9,650
0
9,368
6,156
33,640
609
W
4,521
321
1,170
4,164
14,663
14,576
29
7,133
7,332
9,133
0
L
Merlin
JMF4Muli
Merlin
9,953
372
430
387
11,285
4,522
0
5,928
5,357
21,942
585
L
5,818
918
393
69
14,285
5,461
0
7,787
6,498
10,638
0
L
Morgan Le Fay
ROSKOXXX
Morgan Le Fay
14,287
671
836
1,796
8,460
4,249
0
5,048
3,412
27,934
154
W
Sun Wukong
ataratata
Sun Wukong
10,367
916
2,277
4,805
17,426
18,976
194
9,124
8,134
0
18,021
W
Xbalanque
eatk0
Xbalanque
17,957
8,792
1,626
1,464
13,248
7,165
2,574
6,962
6,218
0
32,194
L
Chronos
mycarfunny
Chronos
10,969
3,209
651
1,172
14,069
5,824
0
7,851
6,218
21,787
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,676
Gold Earned
51,611
129
Minions Killed
143
0
Camps Cleared
0
942,060
Distance Traveled
1,076,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,782
815
22
2
0
202,950
0
W
Zhong Kui
10,820
902
35
3
0
220,324
0
W
Cthulhu
10,241
853
42
4
0
213,549
0
W
Ymir
10,011
834
6
1
0
208,032
0
L
Merlin
8,670
723
33
3
0
176,061
0
L
Janus
8,057
671
15
1
0
154,466
0
L
Morgan Le Fay
9,175
765
23
2
0
230,762
0
W
Sun Wukong
10,429
869
18
2
0
241,301
0
W
Xbalanque
10,110
843
42
4
0
192,876
0
L
Chronos
8,992
749
36
3
0
177,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role