Player Matchup

Ra
Ra
CRACED
Ra
Level 129
God Stats
2W - 0L
1,740 SR
Queue Stats
13W - 11L
1,427 Elo+
Solo
Sobek
Sobek
Jorgelfz25
Sobek
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 15L
1,442 Elo+
Party 2
Fenrir
Fenrir
ThuRubiito
Fenrir
Level 69
God Stats
12W - 3L
1,859 SR
Queue Stats
72W - 64L
1,517 Elo+
Party 2
Team Averages
Level 75
1,700 SR
1,462 Elo+

VS

Team Averages
Level 94
1,378 SR
1,536 Elo+
Izanami
Izanami
Tibix
Izanami
Level 103
God Stats
1W - 2L
1,139 SR
Queue Stats
8W - 8L
1,525 Elo+
Party 1
Discordia
Discordia
szivatas
Discordia
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,676 Elo+
Party 1
Susano
Susano
xX_Sosnas_Xx
Susano
Level 104
God Stats
0W - 2L
1,494 SR
Queue Stats
12W - 13L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
4 / 1 / 5
8,876
807
8,309
8,578
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
13
3 / 1 / 8
8,435
767
4,370
11,204
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
ThuRubiito
Fenrir
14
7 / 0 / 4
9,268
843
11,439
11,652
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tibix
Izanami
11
1 / 6 / 1
7,072
643
6,382
12,078
3,683
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
szivatas
Discordia
12
1 / 3 / 1
7,428
675
9,465
5,894
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
0 / 5 / 1
6,860
624
6,600
11,156
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
2
2
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
4
1
5
6.5
W
Sobek
3
1
8
7
W
Fenrir
ThuRubiito
Fenrir
7
0
4
9
L
Izanami
Tibix
Izanami
1
6
1
0.25
L
Discordia
szivatas
Discordia
1
3
1
0.5
L
Susano
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
22,447
31,434
Taken
29,128
22,102
Mitigated
9,335
11,552
Healing
2,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
8,309
782
1,303
4,307
8,578
3,720
1,085
2,373
6,184
44,281
155
W
Sobek
4,370
216
0
1,037
11,204
11,645
144
3,597
7,557
9,172
219
W
Fenrir
ThuRubiito
Fenrir
11,439
4,231
0
4,905
11,652
6,737
655
3,567
8,055
0
25,365
L
Izanami
Tibix
Izanami
6,382
4,352
0
1,294
12,078
3,683
0
5,240
6,162
0
31,023
L
Discordia
szivatas
Discordia
9,465
213
0
128
5,894
1,762
0
2,985
2,587
26,145
0
L
Susano
6,600
1,037
0
900
11,156
3,890
0
3,743
6,886
0
27,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
21,360
126
Minions Killed
116
0
Camps Cleared
0
641,155
Distance Traveled
588,882
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,876
807
85
8
0
200,251
0
W
Sobek
8,435
767
11
1
0
216,336
0
W
Fenrir
9,268
843
30
3
0
224,568
1
L
Izanami
7,072
643
48
4
0
183,522
0
L
Discordia
7,428
675
30
3
0
193,752
0
L
Susano
6,860
624
38
3
0
211,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role