Player Matchup

Ares
Ares
GLADIUS LVII
Ares
Level 49
God Stats
2W - 2L
1,774 SR
Queue Stats
8W - 14L
1,485 Elo+
Solo
Rama
Rama
JetBlueDragon
Rama
Level 89
God Stats
11W - 15L
1,444 SR
Queue Stats
77W - 87L
1,317 Elo+
Solo
Ratatoskr
Ratatoskr
Shuuraaa
Ratatoskr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,372 Elo+
Party 1
Osiris
Osiris
pilouyojo
Osiris
Level 63
God Stats
14W - 11L
1,678 SR
Queue Stats
228W - 216L
1,520 Elo+
Party 1
Scylla
Scylla
xuel111
Scylla
Level 62
God Stats
8W - 9L
1,516 SR
Queue Stats
265W - 274L
1,508 Elo+
Solo
Team Averages
Level 55
1,582 SR
1,440 Elo+

VS

Team Averages
Level 119
1,600 SR
1,476 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Cassandra_mnz
Yemoja
Level 128
God Stats
10W - 4L
1,624 SR
Queue Stats
130W - 111L
1,518 Elo+
Solo
Ra
Ra
IItox1cASIANII
Ra
Level 123
God Stats
1W - 1L
1,638 SR
Queue Stats
594W - 569L
1,425 Elo+
Solo
Danzaburou
Danzaburou
Teranno
Danzaburou
Level 101
God Stats
14W - 10L
1,665 SR
Queue Stats
154W - 163L
1,462 Elo+
Solo
Cernunnos
Cernunnos
new-36198443
Cernunnos
Level 86
God Stats
1W - 0L
1,576 SR
Queue Stats
10W - 9L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,144
514
1,606
7,689
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 3 / 0
4,975
498
2,027
7,528
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Shuuraaa
Ratatoskr
10
1 / 3 / 1
5,431
543
2,392
8,514
3,280
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
pilouyojo
Osiris
11
1 / 3 / 1
6,200
620
6,698
12,095
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
xuel111
Scylla
11
1 / 2 / 1
5,825
583
4,990
6,197
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
4 / 2 / 2
6,278
628
4,508
9,684
3,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 1
6,631
663
3,443
4,251
3,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 3
6,454
645
3,669
4,858
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Teranno
Danzaburou
12
2 / 1 / 1
6,737
674
7,115
10,894
9,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
new-36198443
Cernunnos
11
1 / 0 / 3
5,558
556
6,405
6,818
2,549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
2
2
2.5
W
3
0
1
3.5
L
0
1
0
0
W
2
1
3
3.5
L
0
3
0
0
L
Ratatoskr
Shuuraaa
Ratatoskr
1
3
1
0.5
W
Danzaburou
Teranno
Danzaburou
2
1
1
2.5
W
Cernunnos
new-36198443
Cernunnos
1
0
3
2.5
L
Osiris
pilouyojo
Osiris
1
3
1
0.5
L
Scylla
xuel111
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,713
Damage
25,140
42,023
Taken
36,505
20,754
Mitigated
20,786
13,117
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,508
2,609
0
4,089
9,684
3,779
0
1,660
8,024
0
34,857
W
3,443
642
1,204
1,447
4,251
3,147
246
1,305
2,946
22,394
1,583
L
1,606
182
0
1,191
7,689
5,809
0
868
6,821
12,673
0
W
3,669
246
288
908
4,858
2,048
265
2,323
2,535
41,400
1,083
L
2,027
1,608
0
2,706
7,528
2,598
0
2,144
5,313
0
40,711
L
Ratatoskr
Shuuraaa
Ratatoskr
2,392
207
0
1,302
8,514
3,280
0
2,084
6,060
0
36,661
W
Danzaburou
Teranno
Danzaburou
7,115
1,693
0
2,572
10,894
9,263
0
0
10,894
0
52,008
W
Cernunnos
new-36198443
Cernunnos
6,405
3,661
0
3,527
6,818
2,549
432
1,254
5,564
0
47,073
L
Osiris
pilouyojo
Osiris
6,698
3,064
0
6,012
12,095
7,067
0
0
11,971
0
47,786
L
Scylla
xuel111
Scylla
4,990
416
0
1,906
6,197
2,000
0
1,739
4,178
38,333
911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
31,658
302
Minions Killed
324
0
Camps Cleared
0
967,533
Distance Traveled
997,104
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,278
628
73
7
0
237,041
0
W
Yemoja
6,631
663
33
3
0
199,206
2
L
Ares
5,144
514
17
2
0
204,504
0
W
Ra
6,454
645
72
7
0
215,810
2
L
Rama
4,975
498
59
6
0
169,411
0
L
Ratatoskr
5,431
543
66
7
0
211,752
1
W
Danzaburou
6,737
674
80
8
0
167,278
0
W
Cernunnos
5,558
556
66
7
0
177,769
1
L
Osiris
6,200
620
83
8
0
183,600
0
L
Scylla
5,825
583
77
8
0
198,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role