Player Matchup

Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
PicklePumper963
Ravana
Gold II
Level 129
God Stats
4W - 3L
1,800 SR
Queue Stats
156W - 159L
1,645 MMR
Solo
Terra
Terra
Bronze III
StudleyyTwo
Terra
Bronze III
Level 42
God Stats
18W - 23L
1,500 SR
Queue Stats
97W - 83L
1,538 MMR
Solo
Arachne
Arachne
Gold III
TeGanesha
Arachne
Gold III
Level 157
God Stats
2W - 2L
1,717 SR
Queue Stats
68W - 69L
1,527 MMR
Solo
Poseidon
Poseidon
Gold II
Teriyake
Poseidon
Gold II
Level 146
God Stats
3W - 1L
1,395 SR
Queue Stats
430W - 431L
1,634 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,582 SR
1,569 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,721 SR
1,577 MMR
Da Ji
Da Ji
Gold III
DasTheJam
Da Ji
Gold III
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 53L
1,564 MMR
Solo
Neith
Neith
Platinum IV
Fartster1204
Neith
Platinum IV
Level 179
God Stats
5W - 0L
1,796 SR
Queue Stats
85W - 74L
1,635 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
folis25
Sun Wukong
Gold IV
Level 156
God Stats
17W - 10L
1,803 SR
Queue Stats
100W - 102L
1,522 MMR
Solo
Agni
Agni
Platinum V
scilenceikeelu
Agni
Platinum V
Level 142
God Stats
4W - 3L
1,701 SR
Queue Stats
85W - 74L
1,635 MMR
Party 1
Cerberus
Cerberus
Gold I
zothuras
Cerberus
Gold I
Level 158
God Stats
2W - 2L
1,805 SR
Queue Stats
223W - 219L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 4 / 0
8,613
574
8,285
15,990
6,245
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 3 / 1
7,347
490
8,385
11,306
9,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 2
7,464
498
3,946
13,688
11,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
TeGanesha
Arachne
13
1 / 3 / 0
7,140
476
2,725
16,882
7,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Poseidon
Teriyake
Poseidon
13
2 / 6 / 1
7,432
495
3,970
11,978
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ThothAthenaBellonaMartichoras

VS

Bans
ThanatosThorHachimanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DasTheJam
Da Ji
14
6 / 0 / 4
8,646
576
6,224
11,163
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 8
9,593
640
12,447
11,761
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
folis25
Sun Wukong
14
1 / 1 / 3
9,100
607
7,907
14,076
10,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 1 / 5
9,500
633
12,584
4,958
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
zothuras
Cerberus
13
3 / 2 / 8
8,173
545
6,955
11,111
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
19
19
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
4
0
0.75
W
Da Ji
DasTheJam
Da Ji
6
0
4
8
W
3
2
8
3.5
L
0
3
1
0.17
L
0
3
2
0.33
L
Arachne
TeGanesha
Arachne
1
3
0
0.33
L
Poseidon
Teriyake
Poseidon
2
6
1
0.42
W
Sun Wukong
folis25
Sun Wukong
1
1
3
2.5
W
6
1
5
8.5
W
Cerberus
zothuras
Cerberus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,311
Damage
46,117
69,844
Taken
53,069
37,394
Mitigated
29,947
20,466
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,285
5,396
0
4,633
15,990
6,245
64
1,663
14,327
0
75,716
W
Da Ji
DasTheJam
Da Ji
6,224
1,448
0
661
11,163
5,049
0
1,088
10,009
0
65,830
W
12,447
3,648
0
4,491
11,761
4,450
530
2,011
9,702
0
89,656
L
8,385
2,999
0
2,806
11,306
9,685
710
2,912
8,394
0
55,398
L
3,946
1,067
1,780
2,563
13,688
11,128
0
4,867
8,821
30,746
0
L
Arachne
TeGanesha
Arachne
2,725
1,413
0
5,756
16,882
7,234
0
4,155
12,727
0
57,690
L
Poseidon
Teriyake
Poseidon
3,970
381
0
2,928
11,978
3,102
861
5,509
6,469
49,537
3,896
W
Sun Wukong
folis25
Sun Wukong
7,907
1,998
0
4,168
14,076
10,822
267
1,155
12,065
0
64,958
W
12,584
765
0
1,250
4,958
2,007
0
1,598
3,360
81,116
2,362
W
Cerberus
zothuras
Cerberus
6,955
286
0
4,639
11,111
7,619
0
2,460
8,564
19,865
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,996
Gold Earned
45,012
406
Minions Killed
494
0
Camps Cleared
0
1,484,427
Distance Traveled
1,601,927
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,613
574
119
8
0
272,946
0
W
Da Ji
8,646
576
88
6
0
362,408
2
W
Neith
9,593
640
147
10
0
272,345
4
L
Ravana
7,347
490
76
5
0
271,751
4
L
Terra
7,464
498
44
3
0
313,941
1
L
Arachne
7,140
476
91
6
0
353,218
0
L
Poseidon
7,432
495
76
5
0
272,571
1
W
Sun Wukong
9,100
607
104
7
0
318,340
0
W
Agni
9,500
633
130
9
0
328,254
2
W
Cerberus
8,173
545
25
2
0
320,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role