Player Matchup

Hades
Hades
FightyMighty828
Hades
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 15L
1,502 Elo+
Solo
Janus
Janus
MeriBaie
Janus
Level 36
God Stats
6W - 9L
1,514 SR
Queue Stats
21W - 24L
1,410 Elo+
Solo
Nut
Nut
maadivr
Nut
Level 126
God Stats
5W - 7L
1,396 SR
Queue Stats
219W - 211L
1,452 Elo+
Solo
Geb
Geb
redfox2113
Geb
Level 67
God Stats
11W - 15L
1,411 SR
Queue Stats
411W - 404L
1,492 Elo+
Solo
Lancelot
Lancelot
xXOiEuSouGokuXx
Lancelot
Level 141
God Stats
1W - 1L
1,256 SR
Queue Stats
229W - 213L
1,486 Elo+
Solo
Team Averages
Level 101
1,415 SR
1,469 Elo+

VS

Team Averages
Level 79
1,476 SR
1,399 Elo+
Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Shade_Made_U_Cry
Mulan
Level 88
God Stats
76W - 69L
1,501 SR
Queue Stats
351W - 343L
1,413 Elo+
Solo
Ymir
Ymir
TGI_Fitz
Ymir
Level 12
God Stats
0W - 7L
1,288 SR
Queue Stats
0W - 8L
1,264 Elo+
Party 1
Pele
Pele
TemPMayo
Pele
Level 68
God Stats
12W - 7L
1,590 SR
Queue Stats
61W - 67L
1,539 Elo+
Party 1
Skadi
Skadi
WateryTurnip514
Skadi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,379
615
5,404
6,261
3,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
MeriBaie
Janus
11
2 / 1 / 0
6,763
564
3,627
4,697
1,374
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
12
3 / 2 / 1
6,821
568
7,293
7,450
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 2
6,724
560
4,570
8,102
4,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
13
1 / 0 / 2
6,917
576
4,566
7,883
3,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 3 / 1
5,712
476
3,117
9,233
3,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,856
488
3,012
9,901
7,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
0 / 0 / 0
5,836
486
1,231
7,187
5,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
13
4 / 1 / 0
7,133
594
7,568
11,373
4,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 1
6,079
507
3,407
6,453
2,163
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
4
4
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
1
0.17
W
2
1
1
2.5
W
Janus
MeriBaie
Janus
2
1
0
2
L
0
2
0
0
L
Ymir
0
0
0
0
L
Pele
4
1
0
4
L
0
2
1
0.25
W
Nut
3
2
1
1.75
W
0
0
2
1
W
Lancelot
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,460
Damage
18,335
34,393
Taken
44,147
15,167
Mitigated
22,965
13,720
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,117
1,672
0
1,677
9,233
3,185
0
1,831
7,402
0
46,343
W
5,404
1,056
103
4,279
6,261
3,621
60
0
6,261
43,949
1,724
W
Janus
MeriBaie
Janus
3,627
100
0
513
4,697
1,374
327
0
4,697
47,823
848
L
3,012
630
0
810
9,901
7,494
0
4,458
5,443
0
34,200
L
Ymir
1,231
341
0
938
7,187
5,301
0
1,263
5,924
10,115
330
L
Pele
7,568
2,680
0
3,746
11,373
4,822
0
2,297
9,076
0
59,170
L
3,407
1,205
0
1,250
6,453
2,163
0
3,539
2,914
0
39,992
W
Nut
7,293
3,143
0
1,918
7,450
2,593
65
759
6,691
0
52,650
W
4,570
513
0
2,066
8,102
4,325
0
396
7,706
25,813
0
W
Lancelot
4,566
942
0
4,841
7,883
3,254
0
0
7,883
0
57,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
30,616
369
Minions Killed
306
0
Camps Cleared
0
1,211,215
Distance Traveled
1,111,944
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,712
476
82
7
0
208,590
2
W
Hades
7,379
615
82
7
0
208,112
0
W
Janus
6,763
564
87
7
0
228,415
0
L
Mulan
5,856
488
52
4
0
208,406
0
L
Ymir
5,836
486
11
1
0
220,129
0
L
Pele
7,133
594
91
8
0
266,650
2
L
Skadi
6,079
507
70
6
0
208,169
0
W
Nut
6,821
568
92
8
0
216,910
0
W
Geb
6,724
560
16
1
0
250,693
4
W
Lancelot
6,917
576
92
8
0
307,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role