Player Matchup

Hel
Hel
Catlife420
Hel
Level 86
God Stats
5W - 17L
1,364 SR
Queue Stats
9W - 21L
1,223 Elo+
Party 1
Medusa
Medusa
Catzdew
Medusa
Level 128
God Stats
0W - 1L
1,792 SR
Queue Stats
36W - 52L
1,228 Elo+
Party 1
Fenrir
Fenrir
Dexkono
Fenrir
Level 84
God Stats
0W - 2L
1,316 SR
Queue Stats
33W - 25L
1,530 Elo+
Solo
Ares
Ares
OneColdBro
Ares
Level 80
God Stats
5W - 10L
1,507 SR
Queue Stats
20W - 37L
1,200 Elo+
Party 1
Olorun
Olorun
xDeaconxJuanx
Olorun
Level 68
God Stats
15W - 27L
1,451 SR
Queue Stats
60W - 90L
1,275 Elo+
Party 1
Team Averages
Level 89
1,486 SR
1,291 Elo+

VS

Team Averages
Level 87
1,532 SR
1,370 Elo+
Charon
Charon
Brisisatthepad
Charon
Level 92
God Stats
17W - 11L
1,617 SR
Queue Stats
185W - 203L
1,453 Elo+
Solo
Thanatos
Thanatos
GayToast69Ttv
Thanatos
Level 120
God Stats
7W - 6L
1,589 SR
Queue Stats
66W - 79L
1,387 Elo+
Party 2
Gilgamesh
Gilgamesh
Potimis
Gilgamesh
Level 41
God Stats
8W - 8L
1,454 SR
Queue Stats
62W - 87L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
Wolf_Vixen98
Baron Samedi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 66L
1,163 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gambling_panda
Ah Muzen Cab
Level 140
God Stats
8W - 4L
1,500 SR
Queue Stats
194W - 191L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,621
511
1,935
4,520
1,418
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Catzdew
Medusa
7
1 / 5 / 1
5,154
469
4,276
7,715
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fenrir
Dexkono
Fenrir
10
1 / 1 / 0
5,613
510
4,697
10,908
4,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 5 / 0
4,428
403
3,486
11,418
7,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 5 / 1
5,014
456
3,760
6,903
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 4
6,432
585
5,333
6,915
4,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
GayToast69Ttv
Thanatos
11
3 / 0 / 1
6,225
566
4,929
10,788
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gilgamesh
Potimis
Gilgamesh
11
5 / 1 / 0
6,936
631
6,130
9,136
5,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
Wolf_Vixen98
Baron Samedi
10
5 / 1 / 3
6,106
555
5,668
5,528
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
gambling_panda
Ah Muzen Cab
11
0 / 0 / 0
6,639
604
3,215
4,429
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
17
17
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
1
1
0
1
L
Medusa
Catzdew
Medusa
1
5
1
0.3
L
Fenrir
Dexkono
Fenrir
1
1
0
1
W
Thanatos
GayToast69Ttv
Thanatos
3
0
1
3.5
L
0
5
0
0
W
Gilgamesh
Potimis
Gilgamesh
5
1
0
5
W
Baron Samedi
Wolf_Vixen98
Baron Samedi
5
1
3
6.5
W
Ah Muzen Cab
gambling_panda
Ah Muzen Cab
0
0
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,154
Damage
25,275
41,464
Taken
36,796
18,773
Mitigated
17,855
8,362
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,333
1,293
0
2,307
6,915
4,139
416
1,218
5,697
21,373
476
L
1,935
204
228
1,764
4,520
1,418
0
0
4,520
30,280
0
L
Medusa
Catzdew
Medusa
4,276
2,001
134
592
7,715
2,938
0
4,816
2,899
0
25,039
L
Fenrir
Dexkono
Fenrir
4,697
1,140
0
2,242
10,908
4,826
0
51
10,812
0
39,550
W
Thanatos
GayToast69Ttv
Thanatos
4,929
760
0
7,488
10,788
4,624
482
148
10,640
0
41,662
L
3,486
481
0
1,869
11,418
7,331
0
5,936
5,438
12,877
0
W
Gilgamesh
Potimis
Gilgamesh
6,130
2,339
0
2,124
9,136
5,091
0
4,151
4,985
0
38,698
W
Baron Samedi
Wolf_Vixen98
Baron Samedi
5,668
1,485
641
1,671
5,528
2,346
350
2,129
3,399
28,671
1,012
W
Ah Muzen Cab
gambling_panda
Ah Muzen Cab
3,215
698
0
657
4,429
1,655
554
1,407
3,022
0
52,798
L
3,760
1,515
255
1,278
6,903
2,260
0
0
6,628
27,026
2,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,830
Gold Earned
32,338
216
Minions Killed
273
0
Camps Cleared
0
980,136
Distance Traveled
1,023,996
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,432
585
20
2
0
197,148
0
L
Hel
5,621
511
50
5
0
214,156
0
L
Medusa
5,154
469
37
3
0
187,408
1
L
Fenrir
5,613
510
72
7
0
229,321
0
W
Thanatos
6,225
566
62
6
0
247,459
0
L
Ares
4,428
403
15
1
0
203,626
0
W
Gilgamesh
6,936
631
64
6
0
182,087
0
W
Baron Samedi
6,106
555
39
4
0
186,447
2
W
Ah Muzen Cab
6,639
604
88
8
0
210,855
3
L
Olorun
5,014
456
42
4
0
145,625
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role