Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
AF1_Shankz
Nut
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
AF1_TaKKarikZ
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hera
Hera
WingingLife
Hera
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,429 Elo+
Solo
Surtr
Surtr
pepehands69420
Surtr
Level 144
God Stats
0W - 2L
1,299 SR
Queue Stats
305W - 259L
1,551 Elo+
Solo
Team Averages
Level 111
1,460 SR
1,496 Elo+

VS

Team Averages
Level 109
1,466 SR
1,505 Elo+
Loki
Loki
Brreakfast
Loki
Level 149
God Stats
8W - 4L
1,502 SR
Queue Stats
210W - 204L
1,568 Elo+
Party 2
Charybdis
Charybdis
DivineElemento
Charybdis
Level 108
God Stats
6W - 3L
1,286 SR
Queue Stats
212W - 219L
1,540 Elo+
Party 2
Cthulhu
Cthulhu
GirlGamer711
Cthulhu
Level 62
God Stats
5W - 0L
1,839 SR
Queue Stats
7W - 8L
1,453 Elo+
Party 1
Osiris
Osiris
vagaroot
Osiris
Level 143
God Stats
1W - 0L
1,297 SR
Queue Stats
10W - 11L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
wyatt7100
Nu Wa
Level 82
God Stats
11W - 9L
1,408 SR
Queue Stats
101W - 117L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 1 / 1
4,733
473
1,098
7,421
5,404
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

9
0 / 1 / 0
4,831
483
855
3,366
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
AF1_TaKKarikZ
Hun Batz
8
0 / 3 / 1
4,874
487
1,746
6,993
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 1
5,782
578
2,735
4,983
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 0
6,019
602
9,063
11,613
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
6,694
669
5,463
9,288
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
DivineElemento
Charybdis
11
1 / 0 / 1
5,795
580
2,579
5,603
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
GirlGamer711
Cthulhu
8
0 / 0 / 2
4,960
496
1,350
1,623
981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
vagaroot
Osiris
11
2 / 2 / 1
6,513
651
7,257
12,738
10,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
wyatt7100
Nu Wa
11
1 / 2 / 0
6,250
625
4,147
4,661
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
8
8
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
L
0
1
0
0
L
Hun Batz
AF1_TaKKarikZ
Hun Batz
0
3
1
0.17
W
4
1
3
5.5
W
Charybdis
DivineElemento
Charybdis
1
0
1
1.5
W
Cthulhu
GirlGamer711
Cthulhu
0
0
2
1
L
2
1
1
2.5
L
2
2
0
1
W
Osiris
vagaroot
Osiris
2
2
1
1.25
W
Nu Wa
wyatt7100
Nu Wa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,497
Damage
20,796
34,376
Taken
33,913
18,595
Mitigated
17,868
8,123
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,098
66
0
2,666
7,421
5,404
0
1,166
6,255
23,799
2,857
L
855
508
0
390
3,366
1,128
0
649
2,717
0
22,655
L
Hun Batz
AF1_TaKKarikZ
Hun Batz
1,746
615
0
50
6,993
2,580
0
334
6,659
0
27,428
W
5,463
2,240
0
6,112
9,288
3,050
0
90
9,153
0
59,192
W
Charybdis
DivineElemento
Charybdis
2,579
1,703
0
3,447
5,603
1,800
499
614
4,989
0
45,936
W
Cthulhu
GirlGamer711
Cthulhu
1,350
27
906
490
1,623
981
0
484
1,139
6,336
151
L
2,735
186
0
500
4,983
1,508
0
2,807
2,176
39,854
0
L
9,063
4,200
0
4,517
11,613
7,975
0
318
10,624
1,441
41,284
W
Osiris
vagaroot
Osiris
7,257
3,423
0
4,760
12,738
10,378
0
562
11,537
0
48,540
W
Nu Wa
wyatt7100
Nu Wa
4,147
1,017
0
411
4,661
1,659
208
2,735
1,926
41,442
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,239
Gold Earned
30,212
261
Minions Killed
370
0
Camps Cleared
0
945,715
Distance Traveled
1,016,483
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,733
473
39
4
0
182,133
0
L
Nut
4,831
483
44
4
0
181,390
0
L
Hun Batz
4,874
487
57
6
0
213,057
0
W
Loki
6,694
669
107
11
0
220,369
0
W
Charybdis
5,795
580
81
8
0
161,775
1
W
Cthulhu
4,960
496
5
1
0
248,796
0
L
Hera
5,782
578
57
6
0
181,068
3
L
Surtr
6,019
602
64
6
0
188,067
4
W
Osiris
6,513
651
101
10
0
199,119
0
W
Nu Wa
6,250
625
76
8
0
186,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role