Player Matchup

Sun Wukong
Sun Wukong
Silver I
Arantxa
Sun Wukong
Silver I
Level 157
God Stats
3W - 2L
1,645 SR
Queue Stats
54W - 57L
1,369 MMR
Solo
Lancelot
Lancelot
Gold II
DizzyLeanz
Lancelot
Gold II
Level 128
God Stats
3W - 3L
1,592 SR
Queue Stats
59W - 60L
1,498 MMR
Solo
Neith
Neith
Gold IV
RicoTheBully_
Neith
Gold IV
Level 158
God Stats
55W - 48L
1,613 SR
Queue Stats
437W - 429L
1,334 MMR
Solo
Bacchus
Bacchus
Gold IV
Xewkeryx
Bacchus
Gold IV
Level 143
God Stats
14W - 7L
1,551 SR
Queue Stats
45W - 43L
1,443 MMR
Party 1
Ra
Ra
Gold IV
sandwich1998
Ra
Gold IV
Level 158
God Stats
6W - 2L
1,737 SR
Queue Stats
282W - 276L
1,342 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,628 SR
1,397 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,424 SR
1,400 MMR
Danzaburou
Danzaburou
Gold II
A Lvl 1k God
Danzaburou
Gold II
Level 183
God Stats
0W - 1L
1,264 SR
Queue Stats
97W - 101L
1,520 MMR
Solo
Cthulhu
Cthulhu
Gold IV
CHEF2077
Cthulhu
Gold IV
Level 128
God Stats
30W - 39L
1,546 SR
Queue Stats
212W - 225L
1,444 MMR
Solo
Loki
Loki
Bronze III
Celaya90
Loki
Bronze III
Level 145
God Stats
9W - 8L
1,500 SR
Queue Stats
45W - 61L
1,458 MMR
Solo
Ah Puch
Ah Puch
Bronze IV
XiiBoLo4MeiiX
Ah Puch
Bronze IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,268 MMR
Party 2
Sylvanus
Sylvanus
Bronze IV
yocantrell
Sylvanus
Bronze IV
Level 159
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 12L
1,312 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arantxa
Sun Wukong
12
3 / 1 / 0
6,979
582
7,062
11,163
8,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Lancelot
DizzyLeanz
Lancelot
13
7 / 1 / 0
7,470
623
5,327
8,055
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

12
1 / 2 / 3
6,799
567
7,735
9,073
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Xewkeryx
Bacchus
10
0 / 1 / 3
6,009
501
4,743
9,355
8,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 1
6,845
570
4,500
6,179
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SurtrAwilixCliodhnaArachne

VS

Bans
BellonaHachimanAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A Lvl 1k God
Danzaburou
10
1 / 2 / 0
5,843
487
4,423
10,979
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
CHEF2077
Cthulhu
12
0 / 2 / 0
6,240
520
7,342
11,372
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
11
2 / 3 / 0
6,131
511
4,565
9,349
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
11
2 / 2 / 0
6,401
533
6,045
5,026
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
yocantrell
Sylvanus
9
0 / 3 / 2
5,967
497
2,613
11,304
7,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
5
5
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A Lvl 1k God
Danzaburou
1
2
0
0.5
W
Sun Wukong
Arantxa
Sun Wukong
3
1
0
3
L
Cthulhu
CHEF2077
Cthulhu
0
2
0
0
L
Loki
2
3
0
0.67
W
Lancelot
DizzyLeanz
Lancelot
7
1
0
7
W
1
2
3
1.25
W
Bacchus
Xewkeryx
Bacchus
0
1
3
1.5
L
Ah Puch
2
2
0
1
W
1
0
1
1.5
L
Sylvanus
yocantrell
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,367
Damage
24,988
43,825
Taken
48,030
25,977
Mitigated
25,473
16,769
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A Lvl 1k God
Danzaburou
4,423
2,224
0
2,623
10,979
3,538
0
567
10,412
0
39,368
W
Sun Wukong
Arantxa
Sun Wukong
7,062
1,312
0
3,588
11,163
8,453
0
5,779
4,329
0
48,267
L
Cthulhu
CHEF2077
Cthulhu
7,342
411
0
3,196
11,372
9,283
0
0
10,469
42,965
1,170
L
Loki
4,565
1,263
0
3,722
9,349
2,897
0
702
8,604
0
40,115
W
Lancelot
DizzyLeanz
Lancelot
5,327
741
0
5,260
8,055
4,137
378
884
7,139
0
57,720
W
7,735
2,304
0
2,630
9,073
3,134
2,020
307
8,766
0
65,257
W
Bacchus
Xewkeryx
Bacchus
4,743
578
0
1,972
9,355
8,036
0
3,366
5,745
12,863
1,058
L
Ah Puch
6,045
683
0
1,265
5,026
1,866
0
3,299
1,668
47,775
0
W
4,500
111
1,296
2,023
6,179
2,217
0
3,458
2,354
65,557
1,119
L
Sylvanus
yocantrell
Sylvanus
2,613
968
899
2,090
11,304
7,889
0
4,280
6,945
18,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,102
Gold Earned
30,582
442
Minions Killed
319
0
Camps Cleared
0
1,242,344
Distance Traveled
1,151,682
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,843
487
73
6
0
202,153
2
W
Sun Wukong
6,979
582
85
7
0
219,988
0
L
Cthulhu
6,240
520
68
6
0
223,133
0
L
Loki
6,131
511
60
5
0
275,224
0
W
Lancelot
7,470
623
98
8
0
303,475
0
W
Neith
6,799
567
108
9
0
196,516
0
W
Bacchus
6,009
501
14
1
0
265,493
9
L
Ah Puch
6,401
533
91
8
0
222,353
0
W
Ra
6,845
570
137
11
0
256,872
0
L
Sylvanus
5,967
497
27
2
0
228,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role