Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Brreakfast
Set
Level 149
God Stats
2W - 6L
1,104 SR
Queue Stats
207W - 203L
1,574 Elo+
Party 1
Hercules
Hercules
DivineElemento
Hercules
Level 108
God Stats
5W - 2L
1,609 SR
Queue Stats
212W - 219L
1,544 Elo+
Party 1
Maui
Maui
UnluckyBiscuit
Maui
Level 87
God Stats
3W - 6L
1,430 SR
Queue Stats
12W - 16L
1,447 Elo+
Party 1
Hou Yi
Hou Yi
vagaroot
Hou Yi
Level 142
God Stats
1W - 0L
1,702 SR
Queue Stats
10W - 11L
1,530 Elo+
Party 1
Team Averages
Level 128
1,469 SR
1,519 Elo+

VS

Team Averages
Level 139
1,498 SR
1,477 Elo+
Pele
Pele
 
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
IHEARFATPPL
Bastet
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 32L
1,563 Elo+
Party 2
Zeus
Zeus
NoShame0515
Zeus
Level 128
God Stats
4W - 3L
1,488 SR
Queue Stats
132W - 123L
1,533 Elo+
Party 2
Odin
Odin
NogSmite
Odin
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 125L
1,562 Elo+
Solo
Chronos
Chronos
VladdyD_TTV
Chronos
Level 204
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,226 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 3
6,941
694
5,059
5,906
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 3 / 0
6,326
633
4,530
10,096
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
11
0 / 2 / 2
6,372
637
3,755
8,276
4,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 3
6,388
639
1,828
4,260
2,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
vagaroot
Hou Yi
11
2 / 2 / 1
6,303
630
3,566
6,733
2,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 1 / 1
6,035
604
2,804
8,889
3,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
12
3 / 1 / 2
6,605
661
7,289
9,609
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 0
6,309
631
5,756
5,599
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
1
0 / 0 / 0
3,534
353
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
VladdyD_TTV
Chronos
10
0 / 5 / 4
5,463
546
4,105
8,376
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
8
Kills
8
8
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
3
3.5
L
Pele
 
Pele
2
1
1
2.5
W
3
3
0
1
W
Hercules
0
2
2
0.5
L
Bastet
3
1
2
4
L
3
2
0
1.5
L
Odin
0
0
0
0
W
1
0
3
2.5
L
Chronos
VladdyD_TTV
Chronos
0
5
4
0.4
W
Hou Yi
vagaroot
Hou Yi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,738
Damage
19,954
35,271
Taken
32,473
16,921
Mitigated
12,176
12,840
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,059
1,283
0
2,991
5,906
1,946
594
1,784
3,898
45,374
3,312
L
Pele
 
Pele
2,804
835
0
5,078
8,889
3,173
0
1,690
7,163
0
43,070
W
4,530
2,472
0
2,033
10,096
5,037
0
1,244
8,760
0
48,966
W
Hercules
3,755
1,251
0
3,838
8,276
4,816
0
160
8,076
0
42,705
L
Bastet
7,289
1,912
0
4,748
9,609
3,893
0
751
8,434
0
43,676
L
5,756
617
0
2,200
5,599
2,142
0
1,231
4,368
42,672
1,024
L
Odin
0
0
40
0
0
0
0
0
0
0
0
W
1,828
269
208
1,602
4,260
2,682
162
2,749
1,269
16,414
0
L
Chronos
VladdyD_TTV
Chronos
4,105
1,785
0
1,103
8,376
2,968
0
3,052
5,279
31,675
360
W
Hou Yi
vagaroot
Hou Yi
3,566
1,905
0
2,168
6,733
2,440
738
2,863
3,546
0
42,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,330
Gold Earned
27,946
344
Minions Killed
309
0
Camps Cleared
0
950,548
Distance Traveled
859,158
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,941
694
80
8
0
194,116
1
L
Pele
6,035
604
79
8
0
241,141
0
W
Set
6,326
633
75
8
0
204,452
0
W
Hercules
6,372
637
84
8
0
180,249
2
L
Bastet
6,605
661
82
8
0
224,354
0
L
Zeus
6,309
631
83
8
0
193,213
0
L
Odin
3,534
353
0
0
0
0
0
W
Maui
6,388
639
21
2
0
184,045
0
L
Chronos
5,463
546
65
7
0
200,450
1
W
Hou Yi
6,303
630
84
8
0
187,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role