Player Matchup

Hel
Hel
Cattaleiya
Hel
Level 67
God Stats
43W - 42L
1,494 SR
Queue Stats
110W - 119L
1,459 Elo+
Solo
Osiris
Osiris
cebollacoindepac
Osiris
Level 124
God Stats
2W - 2L
1,654 SR
Queue Stats
285W - 260L
1,527 Elo+
Solo
Ra
Ra
jakadu
Ra
Level 121
God Stats
8W - 12L
1,338 SR
Queue Stats
147W - 190L
1,474 Elo+
Solo
Sylvanus
Sylvanus
olbran
Sylvanus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
xTriance_
Da Ji
Level 163
God Stats
4W - 1L
1,499 SR
Queue Stats
186W - 205L
1,417 Elo+
Solo
Team Averages
Level 107
1,497 SR
1,476 Elo+

VS

Team Averages
Level 69
1,620 SR
1,433 Elo+
Bakasura
Bakasura
 
Bakasura
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Strudelscu30
Medusa
Level 89
God Stats
3W - 2L
1,833 SR
Queue Stats
73W - 73L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
TRAFFY-2112
Sun Wukong
Level 122
God Stats
2W - 1L
1,852 SR
Queue Stats
16W - 22L
1,441 Elo+
Solo
Maui
Maui
deiu250mihali
Maui
Level 65
God Stats
2W - 1L
1,737 SR
Queue Stats
21W - 18L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
thorpano
Kukulkan
Level 29
God Stats
4W - 13L
1,177 SR
Queue Stats
10W - 28L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,493
549
2,583
4,488
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 6
6,744
674
2,927
5,966
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
12
3 / 0 / 0
6,870
687
2,949
2,800
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
olbran
Sylvanus
1
0 / 0 / 0
3,536
354
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Da Ji
xTriance_
Da Ji
12
4 / 1 / 4
6,122
612
7,618
8,657
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 4 / 1
5,549
555
3,793
9,340
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
9
2 / 3 / 1
5,452
545
4,384
6,352
2,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sun Wukong
TRAFFY-2112
Sun Wukong
2
0 / 1 / 0
3,727
373
321
1,109
585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 2 / 2
5,035
504
2,848
8,443
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
thorpano
Kukulkan
10
0 / 1 / 0
5,151
515
1,014
3,538
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
1
0.63
W
1
2
3
1.25
L
Medusa
2
3
1
0.83
L
Sun Wukong
TRAFFY-2112
Sun Wukong
0
1
0
0
W
2
1
6
5
L
0
2
2
0.5
W
Ra
3
0
0
3
W
Sylvanus
olbran
Sylvanus
0
0
0
0
L
Kukulkan
thorpano
Kukulkan
0
1
0
0
W
Da Ji
xTriance_
Da Ji
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,077
Damage
12,360
21,911
Taken
28,782
11,244
Mitigated
15,001
6,621
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,793
2,411
0
2,391
9,340
4,346
0
737
8,537
0
27,652
W
2,583
271
408
1,752
4,488
1,230
0
1,142
3,224
26,115
1,003
L
Medusa
4,384
2,151
0
1,290
6,352
2,499
602
896
5,456
0
36,051
L
Sun Wukong
TRAFFY-2112
Sun Wukong
321
98
0
191
1,109
585
0
0
1,109
0
3,688
W
2,927
1,098
0
1,305
5,966
4,894
312
1,204
4,520
0
42,814
L
2,848
653
22
2,034
8,443
6,319
184
2,229
6,170
10,257
0
W
Ra
2,949
0
180
1,250
2,800
1,128
0
393
2,337
52,217
351
W
Sylvanus
olbran
Sylvanus
0
0
18
0
0
0
0
0
0
0
0
L
Kukulkan
thorpano
Kukulkan
1,014
61
0
250
3,538
1,252
0
1,086
2,323
34,761
0
W
Da Ji
xTriance_
Da Ji
7,618
1,438
0
1,708
8,657
3,992
0
1,123
7,354
0
48,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,765
Gold Earned
24,914
275
Minions Killed
209
0
Camps Cleared
0
831,688
Distance Traveled
805,921
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,549
555
65
7
0
242,689
0
W
Hel
5,493
549
42
4
0
198,062
1
L
Medusa
5,452
545
56
6
0
166,860
0
L
Sun Wukong
3,727
373
8
1
0
29,227
0
W
Osiris
6,744
674
65
7
0
177,637
0
L
Maui
5,035
504
13
1
0
177,743
2
W
Ra
6,870
687
93
9
0
221,747
2
W
Sylvanus
3,536
354
0
0
0
5,326
0
L
Kukulkan
5,151
515
67
7
0
189,402
0
W
Da Ji
6,122
612
75
8
0
228,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role