Player Matchup

Sol
Sol
BlastedGrass
Sol
Level 108
God Stats
2W - 1L
1,252 SR
Queue Stats
108W - 87L
1,494 Elo+
Party 2
Thor
Thor
LemurPercy
Thor
Level 113
God Stats
9W - 2L
1,707 SR
Queue Stats
185W - 146L
1,517 Elo+
Party 2
Atlas
Atlas
NathanOnMars
Atlas
Level 122
God Stats
1W - 1L
1,421 SR
Queue Stats
54W - 46L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
SlumpppGod
Cthulhu
Level 127
God Stats
10W - 0L
1,709 SR
Queue Stats
186W - 174L
1,536 Elo+
Party 1
Discordia
Discordia
baconbite
Discordia
Level 155
God Stats
5W - 2L
1,646 SR
Queue Stats
312W - 342L
1,524 Elo+
Solo
Team Averages
Level 125
1,547 SR
1,508 Elo+

VS

Team Averages
Level 134
1,587 SR
1,586 Elo+
Charon
Charon
Blapslap
Charon
Level 154
God Stats
5W - 2L
1,825 SR
Queue Stats
470W - 473L
1,589 Elo+
Solo
Ganesha
Ganesha
C3R83R151125
Ganesha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,617 Elo+
Solo
Poseidon
Poseidon
Kamekazi113
Poseidon
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 209L
1,568 Elo+
Party 3
Lancelot
Lancelot
THATKINGsGOD
Lancelot
Level 151
God Stats
2W - 6L
1,538 SR
Queue Stats
533W - 532L
1,579 Elo+
Solo
Loki
Loki
sidductive
Loki
Level 120
God Stats
2W - 1L
1,571 SR
Queue Stats
378W - 396L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
8,675
868
7,743
12,065
5,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 3 / 9
8,885
889
14,164
15,238
7,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
3 / 3 / 13
9,133
913
7,531
13,480
12,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
SlumpppGod
Cthulhu
15
2 / 2 / 10
8,175
818
6,429
10,671
9,734
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
baconbite
Discordia
16
5 / 0 / 10
8,915
892
12,268
5,929
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Blapslap
Charon
14
3 / 4 / 5
8,449
845
12,187
10,464
8,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
C3R83R151125
Ganesha
15
0 / 4 / 8
7,570
757
8,384
11,357
14,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Kamekazi113
Poseidon
15
4 / 4 / 2
8,622
862
6,237
9,190
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
THATKINGsGOD
Lancelot
11
2 / 3 / 4
6,991
699
5,072
11,388
5,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 6
7,297
730
8,804
10,350
4,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
21
Kills
10
10
Deaths
21
51
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charon
Blapslap
Charon
3
4
5
1.38
W
3
2
9
3.75
L
Ganesha
C3R83R151125
Ganesha
0
4
8
1
L
Poseidon
Kamekazi113
Poseidon
4
4
2
1.25
W
8
3
9
4.17
W
3
3
13
3.17
W
Cthulhu
SlumpppGod
Cthulhu
2
2
10
3.5
L
Lancelot
THATKINGsGOD
Lancelot
2
3
4
1.33
W
Discordia
baconbite
Discordia
5
0
10
10
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,135
Damage
40,684
57,383
Taken
52,749
39,042
Mitigated
36,679
17,541
Healing
9,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Blapslap
Charon
12,187
696
247
1,940
10,464
8,240
0
8,068
2,396
23,499
0
W
7,743
2,162
540
5,068
12,065
5,735
833
4,910
7,155
17,309
720
L
Ganesha
C3R83R151125
Ganesha
8,384
920
141
779
11,357
14,108
0
7,441
3,916
12,425
1,191
L
Poseidon
Kamekazi113
Poseidon
6,237
242
493
1,348
9,190
3,755
0
5,108
4,082
17,865
0
W
14,164
2,277
783
3,871
15,238
7,678
69
5,037
10,201
0
20,395
W
7,531
2,245
944
2,097
13,480
12,975
166
7,399
6,081
15,498
0
W
Cthulhu
SlumpppGod
Cthulhu
6,429
280
1,787
1,371
10,671
9,734
672
6,394
4,277
18,486
1,086
L
Lancelot
THATKINGsGOD
Lancelot
5,072
965
97
2,544
11,388
5,975
0
6,946
4,442
0
7,614
W
Discordia
baconbite
Discordia
12,268
502
771
309
5,929
2,920
448
2,593
3,336
20,072
1,075
L
8,804
1,376
1,195
806
10,350
4,601
0
5,227
5,123
0
18,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,783
Gold Earned
38,929
108
Minions Killed
89
0
Camps Cleared
0
958,674
Distance Traveled
899,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,449
845
12
1
0
194,541
0
W
Sol
8,675
868
31
3
0
193,488
0
L
Ganesha
7,570
757
1
0
0
196,254
0
L
Poseidon
8,622
862
36
4
0
181,006
0
W
Thor
8,885
889
14
1
0
162,943
0
W
Atlas
9,133
913
12
1
0
193,549
0
W
Cthulhu
8,175
818
26
3
0
203,934
0
L
Lancelot
6,991
699
16
2
0
157,510
0
W
Discordia
8,915
892
25
3
0
204,760
0
L
Loki
7,297
730
24
2
0
169,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role