Player Matchup

Achilles
Achilles
Gold I
BankaiSayka
Achilles
Gold I
Level 156
God Stats
2W - 5L
1,500 SR
Queue Stats
511W - 538L
1,480 MMR
Solo
Poseidon
Poseidon
Gold IV
Gammell
Poseidon
Gold IV
Level 96
God Stats
1W - 1L
1,533 SR
Queue Stats
41W - 37L
1,435 MMR
Solo
Neith
Neith
Gold IV
michmich66170
Neith
Gold IV
Level 197
God Stats
12W - 13L
1,479 SR
Queue Stats
324W - 382L
1,261 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 150
1,504 SR
1,392 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,519 SR
1,396 MMR
Sylvanus
Sylvanus
Silver I
CruelGamer420
Sylvanus
Silver I
Level 149
God Stats
12W - 21L
1,477 SR
Queue Stats
570W - 603L
1,143 MMR
Solo
Skadi
Skadi
Gold IV
Hedelkan
Skadi
Gold IV
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 158L
1,506 MMR
Solo
Ah Puch
Ah Puch
Gold V
Oceanic Plagues
Ah Puch
Gold V
Level 127
God Stats
22W - 37L
1,579 SR
Queue Stats
63W - 106L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BankaiSayka
Achilles
14
2 / 2 / 8
8,473
847
9,237
10,960
8,005
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Gammell
Poseidon
14
3 / 2 / 6
8,478
848
7,506
6,494
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 5
9,153
915
7,540
6,884
2,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuBake KujiraKuzenboVamanaThoth

VS

Bans
ThanatosGebMartichorasCharonArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CruelGamer420
Sylvanus
12
5 / 3 / 0
7,613
761
4,056
12,421
12,054
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Hedelkan
Skadi
12
1 / 4 / 5
7,299
730
7,980
9,002
4,502
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 3 / 5
6,806
681
4,644
6,998
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
10
Kills
6
6
Deaths
10
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
BankaiSayka
Achilles
2
2
8
3
L
Sylvanus
CruelGamer420
Sylvanus
5
3
0
1.67
W
Poseidon
Gammell
Poseidon
3
2
6
3
L
Skadi
Hedelkan
Skadi
1
4
5
0.88
L
0
3
5
0.83
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
16,680
24,338
Taken
28,421
12,602
Mitigated
19,866
6,469
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BankaiSayka
Achilles
9,237
2,079
0
2,765
10,960
8,005
783
3,790
6,829
0
20,973
L
Sylvanus
CruelGamer420
Sylvanus
4,056
380
1,358
2,600
12,421
12,054
0
3,346
8,714
11,647
83
W
Poseidon
Gammell
Poseidon
7,506
785
0
2,123
6,494
2,133
648
1,929
4,435
41,372
0
L
Skadi
Hedelkan
Skadi
7,980
2,699
0
401
9,002
4,502
168
2,517
6,170
0
28,973
L
4,644
501
0
1,459
6,998
3,310
75
1,658
5,168
23,917
0
W
7,540
2,667
0
1,581
6,884
2,464
1,489
2,212
4,350
0
36,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
21,718
164
Minions Killed
119
0
Camps Cleared
0
627,905
Distance Traveled
484,041
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,473
847
17
2
0
219,118
0
L
Sylvanus
7,613
761
22
2
0
161,248
4
W
Poseidon
8,478
848
77
8
0
208,618
0
L
Skadi
7,299
730
37
4
0
149,842
0
L
Ah Puch
6,806
681
60
6
0
172,951
2
W
Neith
9,153
915
70
7
0
200,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role