Player Matchup

Xbalanque
Xbalanque
ArielizFez1030
Xbalanque
Level 159
God Stats
3W - 3L
1,813 SR
Queue Stats
316W - 320L
1,511 Elo+
Solo
Tyr
Tyr
Krackahtoa
Tyr
Level 108
God Stats
2W - 2L
1,304 SR
Queue Stats
236W - 204L
1,507 Elo+
Party 1
Nu Wa
Nu Wa
MYMAINISSUPPORT
Nu Wa
Level 157
God Stats
23W - 22L
1,519 SR
Queue Stats
447W - 437L
1,500 Elo+
Solo
Hel
Hel
Rheri
Hel
Level 148
God Stats
1W - 1L
1,705 SR
Queue Stats
168W - 136L
1,604 Elo+
Party 1
Thanatos
Thanatos
SeaInsomnia
Thanatos
Level 119
God Stats
3W - 3L
1,638 SR
Queue Stats
26W - 26L
1,523 Elo+
Solo
Team Averages
Level 138
1,596 SR
1,529 Elo+

VS

Team Averages
Level 123
1,528 SR
1,543 Elo+
Pele
Pele
CLEAVWATERMALON
Pele
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,485 Elo+
Solo
Bacchus
Bacchus
L5D25
Bacchus
Level 53
God Stats
22W - 12L
1,634 SR
Queue Stats
118W - 111L
1,511 Elo+
Solo
Tyr
Tyr
Naughty_DogxX
Tyr
Level 196
God Stats
1W - 0L
1,297 SR
Queue Stats
127W - 122L
1,554 Elo+
Solo
Anubis
Anubis
NullConcern
Anubis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,537 Elo+
Solo
Ullr
Ullr
SteavyWeavy
Ullr
Level 159
God Stats
28W - 18L
1,709 SR
Queue Stats
289W - 185L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ArielizFez1030
Xbalanque
14
1 / 4 / 2
7,835
490
3,662
9,811
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 2
7,888
493
5,394
15,363
12,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 0 / 3
7,970
498
10,872
7,108
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Rheri
Hel
12
1 / 4 / 2
6,501
406
8,259
14,976
10,462
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
SeaInsomnia
Thanatos
12
1 / 4 / 2
7,013
438
5,000
14,207
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
8,104
507
6,201
12,965
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
L5D25
Bacchus
12
1 / 0 / 8
8,068
504
5,716
11,910
12,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 3
8,560
535
6,182
12,915
11,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
13
2 / 2 / 4
7,484
468
9,667
11,105
5,683
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
6 / 0 / 1
9,688
606
11,770
9,682
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
5
Kills
14
14
Deaths
5
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ArielizFez1030
Xbalanque
1
4
2
0.5
W
4
2
4
3
L
0
2
2
0.5
W
Bacchus
L5D25
Bacchus
1
0
8
5
L
2
0
3
3.5
W
1
1
3
2.5
W
Anubis
2
2
4
2
L
Hel
Rheri
Hel
1
4
2
0.5
L
Thanatos
SeaInsomnia
Thanatos
1
4
2
0.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,187
Damage
39,536
61,465
Taken
58,577
34,495
Mitigated
39,640
23,001
Healing
24,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ArielizFez1030
Xbalanque
3,662
925
0
1,179
9,811
3,766
0
986
8,825
0
65,527
W
6,201
855
0
6,614
12,965
5,303
0
3,800
9,165
0
70,663
L
5,394
771
0
5,678
15,363
12,243
0
3,983
11,380
0
63,001
W
Bacchus
L5D25
Bacchus
5,716
720
0
2,723
11,910
12,674
0
6,117
5,793
27,436
0
L
10,872
2,429
0
616
7,108
2,627
513
3,549
3,559
67,743
0
W
6,182
593
80
3,951
12,915
11,786
0
2,187
10,728
14,875
50,693
W
Anubis
9,667
549
0
5,629
11,105
5,683
392
5,239
5,866
66,466
0
L
Hel
Rheri
Hel
8,259
785
1,949
3,834
14,976
10,462
0
5,757
9,219
33,481
958
L
Thanatos
SeaInsomnia
Thanatos
5,000
1,497
0
9,745
14,207
5,397
302
3,253
10,954
0
47,827
W
11,770
5,634
0
5,457
9,682
4,194
708
2,858
6,824
0
100,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
41,904
443
Minions Killed
491
0
Camps Cleared
0
1,532,125
Distance Traveled
1,553,085
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,835
490
108
7
0
291,047
2
W
Pele
8,104
507
106
7
0
342,411
0
L
Tyr
7,888
493
115
7
0
315,140
0
W
Bacchus
8,068
504
25
2
0
324,592
0
L
Nu Wa
7,970
498
112
7
0
305,839
0
W
Tyr
8,560
535
117
7
0
291,843
3
W
Anubis
7,484
468
99
6
0
281,454
0
L
Hel
6,501
406
30
2
0
296,489
0
L
Thanatos
7,013
438
78
5
0
323,610
0
W
Ullr
9,688
606
144
9
0
312,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role