Player Matchup

Osiris
Osiris
Polo8Wolf1
Osiris
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 71L
1,378 Elo+
Solo
Medusa
Medusa
UMDSNICEGUY
Medusa
Level 85
God Stats
5W - 12L
1,209 SR
Queue Stats
549W - 569L
1,414 Elo+
Solo
Janus
Janus
Yurikins
Janus
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
125W - 131L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Zilkanju
Nu Wa
Level 155
God Stats
10W - 4L
1,873 SR
Queue Stats
891W - 962L
1,454 Elo+
Solo
Khepri
Khepri
cheeky13
Khepri
Level 125
God Stats
6W - 0L
1,798 SR
Queue Stats
231W - 242L
1,547 Elo+
Solo
Team Averages
Level 116
1,576 SR
1,462 Elo+

VS

Team Averages
Level 114
1,529 SR
1,517 Elo+
Hera
Hera
KillerMikeW
Hera
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,447 Elo+
Party 1
Hercules
Hercules
Pari Jay
Hercules
Level 128
God Stats
2W - 3L
1,668 SR
Queue Stats
97W - 106L
1,574 Elo+
Party 2
Pele
Pele
Raingo7
Pele
Level 124
God Stats
5W - 3L
1,656 SR
Queue Stats
264W - 245L
1,477 Elo+
Party 1
Artemis
Artemis
franklinjoe
Artemis
Level 110
God Stats
1W - 3L
1,320 SR
Queue Stats
55W - 55L
1,476 Elo+
Party 2
Thor
Thor
lR U lB Y
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Polo8Wolf1
Osiris
20
5 / 3 / 23
13,761
655
12,821
37,957
53,352
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
20
12 / 8 / 21
15,543
740
40,345
27,274
21,058
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Yurikins
Janus
20
12 / 3 / 21
16,006
762
31,112
18,189
14,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Zilkanju
Nu Wa
20
5 / 1 / 28
14,491
690
32,779
13,728
11,322
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
cheeky13
Khepri
20
5 / 3 / 26
15,154
722
11,060
26,717
53,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 10
12,670
603
19,697
15,968
6,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
Pari Jay
Hercules
20
7 / 4 / 8
14,165
675
23,573
50,348
51,295
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
Raingo7
Pele
19
4 / 13 / 7
13,584
647
19,302
27,898
12,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
franklinjoe
Artemis
20
3 / 5 / 8
13,029
620
25,911
16,925
7,925
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
18
3 / 9 / 5
12,430
592
9,781
23,618
15,379
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
56
39
Kills
18
18
Deaths
39
119
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
8
10
0.75
L
Hercules
Pari Jay
Hercules
7
4
8
2.75
W
Osiris
Polo8Wolf1
Osiris
5
3
23
5.5
L
Pele
Raingo7
Pele
4
13
7
0.58
W
Medusa
12
8
21
2.81
W
Janus
Yurikins
Janus
12
3
21
7.5
W
Nu Wa
Zilkanju
Nu Wa
5
1
28
19
W
Khepri
cheeky13
Khepri
5
3
26
6
L
Artemis
franklinjoe
Artemis
3
5
8
1.4
L
Thor
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,117
Damage
98,264
123,865
Taken
134,757
153,588
Mitigated
93,883
42,518
Healing
43,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,697
5,368
887
1,249
15,968
6,558
1,152
7,746
8,222
55,933
124
L
Hercules
Pari Jay
Hercules
23,573
4,693
2,060
29,776
50,348
51,295
766
27,113
23,235
0
39,796
W
Osiris
Polo8Wolf1
Osiris
12,821
3,332
1,949
12,647
37,957
53,352
45
7,944
29,150
0
27,393
L
Pele
Raingo7
Pele
19,302
3,582
924
2,585
27,898
12,726
1,456
17,977
9,921
0
45,558
W
Medusa
40,345
21,864
5,733
4,729
27,274
21,058
4,126
2,241
24,467
0
69,287
W
Janus
Yurikins
Janus
31,112
3,946
5,121
2,603
18,189
14,334
1,084
3,299
14,589
79,893
163
W
Nu Wa
Zilkanju
Nu Wa
32,779
11,610
597
1,379
13,728
11,322
2,388
2,183
11,140
66,027
1,146
W
Khepri
cheeky13
Khepri
11,060
465
2,653
5,107
26,717
53,522
108
4,297
22,007
25,366
1,516
L
Artemis
franklinjoe
Artemis
25,911
6,859
1,988
2,623
16,925
7,925
0
7,835
9,090
0
75,321
L
Thor
9,781
2,222
814
939
23,618
15,379
312
13,367
10,251
2,675
22,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,955
Gold Earned
65,878
245
Minions Killed
259
0
Camps Cleared
0
1,936,388
Distance Traveled
1,669,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,670
603
61
3
0
312,570
0
L
Hercules
14,165
675
32
2
0
394,346
0
W
Osiris
13,761
655
32
2
0
407,163
0
L
Pele
13,584
647
35
2
0
300,190
0
W
Medusa
15,543
740
42
2
0
332,898
0
W
Janus
16,006
762
97
5
0
382,822
0
W
Nu Wa
14,491
690
57
3
0
380,060
0
W
Khepri
15,154
722
17
1
0
433,445
0
L
Artemis
13,029
620
109
5
0
333,406
0
L
Thor
12,430
592
22
1
0
329,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role