Player Matchup

Olorun
Olorun
BigToester
Olorun
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,497 Elo+
Party 2
Da Ji
Da Ji
Im Beattle
Da Ji
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 91L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
JungleDiffTopGap
Sylvanus
Level 50
God Stats
11W - 8L
1,637 SR
Queue Stats
138W - 134L
1,503 Elo+
Party 1
Izanami
Izanami
Slonibadger
Izanami
Level 68
God Stats
23W - 12L
1,611 SR
Queue Stats
246W - 226L
1,517 Elo+
Party 1
Bakasura
Bakasura
slumbrosmars
Bakasura
Level 140
God Stats
26W - 24L
1,595 SR
Queue Stats
242W - 240L
1,602 Elo+
Solo
Team Averages
Level 94
1,569 SR
1,529 Elo+

VS

Team Averages
Level 78
1,439 SR
1,505 Elo+
Danzaburou
Danzaburou
Augi-o_o
Danzaburou
Level 91
God Stats
3W - 2L
1,451 SR
Queue Stats
148W - 128L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
Deathstat12
Baba Yaga
Level 85
God Stats
2W - 2L
1,531 SR
Queue Stats
331W - 324L
1,524 Elo+
Solo
Ganesha
Ganesha
SusanoWreckedYou
Ganesha
Level 147
God Stats
4W - 5L
1,589 SR
Queue Stats
6W - 10L
1,585 Elo+
Solo
Awilix
Awilix
Verrc-
Awilix
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 3
Chaac
Chaac
r-ome-_-
Chaac
Level 39
God Stats
0W - 2L
1,126 SR
Queue Stats
52W - 65L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigToester
Olorun
10
1 / 0 / 4
6,368
708
4,848
5,212
2,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Da Ji
10
4 / 1 / 1
5,976
664
3,162
5,968
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 1
5,933
659
3,062
7,811
4,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Slonibadger
Izanami
11
1 / 0 / 1
5,793
644
3,019
3,881
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
slumbrosmars
Bakasura
11
3 / 1 / 0
6,424
714
5,072
8,498
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Augi-o_o
Danzaburou
9
1 / 2 / 0
4,783
531
3,568
5,325
1,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Deathstat12
Baba Yaga
9
0 / 3 / 0
5,051
561
4,033
6,221
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 1
5,306
590
2,684
8,157
4,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
Verrc-
Awilix
7
1 / 1 / 0
4,279
475
2,201
5,716
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
r-ome-_-
Chaac
6
0 / 3 / 0
4,088
454
2,119
5,446
3,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
2
3
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Augi-o_o
Danzaburou
1
2
0
0.5
W
Olorun
BigToester
Olorun
1
0
4
3
L
Baba Yaga
Deathstat12
Baba Yaga
0
3
0
0
W
Da Ji
4
1
1
4.5
W
2
1
1
2.5
W
Izanami
Slonibadger
Izanami
1
0
1
1.5
L
0
2
1
0.25
L
Awilix
Verrc-
Awilix
1
1
0
1
L
Chaac
r-ome-_-
Chaac
0
3
0
0
W
Bakasura
slumbrosmars
Bakasura
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,163
Damage
14,605
31,370
Taken
30,865
14,466
Mitigated
14,374
15,408
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Augi-o_o
Danzaburou
3,568
1,480
0
1,735
5,325
1,668
0
1,436
3,889
0
34,559
W
Olorun
BigToester
Olorun
4,848
3,123
180
1,945
5,212
2,114
1,088
3,244
1,968
39,414
0
L
Baba Yaga
Deathstat12
Baba Yaga
4,033
207
0
1,604
6,221
2,589
0
3,128
3,093
34,262
1,237
W
Da Ji
3,162
1,051
0
2,145
5,968
2,161
0
1,182
4,786
0
31,064
W
3,062
1,152
1,382
2,849
7,811
4,725
506
1,615
6,196
16,862
992
W
Izanami
Slonibadger
Izanami
3,019
1,836
0
1,482
3,881
1,373
788
270
3,611
0
49,997
L
2,684
794
0
3,178
8,157
4,426
0
2,325
5,832
29,152
0
L
Awilix
Verrc-
Awilix
2,201
1,311
0
770
5,716
2,144
0
944
4,712
0
21,773
L
Chaac
r-ome-_-
Chaac
2,119
560
0
1,148
5,446
3,547
0
0
4,859
0
15,902
W
Bakasura
slumbrosmars
Bakasura
5,072
3,959
0
5,425
8,498
4,093
0
250
7,919
0
29,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
23,507
320
Minions Killed
236
0
Camps Cleared
0
890,229
Distance Traveled
849,499
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,783
531
72
8
0
170,923
0
W
Olorun
6,368
708
74
8
0
164,259
0
L
Baba Yaga
5,051
561
75
8
0
176,253
0
W
Da Ji
5,976
664
56
6
0
196,260
0
W
Sylvanus
5,933
659
30
3
0
165,271
2
W
Izanami
5,793
644
85
9
0
174,641
0
L
Ganesha
5,306
590
33
4
0
175,040
4
L
Awilix
4,279
475
37
4
0
187,089
0
L
Chaac
4,088
454
19
2
0
140,194
0
W
Bakasura
6,424
714
75
8
0
189,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role