Player Matchup

Kukulkan
Kukulkan
Grincrant
Kukulkan
Level 12
God Stats
1W - 2L
1,719 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
StatikTWarmonger
Tyr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,320 Elo+
Party 1
Awilix
Awilix
Texap
Awilix
Level 131
God Stats
0W - 1L
1,436 SR
Queue Stats
2W - 3L
1,320 Elo+
Party 1
Team Averages
Level 97
1,552 SR
1,380 Elo+

VS

Team Averages
Level 133
1,634 SR
1,483 Elo+
Nike
Nike
Lord Ares007785
Nike
Level 109
God Stats
7W - 3L
1,790 SR
Queue Stats
156W - 161L
1,459 Elo+
Solo
Hades
Hades
Meridianz5
Hades
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 64L
1,556 Elo+
Party 2
Bacchus
Bacchus
RanItBandit
Bacchus
Level 145
God Stats
16W - 7L
1,612 SR
Queue Stats
65W - 67L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Grincrant
Kukulkan
8
0 / 2 / 1
7,164
551
1,648
2,447
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
4 / 2 / 0
9,227
710
7,053
10,966
10,092
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Texap
Awilix
16
0 / 2 / 3
9,012
693
8,693
13,370
6,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
9,725
748
7,126
14,130
9,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
14
3 / 2 / 3
9,844
757
9,892
11,448
6,804
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
RanItBandit
Bacchus
14
1 / 2 / 5
9,123
702
4,091
13,688
15,826
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
6
6
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Grincrant
Kukulkan
0
2
1
0.25
W
2
0
4
4
W
Hades
3
2
3
2.25
W
Bacchus
RanItBandit
Bacchus
1
2
5
1.75
L
4
2
0
2
L
Awilix
Texap
Awilix
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,394
Damage
21,109
26,783
Taken
39,266
16,976
Mitigated
32,023
2,869
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Grincrant
Kukulkan
1,648
197
0
0
2,447
632
0
2,333
114
5,073
0
W
7,126
603
0
4,162
14,130
9,393
365
460
13,670
0
55,122
W
Hades
9,892
625
455
6,749
11,448
6,804
779
597
10,851
36,223
4,679
W
Bacchus
RanItBandit
Bacchus
4,091
375
615
4,729
13,688
15,826
634
1,220
12,468
17,656
1,256
L
7,053
803
0
2,271
10,966
10,092
0
4,034
6,884
0
34,696
L
Awilix
Texap
Awilix
8,693
3,523
0
598
13,370
6,252
0
6,217
7,102
0
53,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
28,692
132
Minions Killed
153
0
Camps Cleared
0
618,267
Distance Traveled
748,603
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,164
551
9
1
0
64,551
0
W
Nike
9,725
748
62
5
0
256,283
7
W
Hades
9,844
757
55
4
0
236,062
0
W
Bacchus
9,123
702
36
3
0
256,258
0
L
Tyr
9,227
710
35
3
0
256,927
0
L
Awilix
9,012
693
88
7
0
296,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role